Player Matchup

Chang'e
Chang'e
ImBuiltDifferent
Chang'e
Level 129
God Stats
2W - 1L
1,565 SR
Queue Stats
35W - 35L
1,569 Elo+
Solo
Anhur
Anhur
Meizanami
Anhur
Level 66
God Stats
57W - 53L
1,550 SR
Queue Stats
341W - 343L
1,471 Elo+
Solo
Anubis
Anubis
PandOni
Anubis
Level 106
God Stats
10W - 8L
1,741 SR
Queue Stats
155W - 133L
1,598 Elo+
Solo
Chaac
Chaac
REY D MAGNUS
Chaac
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
804W - 743L
1,575 Elo+
Solo
Nemesis
Nemesis
tejera2000
Nemesis
Level 109
God Stats
2W - 1L
1,594 SR
Queue Stats
161W - 159L
1,552 Elo+
Solo
Team Averages
Level 114
1,590 SR
1,553 Elo+

VS

Team Averages
Level 94
1,561 SR
1,533 Elo+
Vamana
Vamana
 
Vamana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Byaxun
Gilgamesh
Level 124
God Stats
12W - 15L
1,502 SR
Queue Stats
288W - 278L
1,605 Elo+
Solo
Baron Samedi
Baron Samedi
H3rdsmxn41
Baron Samedi
Level 87
God Stats
161W - 97L
1,644 SR
Queue Stats
225W - 197L
1,514 Elo+
Solo
Janus
Janus
urmom47
Janus
Level 63
God Stats
7W - 3L
1,500 SR
Queue Stats
333W - 347L
1,502 Elo+
Solo
Sol
Sol
zTrendkill
Sol
Level 129
God Stats
25W - 19L
1,659 SR
Queue Stats
532W - 521L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 7
7,128
548
6,032
8,815
2,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Meizanami
Anhur
13
4 / 4 / 5
7,835
603
4,272
8,583
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
PandOni
Anubis
12
4 / 0 / 3
7,092
546
5,853
4,940
2,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 4
6,857
527
4,397
7,929
4,315
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
tejera2000
Nemesis
13
3 / 0 / 3
7,294
561
3,819
6,192
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
0 / 0 / 0
5,139
395
1,345
3,115
928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
Byaxun
Gilgamesh
12
2 / 0 / 0
6,936
534
1,930
5,627
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
H3rdsmxn41
Baron Samedi
10
0 / 6 / 5
6,991
538
4,653
9,742
5,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
urmom47
Janus
9
0 / 5 / 1
5,824
448
2,876
8,139
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 6 / 0
7,092
546
7,248
11,376
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
6
6
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
0
0
L
Gilgamesh
Byaxun
Gilgamesh
2
0
0
2
L
Baron Samedi
H3rdsmxn41
Baron Samedi
0
6
5
0.42
W
5
2
7
4.25
W
Anhur
Meizanami
Anhur
4
4
5
1.63
W
Anubis
PandOni
Anubis
4
0
3
5.5
W
1
0
4
3
W
Nemesis
tejera2000
Nemesis
3
0
3
4.5
L
Janus
urmom47
Janus
0
5
1
0.1
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,373
Damage
18,052
36,459
Taken
37,999
14,568
Mitigated
12,625
17,891
Healing
11,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,345
568
0
1,338
3,115
928
0
0
3,115
0
15,525
L
Gilgamesh
Byaxun
Gilgamesh
1,930
333
0
973
5,627
1,837
216
1,385
4,242
0
35,931
L
Baron Samedi
H3rdsmxn41
Baron Samedi
4,653
408
357
2,069
9,742
5,587
0
4,866
4,876
24,912
0
W
6,032
872
581
3,541
8,815
2,976
0
2,842
5,929
27,369
0
W
Anhur
Meizanami
Anhur
4,272
2,615
0
2,514
8,583
2,697
582
6,013
2,570
0
45,583
W
Anubis
PandOni
Anubis
5,853
808
0
3,179
4,940
2,338
1,189
3,345
1,361
39,860
0
W
4,397
1,583
0
4,721
7,929
4,315
2,111
1,262
6,627
0
35,180
W
Nemesis
tejera2000
Nemesis
3,819
1,167
0
3,355
6,192
2,242
59
931
5,195
0
43,530
L
Janus
urmom47
Janus
2,876
48
0
2,106
8,139
1,936
0
2,531
5,608
26,718
0
L
7,248
2,008
0
4,787
11,376
2,337
400
3,103
8,273
38,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
31,982
377
Minions Killed
303
0
Camps Cleared
0
1,261,807
Distance Traveled
1,066,487
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,139
395
36
3
0
132,614
3
L
Gilgamesh
6,936
534
82
6
0
251,033
3
L
Baron Samedi
6,991
538
43
3
0
222,046
3
W
Chang'e
7,128
548
42
3
0
257,642
5
W
Anhur
7,835
603
82
6
0
225,309
5
W
Anubis
7,092
546
78
6
0
230,432
2
W
Chaac
6,857
527
72
6
0
255,912
1
W
Nemesis
7,294
561
103
8
0
292,512
2
L
Janus
5,824
448
70
5
0
233,288
3
L
Sol
7,092
546
72
6
0
227,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role