Player Matchup

Kumbhakarna
Kumbhakarna
Huskyyy-T
Kumbhakarna
Level 95
God Stats
2W - 2L
1,708 SR
Queue Stats
300W - 290L
1,463 Elo+
Party 1
Janus
Janus
KeMo___
Janus
Level 86
God Stats
18W - 27L
1,504 SR
Queue Stats
427W - 460L
1,389 Elo+
Party 3
Vamana
Vamana
MalditoOier
Vamana
Level 83
God Stats
21W - 14L
1,574 SR
Queue Stats
477W - 470L
1,445 Elo+
Party 3
Sol
Sol
ayzedeyezed
Sol
Level 28
God Stats
14W - 11L
1,497 SR
Queue Stats
135W - 145L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
y0Ad3x
Tsukuyomi
Level 64
God Stats
42W - 27L
1,636 SR
Queue Stats
350W - 349L
1,457 Elo+
Party 3
Team Averages
Level 71
1,584 SR
1,440 Elo+

VS

Team Averages
Level 78
1,556 SR
1,480 Elo+
Scylla
Scylla
Lord_Kurayami
Scylla
Level 48
God Stats
5W - 5L
1,643 SR
Queue Stats
236W - 197L
1,524 Elo+
Party 2
Thanatos
Thanatos
Redfoxkivi
Thanatos
Level 18
God Stats
6W - 3L
1,705 SR
Queue Stats
23W - 28L
1,398 Elo+
Party 2
Hercules
Hercules
iLxige
Hercules
Level 143
God Stats
12W - 30L
1,566 SR
Queue Stats
290W - 242L
1,571 Elo+
Party 2
Loki
Loki
lakkopip1
Loki
Level 35
God Stats
2W - 7L
1,368 SR
Queue Stats
131W - 141L
1,435 Elo+
Solo
Cerberus
Cerberus
xeiux
Cerberus
Level 146
God Stats
12W - 11L
1,500 SR
Queue Stats
201W - 181L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Huskyyy-T
Kumbhakarna
14
2 / 0 / 5
9,063
566
4,439
9,602
6,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
KeMo___
Janus
14
3 / 2 / 7
8,521
533
7,845
5,475
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
16
7 / 1 / 3
10,014
626
12,973
14,044
7,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 2 / 1
8,420
526
3,847
7,520
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
y0Ad3x
Tsukuyomi
14
5 / 2 / 8
8,770
548
8,680
9,181
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,348
397
3,918
7,278
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Redfoxkivi
Thanatos
11
0 / 4 / 1
6,651
416
3,660
12,244
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
iLxige
Hercules
12
2 / 3 / 0
8,081
505
4,043
14,274
11,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
12
2 / 2 / 0
7,081
443
6,159
7,451
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
xeiux
Cerberus
14
1 / 3 / 0
7,940
496
7,921
13,700
11,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
17
Kills
6
7
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Huskyyy-T
Kumbhakarna
2
0
5
4.5
W
Janus
KeMo___
Janus
3
2
7
3.25
L
1
5
1
0.3
W
Vamana
7
1
3
8.5
L
Thanatos
Redfoxkivi
Thanatos
0
4
1
0.13
W
0
2
1
0.25
L
Hercules
iLxige
Hercules
2
3
0
0.67
L
Loki
2
2
0
1
L
Cerberus
xeiux
Cerberus
1
3
0
0.33
W
Tsukuyomi
y0Ad3x
Tsukuyomi
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,784
Damage
25,701
45,822
Taken
54,947
20,500
Mitigated
31,544
16,510
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Huskyyy-T
Kumbhakarna
4,439
731
0
2,038
9,602
6,695
68
1,492
7,942
32,164
0
W
Janus
KeMo___
Janus
7,845
826
0
1,158
5,475
1,618
99
960
4,303
58,339
0
L
3,918
112
0
698
7,278
2,181
0
3,682
3,292
23,743
0
W
Vamana
12,973
6,183
0
6,909
14,044
7,093
1,523
7,704
6,270
6,197
59,341
L
Thanatos
Redfoxkivi
Thanatos
3,660
617
0
7,191
12,244
4,071
0
1,875
10,345
0
36,503
W
3,847
996
0
3,589
7,520
2,000
546
0
7,520
52,845
0
L
Hercules
iLxige
Hercules
4,043
1,406
0
2,652
14,274
11,899
0
5,800
8,300
0
37,145
L
Loki
6,159
1,303
87
1,398
7,451
2,260
0
4,633
2,818
0
28,618
L
Cerberus
xeiux
Cerberus
7,921
1,057
0
3,350
13,700
11,133
0
1,493
12,167
52,976
0
W
Tsukuyomi
y0Ad3x
Tsukuyomi
8,680
2,630
0
2,816
9,181
3,094
1,184
1,161
7,948
0
42,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,788
Gold Earned
36,101
450
Minions Killed
397
0
Camps Cleared
0
1,566,463
Distance Traveled
1,445,339
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,063
566
38
2
0
320,472
3
W
Janus
8,521
533
106
7
0
311,972
4
L
Scylla
6,348
397
46
3
0
265,353
0
W
Vamana
10,014
626
125
8
0
292,148
2
L
Thanatos
6,651
416
74
5
0
314,559
1
W
Sol
8,420
526
104
7
0
297,832
2
L
Hercules
8,081
505
67
4
0
286,697
1
L
Loki
7,081
443
58
4
0
319,232
5
L
Cerberus
7,940
496
152
10
0
259,498
1
W
Tsukuyomi
8,770
548
77
5
0
344,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role