Player Matchup

King Arthur
King Arthur
BiteZaDusto33
King Arthur
Level 25
God Stats
6W - 15L
1,307 SR
Queue Stats
33W - 49L
1,300 Elo+
Solo
Heimdallr
Heimdallr
FlavioKiller0
Heimdallr
Level 25
God Stats
63W - 71L
1,433 SR
Queue Stats
92W - 101L
1,309 Elo+
Solo
Mercury
Mercury
LinxIwnl
Mercury
Level 17
God Stats
11W - 10L
1,507 SR
Queue Stats
54W - 78L
1,175 Elo+
Party 1
Merlin
Merlin
jona20twenty
Merlin
Level 37
God Stats
6W - 11L
1,489 SR
Queue Stats
372W - 509L
1,265 Elo+
Party 1
Khepri
Khepri
magibooooo
Khepri
Level 17
God Stats
8W - 5L
1,480 SR
Queue Stats
79W - 77L
1,305 Elo+
Solo
Team Averages
Level 24
1,443 SR
1,271 Elo+

VS

Team Averages
Level 13
1,537 SR
1,216 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BOOMdieBLANK
The Morrigan
Level 25
God Stats
0W - 1L
1,721 SR
Queue Stats
18W - 21L
1,271 Elo+
Solo
Ares
Ares
BoltS4
Ares
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
96W - 95L
957 Elo+
Solo
Set
Set
Konyguee
Set
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,078 Elo+
Solo
Sobek
Sobek
e1058
Sobek
Level 26
God Stats
24W - 25L
1,464 SR
Queue Stats
80W - 89L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BiteZaDusto33
King Arthur
14
4 / 0 / 5
9,123
507
8,508
9,096
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
FlavioKiller0
Heimdallr
15
10 / 4 / 11
10,416
579
12,431
8,686
3,631
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
LinxIwnl
Mercury
13
11 / 1 / 9
9,281
516
7,222
7,958
2,847
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
15
8 / 3 / 12
10,347
575
12,767
12,019
5,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
magibooooo
Khepri
13
4 / 4 / 7
8,671
482
5,537
8,127
6,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
2 / 5 / 0
6,415
356
2,391
8,750
7,616
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
BOOMdieBLANK
The Morrigan
11
2 / 8 / 3
7,361
409
8,318
11,412
4,097
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ares
BoltS4
Ares
11
2 / 8 / 2
6,993
389
2,915
14,406
12,734
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 5 / 1
7,239
402
5,343
10,667
4,018
Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
e1058
Sobek
11
3 / 11 / 4
7,659
426
5,076
19,577
12,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
37
Kills
11
12
Deaths
37
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
5
0
0.4
L
The Morrigan
BOOMdieBLANK
The Morrigan
2
8
3
0.44
W
King Arthur
BiteZaDusto33
King Arthur
4
0
5
6.5
L
Ares
BoltS4
Ares
2
8
2
0.38
W
Heimdallr
FlavioKiller0
Heimdallr
10
4
11
3.88
L
2
5
1
0.5
W
Mercury
LinxIwnl
Mercury
11
1
9
15.5
L
Sobek
e1058
Sobek
3
11
4
0.45
W
Merlin
8
3
12
4.67
W
Khepri
magibooooo
Khepri
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,465
Damage
24,043
45,886
Taken
64,812
23,054
Mitigated
40,944
10,844
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,391
432
326
1,291
8,750
7,616
0
593
7,857
0
13,916
L
The Morrigan
BOOMdieBLANK
The Morrigan
8,318
2,323
0
1,374
11,412
4,097
0
5,128
6,276
32,719
2,463
W
King Arthur
BiteZaDusto33
King Arthur
8,508
967
0
4,052
9,096
5,141
228
1,294
6,565
0
39,520
L
Ares
BoltS4
Ares
2,915
866
0
1,335
14,406
12,734
1,110
4,062
10,254
20,180
0
W
Heimdallr
FlavioKiller0
Heimdallr
12,431
9,097
0
0
8,686
3,631
2,376
1,975
6,639
0
53,290
L
5,343
2,944
0
1,095
10,667
4,018
0
1,712
8,955
0
39,164
W
Mercury
LinxIwnl
Mercury
7,222
3,216
548
1,773
7,958
2,847
2,942
3,059
4,675
0
19,964
L
Sobek
e1058
Sobek
5,076
814
0
1,682
19,577
12,479
0
6,809
12,558
11,817
0
W
Merlin
12,767
2,667
131
4,340
12,019
5,037
2,219
5,858
5,881
62,551
0
W
Khepri
magibooooo
Khepri
5,537
1,366
0
0
8,127
6,398
1,589
2,578
5,457
32,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,838
Gold Earned
35,667
359
Minions Killed
191
0
Camps Cleared
0
1,575,111
Distance Traveled
1,229,129
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,415
356
23
1
0
215,926
0
L
The Morrigan
7,361
409
55
3
0
294,844
4
W
King Arthur
9,123
507
87
5
0
337,484
1
L
Ares
6,993
389
31
2
0
218,660
1
W
Heimdallr
10,416
579
90
5
0
291,321
0
L
Set
7,239
402
66
4
0
266,916
1
W
Mercury
9,281
516
36
2
0
318,250
1
L
Sobek
7,659
426
16
1
0
232,783
0
W
Merlin
10,347
575
86
5
0
307,197
1
W
Khepri
8,671
482
60
3
0
320,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role