Player Matchup

Achilles
Achilles
Silver II
DraconicKnight-
Achilles
Silver II
Level 65
God Stats
6W - 5L
1,485 SR
Queue Stats
75W - 78L
1,021 MMR
Party 2
Chang'e
Chang'e
Silver II
Julian34588
Chang'e
Silver II
Level 71
God Stats
3W - 3L
1,463 SR
Queue Stats
83W - 91L
1,248 MMR
Party 3
Heimdallr
Heimdallr
Gold IV
SudsyCash
Heimdallr
Gold IV
Level 67
God Stats
3W - 5L
1,432 SR
Queue Stats
79W - 77L
1,509 MMR
Party 2
Chaac
Chaac
Gold V
alexander37842
Chaac
Gold V
Level 78
God Stats
23W - 13L
1,618 SR
Queue Stats
85W - 91L
1,295 MMR
Party 3
Cerberus
Cerberus
Silver I
vejadoo
Cerberus
Silver I
Level 69
God Stats
48W - 42L
1,532 SR
Queue Stats
117W - 124L
1,254 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 70
1,506 SR
1,265 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,484 SR
1,268 MMR
Scylla
Scylla
Bronze III
Brihandyr
Scylla
Bronze III
Level 89
God Stats
0W - 1L
1,453 SR
Queue Stats
5W - 9L
1,400 MMR
Party 1
Hercules
Hercules
Silver I
Callvinnn
Hercules
Silver I
Level 146
God Stats
13W - 27L
1,433 SR
Queue Stats
400W - 425L
1,278 MMR
Solo
Bastet
Bastet
Bronze I
ID1994-AriON
Bastet
Bronze I
Level 154
God Stats
1W - 4L
1,445 SR
Queue Stats
14W - 29L
1,101 MMR
Party 1
Danzaburou
Danzaburou
Silver III
Vito Rockys275
Danzaburou
Silver III
Level 116
God Stats
2W - 2L
1,603 SR
Queue Stats
10W - 18L
1,281 MMR
Solo
Ganesha
Ganesha
Silver III
igotthejuice336
Ganesha
Silver III
Level 79
God Stats
0W - 2L
1,488 SR
Queue Stats
51W - 55L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
6 / 3 / 8
11,054
553
10,716
19,187
6,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Julian34588
Chang'e
16
4 / 4 / 8
10,358
518
10,756
12,901
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
SudsyCash
Heimdallr
19
10 / 1 / 6
12,447
622
12,995
11,433
4,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 1 / 5
12,084
604
17,722
19,409
21,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
vejadoo
Cerberus
15
2 / 4 / 14
10,270
514
10,922
21,845
16,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
TiamatAthenaCu ChulainnGilgameshCupid

VS

Bans
KumbhakarnaThanatosAnhurPersephoneTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brihandyr
Scylla
16
5 / 3 / 3
10,438
522
16,309
11,141
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Callvinnn
Hercules
14
1 / 6 / 2
9,043
452
13,149
23,524
23,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bastet
14
4 / 5 / 4
9,476
474
9,306
14,857
5,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
Vito Rockys275
Danzaburou
15
3 / 8 / 1
9,849
492
6,934
16,933
5,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 8 / 9
8,959
448
8,850
18,488
14,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
29
Kills
13
13
Deaths
30
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
Brihandyr
Scylla
5
3
3
2.17
L
Hercules
Callvinnn
Hercules
1
6
2
0.33
W
Achilles
6
3
8
3.33
L
Bastet
4
5
4
1.2
W
Chang'e
Julian34588
Chang'e
4
4
8
2
W
Heimdallr
SudsyCash
Heimdallr
10
1
6
13
L
Danzaburou
Vito Rockys275
Danzaburou
3
8
1
0.44
W
7
1
5
9.5
L
0
8
9
0.56
W
Cerberus
vejadoo
Cerberus
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,111
Damage
54,548
84,775
Taken
84,943
52,647
Mitigated
52,595
33,135
Healing
18,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Brihandyr
Scylla
16,309
2,089
0
2,635
11,141
3,142
0
2,767
8,374
58,120
0
L
Hercules
Callvinnn
Hercules
13,149
3,375
0
7,026
23,524
23,772
0
2,747
20,777
21,859
37,648
W
Achilles
10,716
4,099
0
2,883
19,187
6,107
541
7,934
11,047
0
74,553
L
Bastet
9,306
2,617
0
1,821
14,857
5,250
0
4,024
10,833
0
51,182
W
Chang'e
Julian34588
Chang'e
10,756
657
4,874
5,946
12,901
3,490
418
7,383
5,382
60,167
0
W
Heimdallr
SudsyCash
Heimdallr
12,995
7,085
0
1,661
11,433
4,965
5,184
2,734
8,633
0
91,085
L
Danzaburou
Vito Rockys275
Danzaburou
6,934
3,523
0
4,855
16,933
5,492
958
3,705
13,228
0
68,631
W
17,722
5,803
0
10,701
19,409
21,224
896
5,832
13,493
0
89,712
L
8,850
793
0
2,214
18,488
14,939
0
8,435
10,053
31,436
0
W
Cerberus
vejadoo
Cerberus
10,922
307
0
7,070
21,845
16,861
317
5,911
15,734
49,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,213
Gold Earned
47,765
608
Minions Killed
456
0
Camps Cleared
0
1,941,295
Distance Traveled
1,861,620
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,438
522
111
6
0
359,066
7
L
Hercules
9,043
452
102
5
0
301,977
3
W
Achilles
11,054
553
113
6
0
422,599
1
L
Bastet
9,476
474
93
5
0
416,109
6
W
Chang'e
10,358
518
87
4
0
348,936
9
W
Heimdallr
12,447
622
155
8
0
370,318
4
L
Danzaburou
9,849
492
132
7
0
428,672
4
W
Chaac
12,084
604
153
8
0
390,077
6
L
Ganesha
8,959
448
18
1
0
355,796
6
W
Cerberus
10,270
514
100
5
0
409,365
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role