Player Matchup

Xing Tian
Xing Tian
AaronPromations
Xing Tian
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 230L
1,450 Elo+
Solo
Bakasura
Bakasura
IanNaut357
Bakasura
Level 103
God Stats
8W - 6L
1,601 SR
Queue Stats
300W - 276L
1,477 Elo+
Party 2
Sol
Sol
Psycho_Slapped
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,397 Elo+
Solo
Cupid
Cupid
Spectra tyr
Cupid
Level 31
God Stats
11W - 12L
1,426 SR
Queue Stats
136W - 172L
1,332 Elo+
Solo
Danzaburou
Danzaburou
whothat927
Danzaburou
Level 33
God Stats
14W - 22L
1,455 SR
Queue Stats
135W - 138L
1,443 Elo+
Party 2
Team Averages
Level 53
1,496 SR
1,420 Elo+

VS

Team Averages
Level 64
1,480 SR
1,469 Elo+
Da Ji
Da Ji
BEAST DAMAX
Da Ji
Level 91
God Stats
4W - 4L
1,500 SR
Queue Stats
125W - 118L
1,585 Elo+
Party 1
Izanami
Izanami
BlueEyedDemon677
Izanami
Level 43
God Stats
5W - 2L
1,375 SR
Queue Stats
7W - 16L
1,345 Elo+
Solo
Ymir
Ymir
Im_Trevv
Ymir
Level 42
God Stats
6W - 3L
1,585 SR
Queue Stats
65W - 64L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
TdT exede
Sun Wukong
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 124L
1,458 Elo+
Party 1
Neith
Neith
same22
Neith
Level 38
God Stats
3W - 2L
1,437 SR
Queue Stats
140W - 173L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AaronPromations
Xing Tian
10
3 / 3 / 0
6,764
483
6,547
10,716
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
IanNaut357
Bakasura
12
3 / 4 / 1
7,302
522
6,453
10,967
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 7 / 3
6,299
450
5,122
10,157
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 0
6,972
498
2,933
11,237
3,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
whothat927
Danzaburou
11
1 / 7 / 3
6,227
445
5,717
8,352
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 4
9,854
704
10,127
10,362
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 2 / 4
8,194
585
4,846
5,158
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
11
3 / 2 / 8
7,594
542
7,889
9,902
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
TdT exede
Sun Wukong
14
5 / 0 / 1
8,416
601
9,130
10,111
5,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
same22
Neith
12
3 / 3 / 8
7,482
534
5,071
8,279
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
26
26
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AaronPromations
Xing Tian
3
3
0
1
W
11
0
4
13
W
4
2
4
3
L
Bakasura
IanNaut357
Bakasura
3
4
1
0.88
W
Ymir
3
2
8
3.5
L
0
7
3
0.21
L
0
5
0
0
W
Sun Wukong
TdT exede
Sun Wukong
5
0
1
5.5
W
Neith
same22
Neith
3
3
8
2.33
L
Danzaburou
whothat927
Danzaburou
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
37,063
51,429
Taken
43,812
18,215
Mitigated
19,635
11,410
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AaronPromations
Xing Tian
6,547
435
0
2,771
10,716
5,988
0
2,317
8,399
26,880
0
W
10,127
2,619
0
457
10,362
4,275
0
2,005
8,287
0
69,636
W
4,846
3,251
0
1,177
5,158
2,234
1,194
2,323
2,835
0
54,391
L
Bakasura
IanNaut357
Bakasura
6,453
4,822
0
2,022
10,967
3,864
0
2,325
8,642
0
43,675
W
Ymir
7,889
1,092
0
2,856
9,902
5,418
0
3,746
6,066
28,689
0
L
5,122
538
0
2,047
10,157
2,511
0
1,354
8,803
33,061
0
L
2,933
1,437
0
3,451
11,237
3,560
585
0
11,237
0
43,065
W
Sun Wukong
TdT exede
Sun Wukong
9,130
1,809
0
3,566
10,111
5,048
102
1,496
8,362
0
49,898
W
Neith
same22
Neith
5,071
2,764
0
2,370
8,279
2,660
0
2,099
6,180
0
36,735
L
Danzaburou
whothat927
Danzaburou
5,717
2,331
0
1,119
8,352
2,292
40
1,893
6,459
0
24,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,564
Gold Earned
41,540
336
Minions Killed
461
0
Camps Cleared
0
1,274,896
Distance Traveled
1,353,219
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,764
483
29
2
0
279,478
1
W
Da Ji
9,854
704
121
9
0
287,002
2
W
Izanami
8,194
585
115
8
0
227,074
3
L
Bakasura
7,302
522
102
7
0
257,931
2
W
Ymir
7,594
542
53
4
0
277,567
1
L
Sol
6,299
450
61
4
0
242,152
1
L
Cupid
6,972
498
87
6
0
240,162
2
W
Sun Wukong
8,416
601
97
7
0
291,031
1
W
Neith
7,482
534
75
5
0
270,545
2
L
Danzaburou
6,227
445
57
4
0
255,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role