Player Matchup

Sun Wukong
Sun Wukong
LebrunPls
Sun Wukong
Level 67
God Stats
1W - 3L
1,174 SR
Queue Stats
61W - 47L
1,566 Elo+
Party 1
Tiamat
Tiamat
NegaMewtwo
Tiamat
Level 54
God Stats
52W - 42L
1,508 SR
Queue Stats
660W - 749L
1,435 Elo+
Solo
Kukulkan
Kukulkan
ThatDumbBoy
Kukulkan
Level 43
God Stats
103W - 92L
1,508 SR
Queue Stats
335W - 387L
1,383 Elo+
Solo
Skadi
Skadi
TheGoddessAva
Skadi
Level 66
God Stats
21W - 23L
1,786 SR
Queue Stats
57W - 65L
1,581 Elo+
Solo
Hercules
Hercules
Zaminievan
Hercules
Level 118
God Stats
2W - 0L
1,796 SR
Queue Stats
63W - 44L
1,532 Elo+
Party 1
Team Averages
Level 70
1,554 SR
1,499 Elo+

VS

Team Averages
Level 100
1,517 SR
1,463 Elo+
Scylla
Scylla
DantesInfern0
Scylla
Level 100
God Stats
172W - 146L
1,576 SR
Queue Stats
939W - 934L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dessallara
Ah Muzen Cab
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 58L
1,384 Elo+
Solo
Sol
Sol
Number1Ninong
Sol
Level 65
God Stats
142W - 139L
1,513 SR
Queue Stats
636W - 672L
1,433 Elo+
Solo
Neith
Neith
bekbek01
Neith
Level 79
God Stats
199W - 199L
1,477 SR
Queue Stats
815W - 857L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
chilechupas
Baron Samedi
Level 145
God Stats
45W - 53L
1,521 SR
Queue Stats
887W - 915L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LebrunPls
Sun Wukong
20
8 / 5 / 11
17,314
962
22,971
37,941
49,758
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
NegaMewtwo
Tiamat
20
3 / 10 / 7
16,269
904
26,579
29,838
23,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
ThatDumbBoy
Kukulkan
20
1 / 3 / 14
15,934
885
27,271
27,053
13,210
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 3 / 6
16,393
911
7,811
18,486
8,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Zaminievan
Hercules
20
6 / 4 / 14
16,744
930
25,882
47,461
58,369
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 13
16,186
899
32,787
24,120
9,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Dessallara
Ah Muzen Cab
20
10 / 6 / 9
17,893
994
33,562
22,938
9,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 5 / 13
16,454
914
35,038
31,359
12,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
bekbek01
Neith
20
4 / 4 / 15
17,310
962
30,836
16,182
7,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
chilechupas
Baron Samedi
20
2 / 2 / 13
15,807
878
20,880
20,417
20,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
88
23
Kills
25
25
Deaths
23
52
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
6
13
1.75
L
Ah Muzen Cab
Dessallara
Ah Muzen Cab
10
6
9
2.42
W
Sun Wukong
LebrunPls
Sun Wukong
8
5
11
2.7
W
Tiamat
NegaMewtwo
Tiamat
3
10
7
0.65
L
5
5
13
2.3
W
Kukulkan
ThatDumbBoy
Kukulkan
1
3
14
2.67
W
5
3
6
2.67
W
Hercules
Zaminievan
Hercules
6
4
14
3.25
L
Neith
bekbek01
Neith
4
4
15
2.88
L
Baron Samedi
chilechupas
Baron Samedi
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,514
Damage
153,103
160,779
Taken
115,016
153,754
Mitigated
59,554
35,306
Healing
35,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,787
994
0
3,317
24,120
9,522
0
8,687
15,172
54,424
0
L
Ah Muzen Cab
Dessallara
Ah Muzen Cab
33,562
14,547
0
3,050
22,938
9,835
0
13,244
9,514
0
74,389
W
Sun Wukong
LebrunPls
Sun Wukong
22,971
3,362
687
2,932
37,941
49,758
0
18,836
19,105
0
44,588
W
Tiamat
NegaMewtwo
Tiamat
26,579
991
0
6,260
29,838
23,636
0
15,532
14,306
66,546
0
L
35,038
16,303
0
15,797
31,359
12,338
0
14,157
16,932
82,731
0
W
Kukulkan
ThatDumbBoy
Kukulkan
27,271
841
1,857
5,657
27,053
13,210
0
15,907
11,146
58,027
0
W
7,811
1,732
0
1,645
18,486
8,781
0
9,102
9,384
0
49,991
W
Hercules
Zaminievan
Hercules
25,882
6,289
0
16,268
47,461
58,369
0
29,328
18,133
0
40,709
L
Neith
bekbek01
Neith
30,836
18,161
1,024
4,144
16,182
7,346
0
7,061
9,091
0
66,610
L
Baron Samedi
chilechupas
Baron Samedi
20,880
1,152
2,827
5,156
20,417
20,513
0
10,701
9,566
40,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,654
Gold Earned
83,650
372
Minions Killed
421
5
Camps Cleared
9
1,839,477
Distance Traveled
1,773,064
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
16,186
899
55
3
0
403,050
0
L
Ah Muzen Cab
17,893
994
99
6
0
330,672
0
W
Sun Wukong
17,314
962
58
3
1
396,573
1
W
Tiamat
16,269
904
113
6
0
352,955
2
L
Sol
16,454
914
132
7
5
348,677
3
W
Kukulkan
15,934
885
80
4
0
364,481
1
W
Skadi
16,393
911
74
4
2
330,042
0
W
Hercules
16,744
930
47
3
2
395,426
0
L
Neith
17,310
962
94
5
1
355,533
1
L
Baron Samedi
15,807
878
41
2
3
335,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role