Player Matchup

Anubis
Anubis
ImThatGuy6500
Anubis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
UrNotThatGuy990
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Ganesha
Ganesha
iKnowThatGuy608
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Team Averages
Level 4
1,500 SR
1,500 Elo+

VS

Team Averages
Level 54
1,441 SR
1,405 Elo+
Merlin
Merlin
Nilvahlok
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,577 Elo+
Party 1
Fenrir
Fenrir
SireBeanBoy
Fenrir
Level 6
God Stats
1W - 2L
1,469 SR
Queue Stats
1W - 3L
1,142 Elo+
Party 1
Jormungandr
Jormungandr
ZestyUriah
Jormungandr
Level 27
God Stats
0W - 4L
1,355 SR
Queue Stats
19W - 19L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 2 / 5
9,872
897
9,857
7,536
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
10 / 1 / 10
10,443
949
13,710
11,872
5,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 18
8,392
763
6,877
9,972
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nilvahlok
Merlin
13
4 / 4 / 1
8,860
805
6,638
8,966
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
1 / 10 / 4
7,560
687
3,999
10,649
3,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
ZestyUriah
Jormungandr
10
1 / 8 / 4
7,320
665
6,863
13,747
7,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
22
Kills
6
6
Deaths
22
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
12
2
5
7.25
L
Merlin
Nilvahlok
Merlin
4
4
1
1.13
L
Fenrir
1
10
4
0.3
W
Hercules
10
1
10
15
L
Jormungandr
ZestyUriah
Jormungandr
1
8
4
0.38
W
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,444
Damage
17,500
29,380
Taken
33,362
13,023
Mitigated
14,236
9,549
Healing
2,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,857
520
0
3,890
7,536
3,541
10
4,324
3,212
31,586
0
L
Merlin
Nilvahlok
Merlin
6,638
214
0
1,266
8,966
3,052
0
4,183
4,613
36,418
0
L
Fenrir
3,999
485
123
385
10,649
3,469
0
4,635
5,769
0
6,102
W
Hercules
13,710
4,564
0
3,427
11,872
5,569
1,471
4,166
7,706
0
40,840
L
Jormungandr
ZestyUriah
Jormungandr
6,863
1,257
123
546
13,747
7,715
0
7,089
6,246
13,937
0
W
6,877
270
0
2,232
9,972
3,913
400
5,011
4,961
21,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,707
Gold Earned
23,740
142
Minions Killed
76
0
Camps Cleared
0
624,530
Distance Traveled
511,253
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,872
897
70
6
0
194,498
2
L
Merlin
8,860
805
53
5
0
174,180
2
L
Fenrir
7,560
687
6
1
0
155,254
0
W
Hercules
10,443
949
63
6
0
226,546
4
L
Jormungandr
7,320
665
17
2
0
181,819
2
W
Ganesha
8,392
763
9
1
0
203,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role