Player Matchup

Geb
Geb
Chuck2011
Geb
Level 8
God Stats
10W - 11L
1,510 SR
Queue Stats
13W - 26L
1,375 Elo+
Solo
Hades
Hades
Cobywan1594
Hades
Level 15
God Stats
1W - 1L
1,294 SR
Queue Stats
9W - 20L
1,130 Elo+
Solo
Kali
Kali
Thanatos6263
Kali
Level 26
God Stats
8W - 3L
1,763 SR
Queue Stats
117W - 126L
1,329 Elo+
Party 1
Chiron
Chiron
The1Endangered
Chiron
Level 29
God Stats
1W - 1L
1,263 SR
Queue Stats
101W - 120L
1,314 Elo+
Party 1
Danzaburou
Danzaburou
Tribalrampage
Danzaburou
Level 27
God Stats
54W - 61L
1,639 SR
Queue Stats
92W - 162L
1,423 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,314 Elo+

VS

Team Averages
Level 20
1,412 SR
1,311 Elo+
Danzaburou
Danzaburou
Ju Ju Wukong
Danzaburou
Level 17
God Stats
2W - 6L
1,231 SR
Queue Stats
25W - 29L
1,192 Elo+
Solo
Thanatos
Thanatos
RealJohnWick295
Thanatos
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 109L
1,254 Elo+
Solo
Kukulkan
Kukulkan
SmallzyBoi
Kukulkan
Level 18
God Stats
14W - 10L
1,575 SR
Queue Stats
92W - 113L
1,392 Elo+
Solo
Nox
Nox
black_paradisse
Nox
Level 24
God Stats
11W - 12L
1,344 SR
Queue Stats
347W - 393L
1,397 Elo+
Solo
Bellona
Bellona
paltry_sand847
Bellona
Level 26
God Stats
259W - 266L
1,408 SR
Queue Stats
347W - 377L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 24
10,736
1,074
7,794
13,370
11,997
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

17
8 / 6 / 18
11,462
1,146
16,446
16,619
7,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 1 / 15
12,864
1,286
10,849
10,814
4,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 5 / 11
11,511
1,151
16,514
11,173
3,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Tribalrampage
Danzaburou
18
9 / 3 / 19
12,476
1,248
19,153
10,684
3,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

229

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ju Ju Wukong
Danzaburou
17
1 / 9 / 6
9,865
987
4,462
17,663
7,436
Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
17
11 / 11 / 7
12,717
1,272
23,956
21,972
9,034
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
SmallzyBoi
Kukulkan
16
4 / 7 / 6
11,065
1,107
15,983
16,776
8,320
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 4 / 10
10,115
1,012
7,784
11,478
4,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 5 / 6
9,096
910
4,802
10,355
7,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
53
36
Kills
18
18
Deaths
36
87
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
3
24
4.33
W
8
6
18
2.83
L
Danzaburou
Ju Ju Wukong
Danzaburou
1
9
6
0.44
L
Thanatos
11
11
7
1.32
L
Kukulkan
SmallzyBoi
Kukulkan
4
7
6
1
W
10
1
15
17.5
W
8
5
11
2.7
W
Danzaburou
Tribalrampage
Danzaburou
9
3
19
6.17
L
1
4
10
1.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,756
Damage
56,987
62,660
Taken
78,244
32,047
Mitigated
37,409
12,961
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,794
805
0
468
13,370
11,997
0
6,566
6,804
11,505
0
W
16,446
3,087
87
4,675
16,619
7,761
0
5,338
11,281
31,321
0
L
Danzaburou
Ju Ju Wukong
Danzaburou
4,462
1,527
0
965
17,663
7,436
0
5,411
12,252
0
25,490
L
Thanatos
23,956
9,444
0
10,515
21,972
9,034
0
7,225
14,747
0
28,546
L
Kukulkan
SmallzyBoi
Kukulkan
15,983
2,356
0
0
16,776
8,320
0
5,301
11,475
40,648
0
W
10,849
5,673
0
3,742
10,814
4,857
0
4,833
5,981
0
22,122
W
16,514
5,671
738
1,263
11,173
3,808
0
3,446
7,727
0
38,708
W
Danzaburou
Tribalrampage
Danzaburou
19,153
8,883
0
1,988
10,684
3,624
0
3,584
7,100
0
38,773
L
7,784
2,134
361
1,558
11,478
4,632
0
2,808
8,670
21,668
0
L
4,802
2,568
0
868
10,355
7,987
0
3,495
6,860
0
12,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,049
Gold Earned
52,858
162
Minions Killed
157
7
Camps Cleared
3
901,554
Distance Traveled
713,759
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,736
1,074
8
1
1
176,495
0
W
Hades
11,462
1,146
39
4
2
145,701
0
L
Danzaburou
9,865
987
46
5
1
135,335
1
L
Thanatos
12,717
1,272
10
1
1
167,737
0
L
Kukulkan
11,065
1,107
58
6
1
163,059
0
W
Kali
12,864
1,286
27
3
1
217,313
0
W
Chiron
11,511
1,151
44
4
2
163,065
0
W
Danzaburou
12,476
1,248
44
4
1
198,980
0
L
Nox
10,115
1,012
28
3
0
132,422
1
L
Bellona
9,096
910
15
2
0
115,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role