Player Matchup

Izanami
Izanami
HENTAlDALWAVE
Izanami
Level 14
God Stats
12W - 3L
1,797 SR
Queue Stats
43W - 23L
1,577 Elo+
Party 2
Discordia
Discordia
Khanmando
Discordia
Level 55
God Stats
8W - 4L
1,576 SR
Queue Stats
62W - 75L
1,489 Elo+
Party 2
Kuzenbo
Kuzenbo
TheDemonof
Kuzenbo
Level 28
God Stats
2W - 3L
1,643 SR
Queue Stats
28W - 40L
1,406 Elo+
Party 2
Team Averages
Level 32
1,672 SR
1,491 Elo+

VS

Team Averages
Level 116
1,408 SR
1,616 Elo+
Nu Wa
Nu Wa
HotAsianDad
Nu Wa
Level 124
God Stats
3W - 17L
1,316 SR
Queue Stats
73W - 82L
1,570 Elo+
Solo
Fenrir
Fenrir
RaijinsStorm
Fenrir
Level 116
God Stats
2W - 3L
1,294 SR
Queue Stats
67W - 41L
1,646 Elo+
Party 1
Ganesha
Ganesha
Tempestxxx
Ganesha
Level 107
God Stats
11W - 6L
1,614 SR
Queue Stats
116W - 76L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 7 / 5
7,824
782
5,426
8,318
1,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Khanmando
Discordia
10
4 / 9 / 4
8,054
805
7,021
8,311
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
TheDemonof
Kuzenbo
11
4 / 5 / 5
8,659
866
5,762
11,953
11,212
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 7
10,471
1,047
8,625
7,659
2,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
13
10 / 6 / 9
9,659
966
7,736
9,622
4,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Tempestxxx
Ganesha
13
0 / 2 / 19
8,078
808
9,189
7,243
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
10
Kills
21
21
Deaths
10
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
7
5
0.64
W
11
2
7
7.25
L
Discordia
Khanmando
Discordia
4
9
4
0.67
W
Fenrir
10
6
9
2.42
W
Ganesha
Tempestxxx
Ganesha
0
2
19
4.75
L
Kuzenbo
TheDemonof
Kuzenbo
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,209
Damage
25,550
28,582
Taken
24,524
15,044
Mitigated
9,620
1,077
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
5,426
4,075
0
299
8,318
1,989
0
4,170
4,041
0
28,397
W
8,625
2,271
0
507
7,659
2,605
1,232
3,484
3,861
46,659
0
L
Discordia
Khanmando
Discordia
7,021
678
0
248
8,311
1,843
0
4,500
3,666
20,021
0
W
Fenrir
7,736
1,553
489
947
9,622
4,189
0
5,161
4,241
0
14,730
W
Ganesha
Tempestxxx
Ganesha
9,189
832
826
1,747
7,243
2,826
972
3,326
3,639
28,994
0
L
Kuzenbo
TheDemonof
Kuzenbo
5,762
1,817
338
192
11,953
11,212
0
8,667
3,061
16,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,537
Gold Earned
28,208
98
Minions Killed
138
0
Camps Cleared
0
455,048
Distance Traveled
515,189
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,824
782
61
6
0
162,507
2
W
Nu Wa
10,471
1,047
90
9
0
173,634
3
L
Discordia
8,054
805
21
2
0
141,441
2
W
Fenrir
9,659
966
45
5
0
176,022
1
W
Ganesha
8,078
808
3
0
0
165,533
0
L
Kuzenbo
8,659
866
16
2
0
151,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role