Player Matchup

Cthulhu
Cthulhu
Aboshamshoon
Cthulhu
Level 15
God Stats
15W - 7L
1,826 SR
Queue Stats
89W - 103L
1,402 Elo+
Party 2
Arachne
Arachne
CheekCl4pp3r
Arachne
Level 34
God Stats
5W - 2L
1,677 SR
Queue Stats
161W - 145L
1,583 Elo+
Solo
Chiron
Chiron
Chubbathy
Chiron
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 224L
1,538 Elo+
Solo
Tiamat
Tiamat
Stomiker
Tiamat
Level 30
God Stats
17W - 26L
1,413 SR
Queue Stats
185W - 221L
1,388 Elo+
Party 2
Nike
Nike
danxhkh
Nike
Level 94
God Stats
10W - 6L
1,570 SR
Queue Stats
700W - 756L
1,467 Elo+
Party 2
Team Averages
Level 48
1,597 SR
1,475 Elo+

VS

Team Averages
Level 59
1,575 SR
1,492 Elo+
Hou Yi
Hou Yi
ECU_Andrssess
Hou Yi
Level 69
God Stats
1W - 5L
1,454 SR
Queue Stats
118W - 146L
1,458 Elo+
Party 3
Khepri
Khepri
KarmazynowyDrwal
Khepri
Level 69
God Stats
0W - 1L
1,733 SR
Queue Stats
6W - 4L
1,628 Elo+
Party 1
Bellona
Bellona
Katushi36
Bellona
Level 12
God Stats
1W - 1L
1,697 SR
Queue Stats
6W - 5L
1,570 Elo+
Party 1
The Morrigan
The Morrigan
TigredeChaulafan
The Morrigan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,350 Elo+
Party 3
Hun Batz
Hun Batz
Vir21
Hun Batz
Level 125
God Stats
0W - 1L
1,494 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aboshamshoon
Cthulhu
11
0 / 0 / 2
6,205
388
2,231
5,210
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
CheekCl4pp3r
Arachne
17
8 / 0 / 3
10,112
632
8,061
7,607
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Chubbathy
Chiron
13
1 / 2 / 2
7,777
486
4,065
6,918
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Stomiker
Tiamat
15
2 / 1 / 1
9,052
566
4,259
4,679
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
danxhkh
Nike
16
3 / 0 / 1
9,380
586
7,417
9,154
6,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,095
443
2,049
7,150
2,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
6,590
412
2,630
6,176
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Katushi36
Bellona
11
0 / 3 / 0
6,140
384
2,583
10,090
4,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
TigredeChaulafan
The Morrigan
12
0 / 5 / 1
7,236
452
2,504
7,431
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Vir21
Hun Batz
12
2 / 3 / 0
7,051
441
7,531
11,360
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
3
3
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aboshamshoon
Cthulhu
0
0
2
1
W
Arachne
CheekCl4pp3r
Arachne
8
0
3
9.5
W
Chiron
Chubbathy
Chiron
1
2
2
1
L
0
1
1
0.5
L
1
2
0
0.5
L
Bellona
Katushi36
Bellona
0
3
0
0
W
Tiamat
Stomiker
Tiamat
2
1
1
2.5
L
The Morrigan
TigredeChaulafan
The Morrigan
0
5
1
0.1
L
Hun Batz
Vir21
Hun Batz
2
3
0
0.67
W
Nike
danxhkh
Nike
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,033
Damage
17,297
33,568
Taken
42,207
20,491
Mitigated
18,089
13,080
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aboshamshoon
Cthulhu
2,231
207
0
561
5,210
4,008
140
293
4,917
20,509
0
W
Arachne
CheekCl4pp3r
Arachne
8,061
5,131
0
3,862
7,607
4,641
0
589
7,018
0
85,821
W
Chiron
Chubbathy
Chiron
4,065
1,010
534
2,859
6,918
2,354
348
1,239
5,675
0
48,385
L
2,049
813
0
0
7,150
2,293
213
520
6,505
0
51,842
L
2,630
251
0
1,256
6,176
4,629
0
1,006
4,900
15,041
0
L
Bellona
Katushi36
Bellona
2,583
397
0
2,392
10,090
4,829
0
416
9,254
0
26,096
W
Tiamat
Stomiker
Tiamat
4,259
604
0
1,699
4,679
2,564
59
1,754
2,713
60,946
0
L
The Morrigan
TigredeChaulafan
The Morrigan
2,504
733
0
900
7,431
2,527
0
3,625
3,723
43,164
1,111
L
Hun Batz
Vir21
Hun Batz
7,531
2,767
0
2,719
11,360
3,811
0
1,329
9,731
0
36,056
W
Nike
danxhkh
Nike
7,417
779
0
3,565
9,154
6,924
573
436
8,718
6,712
57,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,526
Gold Earned
34,112
532
Minions Killed
356
0
Camps Cleared
0
1,570,380
Distance Traveled
1,468,876
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,205
388
22
1
0
327,060
0
W
Arachne
10,112
632
153
10
0
327,950
5
W
Chiron
7,777
486
108
7
0
303,451
3
L
Hou Yi
7,095
443
102
6
0
282,964
1
L
Khepri
6,590
412
23
1
0
291,736
8
L
Bellona
6,140
384
53
3
0
330,154
3
W
Tiamat
9,052
566
121
8
0
294,306
0
L
The Morrigan
7,236
452
101
6
0
236,584
1
L
Hun Batz
7,051
441
77
5
0
327,438
2
W
Nike
9,380
586
128
8
0
317,613
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role