Player Matchup

King Arthur
King Arthur
BiteZaDusto33
King Arthur
Level 25
God Stats
6W - 15L
1,341 SR
Queue Stats
33W - 49L
1,308 Elo+
Solo
Sun Wukong
Sun Wukong
LinxIwnl
Sun Wukong
Level 17
God Stats
8W - 5L
1,417 SR
Queue Stats
54W - 78L
1,208 Elo+
Party 1
Skadi
Skadi
e1058
Skadi
Level 26
God Stats
9W - 9L
1,383 SR
Queue Stats
80W - 89L
1,264 Elo+
Solo
Tiamat
Tiamat
jona20twenty
Tiamat
Level 37
God Stats
4W - 13L
1,400 SR
Queue Stats
372W - 509L
1,274 Elo+
Party 1
Thor
Thor
teddy_espectre
Thor
Level 27
God Stats
2W - 8L
1,176 SR
Queue Stats
69W - 138L
1,208 Elo+
Party 1
Team Averages
Level 26
1,343 SR
1,253 Elo+

VS

Team Averages
Level 21
1,356 SR
1,248 Elo+
Cupid
Cupid
BigPower10
Cupid
Level 27
God Stats
7W - 3L
1,592 SR
Queue Stats
78W - 92L
1,345 Elo+
Solo
Bellona
Bellona
BoltS4
Bellona
Level 6
God Stats
4W - 1L
1,260 SR
Queue Stats
96W - 95L
939 Elo+
Solo
Fenrir
Fenrir
fetronic
Fenrir
Level 27
God Stats
23W - 34L
1,422 SR
Queue Stats
389W - 437L
1,348 Elo+
Solo
Ymir
Ymir
magibooooo
Ymir
Level 17
God Stats
2W - 6L
1,039 SR
Queue Stats
79W - 77L
1,317 Elo+
Solo
Agni
Agni
samueldjf_
Agni
Level 26
God Stats
2W - 2L
1,466 SR
Queue Stats
96W - 110L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BiteZaDusto33
King Arthur
20
2 / 8 / 3
14,693
459
17,962
32,661
40,956
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
LinxIwnl
Sun Wukong
19
7 / 6 / 6
13,485
421
15,629
30,152
18,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
e1058
Skadi
19
4 / 13 / 6
13,475
421
17,402
24,593
13,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
19
6 / 7 / 9
14,336
448
20,748
23,253
20,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 16 / 4
13,735
429
20,262
32,027
14,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
14 / 3 / 8
18,421
576
26,690
23,579
11,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
BoltS4
Bellona
20
7 / 6 / 10
15,329
479
23,787
30,170
25,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
fetronic
Fenrir
20
21 / 7 / 10
18,959
592
31,323
37,219
19,512
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 3 / 14
14,458
452
16,973
26,624
35,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 9 / 10
11,481
359
8,560
11,339
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
100
26
Kills
48
50
Deaths
28
28
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cupid
14
3
8
6
L
King Arthur
BiteZaDusto33
King Arthur
2
8
3
0.44
W
Bellona
BoltS4
Bellona
7
6
10
2
L
Sun Wukong
LinxIwnl
Sun Wukong
7
6
6
1.67
L
Skadi
e1058
Skadi
4
13
6
0.54
W
Fenrir
fetronic
Fenrir
21
7
10
3.71
L
Tiamat
6
7
9
1.5
W
4
3
14
3.67
W
2
9
10
0.78
L
7
16
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,003
Damage
107,333
142,686
Taken
128,931
108,551
Mitigated
93,989
22,593
Healing
42,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
26,690
17,937
206
12,864
23,579
11,067
3,078
4,594
18,955
0
137,012
L
King Arthur
BiteZaDusto33
King Arthur
17,962
1,869
0
9,643
32,661
40,956
0
2,426
30,157
0
96,631
W
Bellona
BoltS4
Bellona
23,787
9,033
0
5,966
30,170
25,496
550
2,890
26,295
0
86,179
L
Sun Wukong
LinxIwnl
Sun Wukong
15,629
4,216
366
4,002
30,152
18,792
0
7,851
22,301
0
47,140
L
Skadi
e1058
Skadi
17,402
8,688
0
505
24,593
13,259
1,637
5,227
19,286
0
78,136
W
Fenrir
fetronic
Fenrir
31,323
12,468
0
20,493
37,219
19,512
0
8,130
28,849
0
162,594
L
Tiamat
20,748
2,135
77
7,502
23,253
20,638
794
5,403
17,850
95,670
0
W
16,973
4,317
0
2,208
26,624
35,115
1,609
4,441
22,128
68,275
0
W
8,560
751
0
454
11,339
2,799
495
5,381
5,958
29,148
0
L
20,262
7,023
0
498
32,027
14,906
0
4,626
27,241
0
116,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,724
Gold Earned
78,648
617
Minions Killed
642
0
Camps Cleared
0
2,418,937
Distance Traveled
2,520,089
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
18,421
576
215
7
0
605,222
0
L
King Arthur
14,693
459
181
6
0
538,620
0
W
Bellona
15,329
479
120
4
0
421,230
0
L
Sun Wukong
13,485
421
68
2
0
579,325
0
L
Skadi
13,475
421
108
3
0
356,604
3
W
Fenrir
18,959
592
164
5
0
635,665
6
L
Tiamat
14,336
448
116
4
0
440,858
0
W
Ymir
14,458
452
92
3
0
577,926
2
W
Agni
11,481
359
51
2
0
280,046
0
L
Thor
13,735
429
144
5
0
503,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role