Player Matchup

Arachne
Arachne
CrimsonBloodMage
Arachne
Level 123
God Stats
1W - 1L
1,252 SR
Queue Stats
290W - 340L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
Gold_Architect29
Baron Samedi
Level 23
God Stats
1W - 1L
1,322 SR
Queue Stats
1W - 6L
891 Elo+
Party 1
Mulan
Mulan
Theasasian887
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,036 Elo+
Party 1
Team Averages
Level 51
1,358 SR
1,156 Elo+

VS

Team Averages
Level 51
1,533 SR
1,422 Elo+
Kukulkan
Kukulkan
SaiyanBroly6920
Kukulkan
Level 49
God Stats
1W - 3L
1,694 SR
Queue Stats
146W - 243L
1,378 Elo+
Party 2
Artemis
Artemis
ShineIQ
Artemis
Level 28
God Stats
5W - 8L
1,328 SR
Queue Stats
105W - 170L
1,438 Elo+
Party 2
Cerberus
Cerberus
Sirce
Cerberus
Level 76
God Stats
6W - 3L
1,578 SR
Queue Stats
30W - 37L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 6
15,982
761
16,477
25,019
21,279
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Gold_Architect29
Baron Samedi
18
1 / 4 / 12
12,842
612
15,743
10,818
8,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 8 / 9
14,328
682
19,394
23,178
20,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 6 / 7
14,851
707
15,876
18,125
8,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
ShineIQ
Artemis
15
3 / 7 / 10
12,466
594
15,494
15,695
8,270
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Sirce
Cerberus
18
5 / 4 / 8
14,328
682
15,172
30,393
26,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
17
Kills
13
13
Deaths
17
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
1
6
14
W
Baron Samedi
Gold_Architect29
Baron Samedi
1
4
12
1.75
L
Kukulkan
5
6
7
1.42
L
Artemis
ShineIQ
Artemis
3
7
10
1.14
L
Cerberus
Sirce
Cerberus
5
4
8
2.25
W
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,614
Damage
46,542
59,015
Taken
64,213
51,091
Mitigated
42,792
19,911
Healing
19,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,477
9,836
0
8,154
25,019
21,279
815
11,475
13,544
6,081
32,655
W
Baron Samedi
Gold_Architect29
Baron Samedi
15,743
1,699
3,060
4,127
10,818
8,842
476
7,030
3,788
63,966
0
L
Kukulkan
15,876
3,186
1,656
2,948
18,125
8,387
772
4,553
13,572
70,516
0
L
Artemis
ShineIQ
Artemis
15,494
7,482
0
360
15,695
8,270
577
2,977
12,718
0
50,550
L
Cerberus
Sirce
Cerberus
15,172
1,122
1,354
13,070
30,393
26,135
435
10,971
19,422
61,398
0
W
19,394
3,898
584
3,986
23,178
20,970
686
12,543
10,635
0
48,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,152
Gold Earned
41,645
183
Minions Killed
294
0
Camps Cleared
0
1,099,457
Distance Traveled
961,022
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,982
761
54
3
0
379,827
6
W
Baron Samedi
12,842
612
74
4
0
355,321
0
L
Kukulkan
14,851
707
119
6
0
306,898
4
L
Artemis
12,466
594
62
3
0
282,540
0
L
Cerberus
14,328
682
113
5
0
371,584
4
W
Mulan
14,328
682
55
3
0
364,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role