Player Matchup

Tsukuyomi
Tsukuyomi
KamadaTanjiro
Tsukuyomi
Level 28
God Stats
14W - 11L
1,500 SR
Queue Stats
142W - 139L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
LordMazuraffII
Gilgamesh
Level 39
God Stats
8W - 3L
1,493 SR
Queue Stats
188W - 183L
1,593 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ManGuyDudeG
Morgan Le Fay
Level 26
God Stats
37W - 42L
1,427 SR
Queue Stats
506W - 482L
1,512 Elo+
Solo
Cerberus
Cerberus
RobNat
Cerberus
Level 29
God Stats
7W - 7L
1,560 SR
Queue Stats
33W - 23L
1,563 Elo+
Solo
Danzaburou
Danzaburou
SrNaga
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 89L
1,517 Elo+
Party 2
Team Averages
Level 29
1,496 SR
1,535 Elo+

VS

Team Averages
Level 20
1,289 SR
1,375 Elo+
Scylla
Scylla
CBDORCHER
Scylla
Level 14
God Stats
0W - 2L
1,282 SR
Queue Stats
18W - 25L
1,538 Elo+
Solo
Bakasura
Bakasura
FelRipeRodriks
Bakasura
Level 18
God Stats
4W - 8L
1,369 SR
Queue Stats
61W - 105L
1,213 Elo+
Party 3
Ymir
Ymir
FishyisFish
Ymir
Level 11
God Stats
5W - 5L
1,549 SR
Queue Stats
14W - 17L
1,476 Elo+
Party 1
Thor
Thor
GlenGlebberman
Thor
Level 43
God Stats
1W - 3L
1,112 SR
Queue Stats
28W - 36L
1,440 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThunderozRKL
Tsukuyomi
Level 16
God Stats
31W - 45L
1,133 SR
Queue Stats
303W - 373L
1,207 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KamadaTanjiro
Tsukuyomi
14
5 / 4 / 8
9,800
490
4,951
12,716
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
LordMazuraffII
Gilgamesh
15
8 / 3 / 8
10,173
509
9,513
12,720
6,852
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
ManGuyDudeG
Morgan Le Fay
17
11 / 2 / 12
11,709
585
15,353
10,497
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
RobNat
Cerberus
15
8 / 2 / 7
10,948
547
7,906
16,740
13,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SrNaga
Danzaburou
14
5 / 2 / 5
9,916
496
6,166
10,167
3,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CBDORCHER
Scylla
15
5 / 7 / 2
9,093
455
14,229
16,323
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
12
1 / 13 / 4
8,124
406
2,410
19,061
5,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

3
0 / 0 / 1
5,484
274
0
2,360
615
13
6 / 6 / 4
9,376
469
9,348
14,727
4,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
ThunderozRKL
Tsukuyomi
7
0 / 12 / 1
6,366
318
1,125
12,121
3,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
37
Kills
12
13
Deaths
38
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
CBDORCHER
Scylla
5
7
2
0.86
L
Bakasura
1
13
4
0.23
L
0
0
1
0.5
L
6
6
4
1.33
W
Tsukuyomi
KamadaTanjiro
Tsukuyomi
5
4
8
2.25
W
Gilgamesh
LordMazuraffII
Gilgamesh
8
3
8
4
W
Morgan Le Fay
ManGuyDudeG
Morgan Le Fay
11
2
12
8.5
W
Cerberus
RobNat
Cerberus
8
2
7
5.75
W
Danzaburou
SrNaga
Danzaburou
5
2
5
3.75
L
Tsukuyomi
ThunderozRKL
Tsukuyomi
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,889
Damage
27,112
62,840
Taken
64,592
32,603
Mitigated
19,558
12,707
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CBDORCHER
Scylla
14,229
1,710
0
4,469
16,323
5,201
0
9,573
6,174
48,788
0
L
Bakasura
2,410
1,250
0
2,286
19,061
5,936
0
5,176
13,709
0
28,308
L
0
0
0
0
2,360
615
0
271
2,057
0
0
L
9,348
2,849
0
2,688
14,727
4,563
0
5,883
8,726
0
30,918
W
Tsukuyomi
KamadaTanjiro
Tsukuyomi
4,951
1,247
0
2,802
12,716
4,872
390
2,278
10,298
0
53,655
W
Gilgamesh
LordMazuraffII
Gilgamesh
9,513
2,242
0
2,250
12,720
6,852
847
1,136
10,751
0
52,459
W
Morgan Le Fay
ManGuyDudeG
Morgan Le Fay
15,353
574
0
2,293
10,497
4,336
1,114
2,314
8,113
68,894
0
W
Cerberus
RobNat
Cerberus
7,906
558
0
2,217
16,740
13,111
1,436
5,082
11,348
31,955
0
W
Danzaburou
SrNaga
Danzaburou
6,166
2,977
0
3,145
10,167
3,432
3,732
3,419
6,748
0
53,013
L
Tsukuyomi
ThunderozRKL
Tsukuyomi
1,125
323
0
1,403
12,121
3,243
0
1,376
10,667
0
27,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,546
Gold Earned
38,443
478
Minions Killed
206
0
Camps Cleared
0
1,802,985
Distance Traveled
1,213,195
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,093
455
54
3
0
327,060
4
L
Bakasura
8,124
406
66
3
0
319,156
0
L
Ymir
5,484
274
0
0
0
7,460
0
L
Thor
9,376
469
52
3
0
271,028
4
W
Tsukuyomi
9,800
490
114
6
0
383,173
0
W
Gilgamesh
10,173
509
89
4
0
324,366
0
W
Morgan Le Fay
11,709
585
122
6
0
400,154
4
W
Cerberus
10,948
547
75
4
0
398,908
3
W
Danzaburou
9,916
496
78
4
0
296,384
0
L
Tsukuyomi
6,366
318
34
2
0
288,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role