Player Matchup

Eset
Eset
Jonzombie17
Eset
Level 29
God Stats
1W - 1L
1,686 SR
Queue Stats
91W - 94L
1,488 Elo+
Solo
Neith
Neith
KimochiKid
Neith
Level 17
God Stats
2W - 3L
1,519 SR
Queue Stats
2W - 7L
1,281 Elo+
Party 1
Mercury
Mercury
Ninjafll
Mercury
Level 23
God Stats
1W - 2L
1,737 SR
Queue Stats
22W - 24L
1,570 Elo+
Solo
Kuzenbo
Kuzenbo
PernixCowl
Kuzenbo
Level 27
God Stats
1W - 1L
1,683 SR
Queue Stats
83W - 82L
1,578 Elo+
Party 1
Tyr
Tyr
vIIRaVageIIv
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,583 Elo+
Solo
Team Averages
Level 24
1,625 SR
1,500 Elo+

VS

Team Averages
Level 16
1,509 SR
1,490 Elo+
Set
Set
BoomerWrist
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,523 Elo+
Party 3
Cabrakan
Cabrakan
NUTSKKII
Cabrakan
Level 23
God Stats
30W - 26L
1,473 SR
Queue Stats
246W - 267L
1,499 Elo+
Party 2
Merlin
Merlin
ebwagg
Merlin
Level 22
God Stats
77W - 81L
1,574 SR
Queue Stats
388W - 406L
1,506 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rage7317
Tsukuyomi
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 86L
1,455 Elo+
Solo
Hachiman
Hachiman
xXBoomerHandsXx
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 11
11,091
482
11,346
20,328
8,064
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
16
7 / 10 / 8
10,778
469
13,877
16,024
5,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Ninjafll
Mercury
17
7 / 7 / 8
11,135
484
10,429
18,924
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
PernixCowl
Kuzenbo
12
1 / 5 / 5
8,883
386
3,839
11,400
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 1 / 5
12,933
562
9,213
17,261
14,920
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 11
10,614
461
6,193
17,520
11,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
NUTSKKII
Cabrakan
17
6 / 4 / 13
11,654
507
10,310
14,203
14,389
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
ebwagg
Merlin
17
8 / 5 / 7
11,597
504
13,794
11,667
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
rage7317
Tsukuyomi
20
12 / 2 / 8
14,124
614
21,811
19,096
9,734
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
14
2 / 8 / 7
9,529
414
6,116
11,019
3,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
78
26
Kills
32
33
Deaths
26
37
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
7
11
1.36
L
4
10
11
0.95
L
Neith
7
10
8
1.1
W
Cabrakan
NUTSKKII
Cabrakan
6
4
13
3.13
L
Mercury
Ninjafll
Mercury
7
7
8
1.57
L
Kuzenbo
PernixCowl
Kuzenbo
1
5
5
0.7
W
Merlin
ebwagg
Merlin
8
5
7
2.3
W
Tsukuyomi
rage7317
Tsukuyomi
12
2
8
8
L
7
1
5
9.5
W
Hachiman
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,704
Damage
58,224
83,937
Taken
73,505
46,846
Mitigated
43,892
20,868
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,193
2,309
0
320
17,520
11,045
1,432
3,672
13,848
0
50,915
L
11,346
984
593
4,603
20,328
8,064
462
6,992
12,946
69,136
0
L
Neith
13,877
6,370
0
2,971
16,024
5,669
1,674
6,515
9,175
0
52,371
W
Cabrakan
NUTSKKII
Cabrakan
10,310
1,175
1,239
1,380
14,203
14,389
610
2,667
11,536
31,976
0
L
Mercury
Ninjafll
Mercury
10,429
4,194
0
3,968
18,924
6,751
384
4,510
14,085
0
59,208
L
Kuzenbo
PernixCowl
Kuzenbo
3,839
1,102
0
515
11,400
11,442
0
2,167
9,073
27,833
0
W
Merlin
ebwagg
Merlin
13,794
526
0
3,421
11,667
5,054
1,189
2,201
9,466
53,663
0
W
Tsukuyomi
rage7317
Tsukuyomi
21,811
7,257
0
7,512
19,096
9,734
1,690
3,816
15,280
0
122,168
L
9,213
1,229
0
8,218
17,261
14,920
138
3,001
14,154
0
79,513
W
Hachiman
6,116
3,699
0
1,557
11,019
3,670
1,317
2,829
8,190
0
33,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,820
Gold Earned
57,518
500
Minions Killed
466
0
Camps Cleared
0
1,943,403
Distance Traveled
2,158,494
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,614
461
79
3
0
429,894
6
L
Eset
11,091
482
114
5
0
370,886
0
L
Neith
10,778
469
101
4
0
335,776
1
W
Cabrakan
11,654
507
46
2
0
447,445
1
L
Mercury
11,135
484
96
4
0
461,918
2
L
Kuzenbo
8,883
386
34
1
0
278,413
3
W
Merlin
11,597
504
109
5
0
386,995
2
W
Tsukuyomi
14,124
614
174
8
0
482,376
6
L
Tyr
12,933
562
155
7
0
496,410
10
W
Hachiman
9,529
414
58
3
0
411,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role