Player Matchup

Bakasura
Bakasura
PlayerGamerFB
Bakasura
Level 10
God Stats
0W - 2L
1,301 SR
Queue Stats
1W - 2L
1,525 Elo+
Party 4
Ne Zha
Ne Zha
Reddawn9
Ne Zha
Level 29
God Stats
40W - 14L
1,748 SR
Queue Stats
120W - 79L
1,641 Elo+
Solo
Anubis
Anubis
YourPsychoExGF
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,398 Elo+
Party 4
Set
Set
arastaman
Set
Level 20
God Stats
2W - 2L
1,853 SR
Queue Stats
130W - 119L
1,437 Elo+
Party 3
Ra
Ra
spore4
Ra
Level 18
God Stats
1W - 5L
1,319 SR
Queue Stats
84W - 78L
1,427 Elo+
Party 3
Team Averages
Level 20
1,544 SR
1,486 Elo+

VS

Team Averages
Level 36
1,454 SR
1,407 Elo+
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BigKinkyCat
Izanami
Level 14
God Stats
5W - 6L
1,290 SR
Queue Stats
34W - 39L
1,429 Elo+
Party 1
Set
Set
FistFullOfStink
Set
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,183 Elo+
Party 1
Hel
Hel
Nylarthotep
Hel
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,515 Elo+
Solo
Guan Yu
Guan Yu
starrrobot
Guan Yu
Level 5
God Stats
3W - 2L
1,480 SR
Queue Stats
3W - 2L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
PlayerGamerFB
Bakasura
20
13 / 10 / 16
15,133
1,261
14,928
30,331
13,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Reddawn9
Ne Zha
20
16 / 10 / 17
15,685
1,307
35,854
28,068
22,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 17 / 25
13,023
1,085
19,728
26,622
12,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 9 / 17
12,218
1,018
13,969
19,811
8,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
20
4 / 3 / 24
13,292
1,108
16,917
15,097
7,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
27 / 11 / 14
18,750
1,563
57,663
32,687
8,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
BigKinkyCat
Izanami
20
5 / 6 / 32
14,056
1,171
25,056
16,901
4,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 10 / 30
12,685
1,057
11,031
23,977
10,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
13 / 7 / 29
15,003
1,250
20,049
18,989
7,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
starrrobot
Guan Yu
19
1 / 7 / 24
11,736
978
1,974
18,187
14,784
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
178
41
Kills
49
49
Deaths
41
99
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
27
11
14
3.09
W
Izanami
BigKinkyCat
Izanami
5
6
32
3.5
W
3
10
30
1.8
W
13
7
29
3.93
L
Bakasura
PlayerGamerFB
Bakasura
13
10
16
2.1
L
Ne Zha
Reddawn9
Ne Zha
16
10
17
2.45
L
4
17
25
0.97
L
4
9
17
1.39
L
Ra
4
3
24
5.33
W
Guan Yu
starrrobot
Guan Yu
1
7
24
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,396
Damage
115,773
119,929
Taken
110,741
65,072
Mitigated
46,354
9,828
Healing
32,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
57,663
31,277
0
14,441
32,687
8,988
0
7,364
24,707
84,045
0
W
Izanami
BigKinkyCat
Izanami
25,056
17,044
0
0
16,901
4,907
0
5,202
11,247
0
66,146
W
11,031
3,373
0
322
23,977
10,280
0
5,486
17,805
0
21,920
W
20,049
3,048
11,626
6,509
18,989
7,395
0
8,547
10,126
39,139
0
L
Bakasura
PlayerGamerFB
Bakasura
14,928
10,729
0
1,907
30,331
13,240
0
21,714
8,617
0
26,275
L
Ne Zha
Reddawn9
Ne Zha
35,854
13,027
0
3,124
28,068
22,684
0
18,785
9,283
0
56,198
L
19,728
1,660
0
694
26,622
12,879
0
18,364
8,258
31,319
0
L
13,969
5,968
0
1,652
19,811
8,947
0
10,544
9,267
0
30,499
L
Ra
16,917
688
2,135
316
15,097
7,322
0
8,305
6,792
44,065
0
W
Guan Yu
starrrobot
Guan Yu
1,974
1,974
0
0
18,187
14,784
0
8,841
8,564
0
8,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,351
Gold Earned
72,230
181
Minions Killed
196
8
Camps Cleared
4
1,057,491
Distance Traveled
1,031,418
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
18,750
1,563
50
4
2
198,596
0
W
Izanami
14,056
1,171
71
6
0
215,304
0
W
Set
12,685
1,057
20
2
1
236,854
0
W
Hel
15,003
1,250
43
4
1
203,741
0
L
Bakasura
15,133
1,261
26
2
2
258,430
0
L
Ne Zha
15,685
1,307
30
3
1
232,735
1
L
Anubis
13,023
1,085
31
3
0
154,437
0
L
Set
12,218
1,018
24
2
4
184,735
0
L
Ra
13,292
1,108
70
6
1
227,154
0
W
Guan Yu
11,736
978
12
1
0
176,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role