Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Harux93
Mercury
Level 64
God Stats
15W - 17L
1,463 SR
Queue Stats
35W - 35L
1,500 Elo+
Solo
Rama
Rama
Osirisus
Rama
Level 108
God Stats
7W - 7L
1,305 SR
Queue Stats
112W - 98L
1,475 Elo+
Solo
Chang'e
Chang'e
YäggerMS
Chang'e
Level 84
God Stats
11W - 8L
1,515 SR
Queue Stats
57W - 33L
1,580 Elo+
Solo
Team Averages
Level 94
1,457 SR
1,511 Elo+

VS

Team Averages
Level 82
1,520 SR
1,518 Elo+
Yemoja
Yemoja
 
Yemoja
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Jeaxs
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,488 Elo+
Solo
Chaac
Chaac
TGLAaron
Chaac
Level 113
God Stats
4W - 2L
1,599 SR
Queue Stats
147W - 106L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 0 / 10
7,024
1,171
5,565
8,023
4,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
 
Baron Samedi
12
2 / 0 / 1
6,586
1,098
4,696
3,484
1,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Harux93
Mercury
12
2 / 1 / 3
6,740
1,123
4,253
3,236
1,102
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
12
5 / 1 / 2
7,464
1,244
5,204
3,179
1,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
YäggerMS
Chang'e
12
3 / 1 / 5
7,020
1,170
7,427
6,984
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

372

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 3 / 3
6,622
1,104
1,040
8,623
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
 
Sol
12
1 / 3 / 2
6,495
1,083
10,124
5,589
1,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
 
Baba Yaga
11
1 / 5 / 2
6,255
1,043
4,468
6,808
2,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Jeaxs
Thor
10
0 / 1 / 1
5,635
939
316
1,055
297
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
TGLAaron
Chaac
12
1 / 0 / 2
6,689
1,115
5,272
7,506
5,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
3
3
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
10
5
W
Baron Samedi
 
Baron Samedi
2
0
1
2.5
L
Yemoja
 
Yemoja
0
3
3
0.5
L
Sol
 
Sol
1
3
2
0.67
L
Baba Yaga
 
Baba Yaga
1
5
2
0.4
W
Mercury
Harux93
Mercury
2
1
3
3.5
L
Thor
Jeaxs
Thor
0
1
1
0.5
W
Rama
5
1
2
6
L
Chaac
TGLAaron
Chaac
1
0
2
2
W
Chang'e
YäggerMS
Chang'e
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,145
Damage
21,220
24,906
Taken
29,581
10,595
Mitigated
16,516
7,845
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,565
270
0
2,268
8,023
4,425
0
5,134
2,739
14,226
0
W
Baron Samedi
 
Baron Samedi
4,696
0
665
1,350
3,484
1,551
0
2,391
1,033
10,902
0
L
Yemoja
 
Yemoja
1,040
318
1,890
1,696
8,623
6,037
0
5,277
3,076
4,147
0
L
Sol
 
Sol
10,124
2,855
0
926
5,589
1,983
0
4,215
1,314
24,021
0
L
Baba Yaga
 
Baba Yaga
4,468
583
0
652
6,808
2,437
0
3,896
2,779
8,460
0
W
Mercury
Harux93
Mercury
4,253
1,487
0
0
3,236
1,102
0
1,235
1,941
0
17,433
L
Thor
Jeaxs
Thor
316
0
0
0
1,055
297
0
325
690
0
2,143
W
Rama
5,204
4,272
0
492
3,179
1,113
0
2,544
635
0
9,189
L
Chaac
TGLAaron
Chaac
5,272
889
0
2,180
7,506
5,762
0
3,280
4,034
2,280
22,497
W
Chang'e
YäggerMS
Chang'e
7,427
554
1,038
2,032
6,984
2,404
0
4,902
1,992
18,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
31,696
107
Minions Killed
99
4
Camps Cleared
3
634,984
Distance Traveled
523,462
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,024
1,171
30
5
0
137,439
2
W
Baron Samedi
6,586
1,098
16
3
1
125,426
0
L
Yemoja
6,622
1,104
3
1
0
125,352
0
L
Sol
6,495
1,083
35
6
0
106,293
0
L
Baba Yaga
6,255
1,043
6
1
1
128,919
0
W
Mercury
6,740
1,123
23
4
1
128,295
1
L
Thor
5,635
939
2
0
1
36,233
0
W
Rama
7,464
1,244
7
1
0
106,688
0
L
Chaac
6,689
1,115
53
9
1
126,665
0
W
Chang'e
7,020
1,170
31
5
2
137,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role