Player Matchup

Scylla
Scylla
Silver II
DaddyRobb
Scylla
Silver II
Level 122
God Stats
30W - 25L
1,561 SR
Queue Stats
147W - 168L
907 MMR
Solo
Ares
Ares
Silver II
Derza Toxic
Ares
Silver II
Level 66
God Stats
21W - 10L
1,628 SR
Queue Stats
190W - 194L
901 MMR
Solo
Heimdallr
Heimdallr
Silver II
DrHYST3R1CAL
Heimdallr
Silver II
Level 84
God Stats
6W - 7L
1,243 SR
Queue Stats
243W - 248L
840 MMR
Solo
Pele
Pele
Silver II
erock345
Pele
Silver II
Level 128
God Stats
11W - 12L
1,503 SR
Queue Stats
463W - 482L
882 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
paxtonian
Kuzenbo
Silver II
Level 126
God Stats
5W - 10L
1,492 SR
Queue Stats
43W - 55L
879 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,485 SR
882 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,470 SR
883 MMR
Tiamat
Tiamat
Silver II
Moneyvik2
Tiamat
Silver II
Level 140
God Stats
4W - 9L
1,383 SR
Queue Stats
403W - 415L
898 MMR
Solo
Eset
Eset
Silver III
Sabishī
Eset
Silver III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 179L
899 MMR
Solo
Nox
Nox
Silver IV
ZBT Clout God
Nox
Silver IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
763 MMR
Party 1
Ratatoskr
Ratatoskr
Silver III
ZBT KeyBump
Ratatoskr
Silver III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,037 MMR
Party 1
Thor
Thor
Silver III
Zarkonyus
Thor
Silver III
Level 137
God Stats
3W - 5L
1,466 SR
Queue Stats
503W - 529L
816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaddyRobb
Scylla
20
20 / 3 / 17
17,645
630
29,327
17,109
7,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 7 / 20
17,150
613
17,515
30,707
38,903
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
DrHYST3R1CAL
Heimdallr
20
18 / 6 / 12
18,096
646
27,393
28,909
13,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
17
5 / 3 / 11
13,192
471
7,404
14,043
5,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
paxtonian
Kuzenbo
18
5 / 7 / 22
13,503
482
15,962
27,871
31,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetKhepriGilgameshHorusAthena

VS

Bans
LokiOlorunCu ChulainnGebDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Moneyvik2
Tiamat
20
4 / 5 / 4
13,409
479
19,273
19,918
20,159
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eset
19
2 / 13 / 6
12,439
444
9,230
18,980
6,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 16 / 9
13,753
491
13,831
21,243
7,208
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
ZBT KeyBump
Ratatoskr
18
6 / 16 / 10
13,432
480
17,532
32,461
11,113
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
20
3 / 9 / 6
13,506
482
10,058
25,441
10,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
58
58
Kills
23
26
Deaths
59
82
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
DaddyRobb
Scylla
20
3
17
9.5
W
10
7
20
2.86
W
Heimdallr
DrHYST3R1CAL
Heimdallr
18
6
12
4
L
Tiamat
Moneyvik2
Tiamat
4
5
4
1.2
L
Eset
2
13
6
0.38
L
8
16
9
0.78
L
Ratatoskr
ZBT KeyBump
Ratatoskr
6
16
10
0.69
L
Thor
3
9
6
0.67
W
Pele
5
3
11
3.5
W
Kuzenbo
paxtonian
Kuzenbo
5
7
22
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,601
Damage
69,924
118,639
Taken
118,043
97,146
Mitigated
55,347
30,450
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DaddyRobb
Scylla
29,327
2,972
0
6,431
17,109
7,572
3,400
9,430
7,332
125,247
0
W
17,515
996
0
4,850
30,707
38,903
422
10,479
19,900
57,889
0
W
Heimdallr
DrHYST3R1CAL
Heimdallr
27,393
13,467
0
15,351
28,909
13,849
7,289
8,529
20,256
0
180,335
L
Tiamat
Moneyvik2
Tiamat
19,273
1,725
0
9,246
19,918
20,159
1,328
10,142
9,753
92,652
0
L
Eset
9,230
726
411
1,559
18,980
6,864
311
11,493
7,487
79,155
0
L
13,831
2,656
0
663
21,243
7,208
47
13,364
7,794
35,228
0
L
Ratatoskr
ZBT KeyBump
Ratatoskr
17,532
7,156
264
5,806
32,461
11,113
1,324
17,393
14,684
0
50,719
L
Thor
10,058
2,831
0
520
25,441
10,003
2,196
9,924
15,511
0
89,421
W
Pele
7,404
2,164
0
2,052
14,043
5,234
454
4,206
9,827
0
61,286
W
Kuzenbo
paxtonian
Kuzenbo
15,962
3,862
0
1,766
27,871
31,588
712
9,330
18,373
48,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,586
Gold Earned
66,539
554
Minions Killed
529
0
Camps Cleared
0
2,414,426
Distance Traveled
2,470,142
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,645
630
172
6
0
501,668
9
W
Ares
17,150
613
52
2
0
548,832
2
W
Heimdallr
18,096
646
173
6
0
492,534
1
L
Tiamat
13,409
479
155
6
0
447,082
4
L
Eset
12,439
444
148
5
0
457,966
6
L
Nox
13,753
491
37
1
0
491,976
0
L
Ratatoskr
13,432
480
54
2
0
545,461
0
L
Thor
13,506
482
135
5
0
527,657
4
W
Pele
13,192
471
108
4
0
359,978
1
W
Kuzenbo
13,503
482
49
2
0
511,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role