Player Matchup

Apollo
Apollo
Platinum I
 
Apollo
Platinum I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Diamond IV
SnoekieSpoekie
Ganesha
Diamond IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 19L
2,095 MMR
Party 1
Tiamat
Tiamat
Diamond II
TheDemonicEye
Tiamat
Diamond II
Level 143
God Stats
19W - 8L
1,838 SR
Queue Stats
640W - 375L
2,301 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 99
1,613 SR
1,966 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 62
1,520 SR
1,558 MMR
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze IV
Bimbeldore
Cerberus
Bronze IV
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,367 MMR
Solo
Ullr
Ullr
Platinum IV
DOWNSYNDROMEBOT
Ullr
Platinum IV
Level 44
God Stats
10W - 22L
1,560 SR
Queue Stats
77W - 81L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 0 / 0
7,905
791
7,561
4,524
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 0 / 4
7,396
740
4,718
5,573
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
0 / 0 / 4
6,688
669
7,803
3,243
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
NoxPersephoneGilgameshDiscordiaArtio

VS

Bans
Hou YiThothAthenaScyllaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 1 / 0
6,246
625
1,151
12,033
5,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Bimbeldore
Cerberus
9
0 / 2 / 0
5,943
594
3,102
8,719
2,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
6,232
623
4,004
7,528
2,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
0
4
L
Fenrir
 
Fenrir
0
1
0
0
L
Cerberus
Bimbeldore
Cerberus
0
2
0
0
L
0
1
0
0
W
0
0
4
2
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,082
Damage
8,257
13,340
Taken
28,280
8,637
Mitigated
10,911
2,971
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,561
5,452
0
928
4,524
2,009
1,531
939
3,585
0
36,417
L
Fenrir
 
Fenrir
1,151
344
0
3,440
12,033
5,923
0
3,835
8,198
0
11,843
L
Cerberus
Bimbeldore
Cerberus
3,102
95
564
1,479
8,719
2,659
25
5,440
3,279
12,141
0
L
4,004
522
0
2,328
7,528
2,329
112
3,246
4,282
0
34,253
W
4,718
218
0
846
5,573
5,099
217
1,676
3,897
11,179
0
W
7,803
931
0
1,197
3,243
1,529
859
487
2,756
29,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,989
Gold Earned
18,421
133
Minions Killed
130
0
Camps Cleared
0
605,015
Distance Traveled
510,095
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,905
791
67
7
0
205,814
4
L
Fenrir
6,246
625
22
2
0
160,789
2
L
Cerberus
5,943
594
49
5
0
195,822
3
L
Ullr
6,232
623
59
6
0
153,484
2
W
Ganesha
7,396
740
0
0
0
213,411
0
W
Tiamat
6,688
669
66
7
0
185,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role