Player Matchup

Hera
Hera
Matheus7591
Hera
Level 25
God Stats
26W - 17L
1,503 SR
Queue Stats
272W - 284L
1,471 Elo+
Party 2
Neith
Neith
Munchkin_2319
Neith
Level 25
God Stats
97W - 78L
1,605 SR
Queue Stats
123W - 105L
1,509 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Wolverine_2319
Morgan Le Fay
Level 29
God Stats
6W - 1L
2,004 SR
Queue Stats
148W - 121L
1,513 Elo+
Party 3
Horus
Horus
YoDoGirlFart
Horus
Level 14
God Stats
1W - 1L
1,280 SR
Queue Stats
74W - 50L
1,585 Elo+
Solo
Fenrir
Fenrir
arcnjo_mael
Fenrir
Level 12
God Stats
13W - 22L
1,531 SR
Queue Stats
85W - 122L
1,471 Elo+
Party 2
Team Averages
Level 21
1,585 SR
1,510 Elo+

VS

Team Averages
Level 22
1,492 SR
1,520 Elo+
Anubis
Anubis
Born by Pain
Anubis
Level 28
God Stats
4W - 5L
1,242 SR
Queue Stats
111W - 105L
1,501 Elo+
Solo
Horus
Horus
CyraxVI
Horus
Level 25
God Stats
39W - 37L
1,571 SR
Queue Stats
137W - 141L
1,557 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jax2672
Tsukuyomi
Level 25
God Stats
14W - 13L
1,588 SR
Queue Stats
139W - 115L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
OSK_Savage
Nu Wa
Level 29
God Stats
40W - 39L
1,560 SR
Queue Stats
116W - 140L
1,488 Elo+
Solo
Set
Set
Playtony3552
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 16
14,173
1,090
23,703
13,502
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 2 / 14
12,893
992
5,748
8,048
3,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Wolverine_2319
Morgan Le Fay
19
6 / 4 / 7
12,763
982
12,043
10,727
3,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
8 / 0 / 13
13,461
1,035
19,534
17,044
18,990
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
17
4 / 5 / 10
11,661
897
10,697
12,633
6,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

212

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
2 / 9 / 5
11,505
885
8,866
18,015
7,629
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
CyraxVI
Horus
19
2 / 3 / 8
12,135
933
8,713
15,407
6,023
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Jax2672
Tsukuyomi
18
5 / 7 / 6
12,703
977
19,383
16,498
10,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
18
3 / 6 / 3
12,576
967
17,841
14,078
3,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 5 / 1
10,093
776
973
12,265
5,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
30
Kills
12
12
Deaths
30
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
9
5
0.5
L
Horus
CyraxVI
Horus
2
3
8
2
L
Tsukuyomi
Jax2672
Tsukuyomi
5
7
6
1.14
W
8
1
16
16
W
4
2
14
5.5
L
Nu Wa
3
6
3
0.75
L
0
5
1
0.1
W
Morgan Le Fay
Wolverine_2319
Morgan Le Fay
6
4
7
2.38
W
8
0
13
14.5
W
Fenrir
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,725
Damage
55,776
61,954
Taken
76,263
37,551
Mitigated
33,386
15,755
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,866
2,043
0
2,553
18,015
7,629
0
7,465
10,550
38,222
0
L
Horus
CyraxVI
Horus
8,713
3,669
611
1,622
15,407
6,023
0
9,294
6,113
0
17,096
L
Tsukuyomi
Jax2672
Tsukuyomi
19,383
4,588
0
125
16,498
10,536
0
6,915
9,583
0
31,353
W
23,703
6,316
0
2,490
13,502
4,175
0
6,546
6,956
63,623
0
W
5,748
4,187
0
1,847
8,048
3,823
0
1,602
6,446
0
29,858
L
Nu Wa
17,841
5,053
0
0
14,078
3,937
0
5,701
8,377
64,889
0
L
973
160
0
81
12,265
5,261
0
6,371
5,894
0
5,334
W
Morgan Le Fay
Wolverine_2319
Morgan Le Fay
12,043
632
0
504
10,727
3,679
0
5,958
4,769
32,392
0
W
19,534
7,768
4,019
6,098
17,044
18,990
0
7,637
9,407
0
39,173
W
Fenrir
10,697
1,835
0
797
12,633
6,884
0
4,964
7,669
0
17,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,951
Gold Earned
59,012
255
Minions Killed
201
9
Camps Cleared
4
1,138,974
Distance Traveled
1,002,125
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,505
885
52
4
0
143,011
0
L
Horus
12,135
933
16
1
2
241,522
0
L
Tsukuyomi
12,703
977
20
2
2
261,235
0
W
Hera
14,173
1,090
105
8
3
240,751
1
W
Neith
12,893
992
73
6
0
198,460
0
L
Nu Wa
12,576
967
104
8
0
204,988
0
L
Set
10,093
776
9
1
0
151,369
0
W
Morgan Le Fay
12,763
982
33
3
1
238,401
0
W
Horus
13,461
1,035
30
2
4
266,712
0
W
Fenrir
11,661
897
14
1
1
194,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role