Player Matchup

Anhur
Anhur
 
Anhur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
RedYehti
Mulan
Level 29
God Stats
5W - 1L
1,743 SR
Queue Stats
293W - 336L
1,365 Elo+
Solo
Baron Samedi
Baron Samedi
ShiranuiGaming
Baron Samedi
Level 24
God Stats
17W - 24L
1,409 SR
Queue Stats
28W - 35L
1,396 Elo+
Party 1
Kali
Kali
fabymoon98
Kali
Level 23
God Stats
75W - 54L
1,640 SR
Queue Stats
168W - 187L
1,429 Elo+
Solo
Chernobog
Chernobog
rusty_shrimp7
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,127 Elo+
Solo
Team Averages
Level 19
1,558 SR
1,363 Elo+

VS

Team Averages
Level 19
1,502 SR
1,399 Elo+
Zeus
Zeus
Bcrich07
Zeus
Level 28
God Stats
51W - 51L
1,425 SR
Queue Stats
218W - 301L
1,354 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DragonBringerII
Morgan Le Fay
Level 7
God Stats
4W - 5L
1,343 SR
Queue Stats
8W - 10L
1,419 Elo+
Solo
Izanami
Izanami
ExpBeta
Izanami
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 12L
1,330 Elo+
Solo
Ymir
Ymir
ImDoingNitequil
Ymir
Level 25
God Stats
2W - 0L
1,742 SR
Queue Stats
32W - 21L
1,459 Elo+
Solo
Ares
Ares
SeaCornet876134
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
1 / 6 / 7
9,973
997
6,114
16,579
5,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
RedYehti
Mulan
15
2 / 9 / 4
9,296
930
8,579
19,009
11,879
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ShiranuiGaming
Baron Samedi
16
2 / 7 / 4
9,969
997
11,116
15,074
5,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 5
10,237
1,024
10,412
13,166
4,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
rusty_shrimp7
Chernobog
14
0 / 6 / 2
8,368
837
194
9,128
3,483
Team 1 Tickets

113

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
11 / 1 / 12
11,797
1,180
17,640
3,746
998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
DragonBringerII
Morgan Le Fay
17
3 / 1 / 21
10,597
1,060
14,847
5,135
2,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
ExpBeta
Izanami
18
11 / 5 / 17
12,176
1,218
16,760
10,952
5,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 1 / 26
11,789
1,179
6,864
12,780
14,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 0 / 20
10,647
1,065
8,086
8,637
8,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
130
8
Kills
34
34
Deaths
8
22
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
7
0.75
W
Zeus
11
1
12
17
W
Morgan Le Fay
DragonBringerII
Morgan Le Fay
3
1
21
13.5
W
Izanami
ExpBeta
Izanami
11
5
17
3.9
W
5
1
26
18
L
Mulan
RedYehti
Mulan
2
9
4
0.44
W
4
0
20
14
L
Baron Samedi
ShiranuiGaming
Baron Samedi
2
7
4
0.57
L
3
6
5
0.92
L
Chernobog
rusty_shrimp7
Chernobog
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,415
Damage
64,197
72,956
Taken
41,250
31,575
Mitigated
32,486
13,482
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,114
2,088
462
1,377
16,579
5,398
0
10,025
6,554
0
27,302
W
Zeus
17,640
2,470
0
305
3,746
998
0
85
3,661
31,413
0
W
Morgan Le Fay
DragonBringerII
Morgan Le Fay
14,847
2,684
0
694
5,135
2,237
0
783
4,352
26,768
0
W
Izanami
ExpBeta
Izanami
16,760
12,703
0
1,207
10,952
5,768
0
3,951
7,001
0
39,455
W
6,864
1,514
0
2,350
12,780
14,743
0
2,562
10,218
13,195
0
L
Mulan
RedYehti
Mulan
8,579
2,269
0
564
19,009
11,879
0
12,764
6,245
0
21,479
W
8,086
752
231
963
8,637
8,740
0
3,735
4,902
18,501
0
L
Baron Samedi
ShiranuiGaming
Baron Samedi
11,116
703
3,392
4,985
15,074
5,819
0
9,056
6,018
47,735
0
L
10,412
6,845
243
2,459
13,166
4,996
0
9,793
3,373
0
20,761
L
Chernobog
rusty_shrimp7
Chernobog
194
187
0
0
9,128
3,483
0
5,799
3,329
0
5,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,843
Gold Earned
57,006
172
Minions Killed
169
5
Camps Cleared
4
716,759
Distance Traveled
827,557
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,973
997
30
3
2
133,460
0
W
Zeus
11,797
1,180
44
4
1
135,746
0
W
Morgan Le Fay
10,597
1,060
37
4
2
183,955
2
W
Izanami
12,176
1,218
58
6
1
157,532
0
W
Ymir
11,789
1,179
13
1
0
167,940
0
L
Mulan
9,296
930
26
3
1
131,006
2
W
Ares
10,647
1,065
17
2
0
182,384
3
L
Baron Samedi
9,969
997
83
8
0
133,678
1
L
Kali
10,237
1,024
23
2
2
192,171
0
L
Chernobog
8,368
837
10
1
0
126,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role