Player Matchup

Tyr
Tyr
BruhSoupy
Tyr
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 76L
1,559 Elo+
Solo
Serqet
Serqet
FoxyZoldyck
Serqet
Level 20
God Stats
1W - 2L
1,287 SR
Queue Stats
36W - 28L
1,585 Elo+
Solo
Kuzenbo
Kuzenbo
JohnSmithOO7
Kuzenbo
Level 27
God Stats
3W - 1L
1,753 SR
Queue Stats
129W - 90L
1,748 Elo+
Solo
Janus
Janus
SilentWolveX
Janus
Level 28
God Stats
9W - 12L
1,437 SR
Queue Stats
163W - 111L
1,656 Elo+
Solo
Chernobog
Chernobog
Zhyyem
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,727 Elo+
Solo
Team Averages
Level 22
1,495 SR
1,655 Elo+

VS

Team Averages
Level 17
1,591 SR
1,637 Elo+
Sobek
Sobek
 
Sobek
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KumokoSenpai
Mulan
Level 20
God Stats
19W - 11L
1,635 SR
Queue Stats
83W - 54L
1,594 Elo+
Solo
Danzaburou
Danzaburou
Mikrev
Danzaburou
Level 18
God Stats
3W - 1L
1,452 SR
Queue Stats
41W - 30L
1,682 Elo+
Solo
Ares
Ares
NOAH V11
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,757 Elo+
Solo
Eset
Eset
yaaaaaaaaaa
Eset
Level 27
God Stats
4W - 0L
1,869 SR
Queue Stats
166W - 98L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
7,868
562
6,615
8,750
4,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
11
4 / 4 / 1
7,105
508
4,444
9,302
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
JohnSmithOO7
Kuzenbo
9
2 / 6 / 2
6,918
494
8,113
14,947
7,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 9 / 0
6,905
493
7,159
10,268
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Zhyyem
Chernobog
11
1 / 5 / 2
6,509
465
5,079
9,513
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 3 / 9
7,250
518
4,991
8,948
5,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 3 / 5
8,623
616
6,059
10,619
5,224
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Mikrev
Danzaburou
13
4 / 0 / 6
7,704
550
9,612
11,425
4,059
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
11
0 / 6 / 0
6,413
458
2,412
11,012
6,498
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
15 / 0 / 6
10,026
716
13,846
8,898
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
12
Kills
26
26
Deaths
12
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
9
1.83
L
4
2
3
2.75
L
Serqet
4
4
1
1.13
L
Kuzenbo
JohnSmithOO7
Kuzenbo
2
6
2
0.5
W
6
3
5
2.83
W
Danzaburou
Mikrev
Danzaburou
4
0
6
7
W
Ares
0
6
0
0
L
1
9
0
0.11
L
Chernobog
Zhyyem
Chernobog
1
5
2
0.4
W
15
0
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,410
Damage
36,920
52,780
Taken
50,902
22,085
Mitigated
24,270
8,778
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,991
1,250
0
841
8,948
5,411
118
3,557
5,391
9,573
0
L
6,615
2,662
0
3,070
8,750
4,699
780
4,079
4,671
0
30,003
L
Serqet
4,444
474
0
2,287
9,302
3,294
0
3,232
6,070
0
29,267
L
Kuzenbo
JohnSmithOO7
Kuzenbo
8,113
3,336
0
360
14,947
7,734
0
4,995
9,952
20,411
0
W
6,059
1,008
0
3,913
10,619
5,224
636
3,057
7,502
0
51,877
W
Danzaburou
Mikrev
Danzaburou
9,612
4,620
0
3,633
11,425
4,059
502
4,810
6,435
0
52,395
W
Ares
2,412
658
0
1,166
11,012
6,498
1,135
0
11,012
20,248
0
L
7,159
440
0
1,372
10,268
2,772
0
6,022
4,246
43,569
0
L
Chernobog
Zhyyem
Chernobog
5,079
2,350
0
1,689
9,513
3,586
279
2,921
6,592
0
34,252
W
13,846
1,035
219
3,043
8,898
3,078
508
3,848
4,584
52,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,305
Gold Earned
40,016
303
Minions Killed
341
0
Camps Cleared
0
1,250,565
Distance Traveled
1,281,636
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,250
518
14
1
0
286,698
2
L
Tyr
7,868
562
75
5
0
212,877
1
L
Serqet
7,105
508
62
4
0
279,317
0
L
Kuzenbo
6,918
494
19
1
0
266,873
4
W
Mulan
8,623
616
113
8
0
278,415
1
W
Danzaburou
7,704
550
75
5
0
235,629
3
W
Ares
6,413
458
32
2
0
180,593
2
L
Janus
6,905
493
74
5
0
262,798
1
L
Chernobog
6,509
465
73
5
0
228,700
0
W
Eset
10,026
716
107
8
0
300,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role