Player Matchup

Mulan
Mulan
BIGMAK96
Mulan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Party 1
Hades
Hades
DOOFER-2460
Hades
Level 88
God Stats
1W - 0L
1,652 SR
Queue Stats
13W - 17L
1,211 Elo+
Party 1
Sylvanus
Sylvanus
eDDieBDB
Sylvanus
Level 160
God Stats
1W - 0L
1,517 SR
Queue Stats
14W - 20L
1,345 Elo+
Party 1
Da Ji
Da Ji
east45662
Da Ji
Level 159
God Stats
3W - 2L
1,556 SR
Queue Stats
138W - 155L
1,356 Elo+
Party 1
Cernunnos
Cernunnos
jvns_2020
Cernunnos
Level 106
God Stats
12W - 14L
1,354 SR
Queue Stats
141W - 152L
1,322 Elo+
Solo
Team Averages
Level 104
1,516 SR
1,289 Elo+

VS

Team Averages
Level 68
1,439 SR
1,374 Elo+
Sol
Sol
CheshirexCatx
Sol
Level 68
God Stats
33W - 46L
1,447 SR
Queue Stats
287W - 330L
1,427 Elo+
Solo
Cthulhu
Cthulhu
Frantonio91
Cthulhu
Level 13
God Stats
1W - 3L
1,390 SR
Queue Stats
3W - 7L
1,270 Elo+
Party 2
Heimdallr
Heimdallr
Kiutsi41
Heimdallr
Level 104
God Stats
11W - 6L
1,607 SR
Queue Stats
111W - 131L
1,423 Elo+
Party 2
Tsukuyomi
Tsukuyomi
clasicororono
Tsukuyomi
Level 93
God Stats
126W - 153L
1,468 SR
Queue Stats
265W - 321L
1,371 Elo+
Party 2
Set
Set
hoo_yaah
Set
Level 64
God Stats
4W - 2L
1,282 SR
Queue Stats
256W - 271L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BIGMAK96
Mulan
16
2 / 6 / 5
10,216
426
2,685
14,866
11,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
18 / 4 / 6
15,935
664
28,292
22,606
12,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
eDDieBDB
Sylvanus
17
2 / 3 / 9
10,837
452
8,877
22,467
21,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
east45662
Da Ji
20
8 / 2 / 9
12,925
539
17,216
18,199
8,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
jvns_2020
Cernunnos
20
6 / 2 / 6
12,956
540
18,164
16,092
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 12 / 3
11,116
463
15,512
28,902
10,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Frantonio91
Cthulhu
17
0 / 8 / 4
10,343
431
11,193
20,745
14,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heimdallr
Kiutsi41
Heimdallr
12
2 / 3 / 3
8,914
371
7,613
13,229
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
clasicororono
Tsukuyomi
18
5 / 8 / 0
11,942
498
10,507
19,021
9,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 5 / 2
12,849
535
14,272
22,640
8,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
36
Kills
16
17
Deaths
36
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
BIGMAK96
Mulan
2
6
5
0.75
L
3
12
3
0.38
W
18
4
6
5.25
L
Cthulhu
Frantonio91
Cthulhu
0
8
4
0.25
L
Heimdallr
Kiutsi41
Heimdallr
2
3
3
1.17
L
Tsukuyomi
clasicororono
Tsukuyomi
5
8
0
0.63
W
Sylvanus
eDDieBDB
Sylvanus
2
3
9
2.17
W
Da Ji
east45662
Da Ji
8
2
9
6.25
L
6
5
2
1.4
W
Cernunnos
jvns_2020
Cernunnos
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,234
Damage
59,097
94,230
Taken
104,537
60,388
Mitigated
47,012
39,514
Healing
29,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BIGMAK96
Mulan
2,685
477
0
695
14,866
11,227
780
1,197
13,669
0
29,571
L
15,512
5,577
0
11,634
28,902
10,339
1,691
12,814
16,088
78,126
0
W
28,292
2,647
1,476
12,982
22,606
12,501
4,254
6,142
16,464
100,840
0
L
Cthulhu
Frantonio91
Cthulhu
11,193
226
623
2,183
20,745
14,891
294
6,213
14,532
61,503
0
L
Heimdallr
Kiutsi41
Heimdallr
7,613
2,389
0
4,897
13,229
4,338
383
5,132
7,855
0
40,948
L
Tsukuyomi
clasicororono
Tsukuyomi
10,507
2,654
0
2,639
19,021
9,077
314
4,733
14,288
0
71,233
W
Sylvanus
eDDieBDB
Sylvanus
8,877
2,537
5,133
7,229
22,467
21,828
1,315
8,468
13,999
41,790
12,105
W
Da Ji
east45662
Da Ji
17,216
4,167
0
5,747
18,199
8,203
618
2,414
15,785
0
81,951
L
14,272
6,729
0
7,398
22,640
8,367
0
7,721
14,919
0
85,309
W
Cernunnos
jvns_2020
Cernunnos
18,164
8,607
548
5,704
16,092
6,629
4,193
8,484
7,605
0
101,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,869
Gold Earned
55,164
603
Minions Killed
584
0
Camps Cleared
0
2,159,700
Distance Traveled
1,938,927
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,216
426
61
3
0
296,024
3
L
Sol
11,116
463
124
5
0
364,415
1
W
Hades
15,935
664
191
8
0
489,162
1
L
Cthulhu
10,343
431
116
5
0
462,387
1
L
Heimdallr
8,914
371
70
3
0
280,837
1
L
Tsukuyomi
11,942
498
138
6
0
390,503
3
W
Sylvanus
10,837
452
78
3
0
417,630
8
W
Da Ji
12,925
539
121
5
0
482,892
3
L
Set
12,849
535
136
6
0
440,785
3
W
Cernunnos
12,956
540
152
6
0
473,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role