Player Matchup

Hel
Hel
Crehan
Hel
Level 108
God Stats
0W - 3L
1,346 SR
Queue Stats
277W - 333L
1,489 Elo+
Party 1
Neith
Neith
KittyLicker508
Neith
Level 29
God Stats
18W - 28L
1,199 SR
Queue Stats
340W - 465L
1,440 Elo+
Party 1
Kumbhakarna
Kumbhakarna
T0xicTurt1e
Kumbhakarna
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
422W - 461L
1,480 Elo+
Party 1
King Arthur
King Arthur
martialgamer
King Arthur
Level 46
God Stats
3W - 9L
1,454 SR
Queue Stats
61W - 53L
1,604 Elo+
Solo
Tsukuyomi
Tsukuyomi
onahc
Tsukuyomi
Level 40
God Stats
1W - 1L
1,790 SR
Queue Stats
147W - 150L
1,560 Elo+
Solo
Team Averages
Level 62
1,458 SR
1,514 Elo+

VS

Team Averages
Level 56
1,663 SR
1,562 Elo+
Ymir
Ymir
DamitaUwU
Ymir
Level 27
God Stats
1W - 0L
1,631 SR
Queue Stats
37W - 39L
1,502 Elo+
Party 3
Fafnir
Fafnir
LordMooman
Fafnir
Level 28
God Stats
17W - 8L
1,749 SR
Queue Stats
211W - 148L
1,699 Elo+
Party 2
Hou Yi
Hou Yi
Questionab13
Hou Yi
Level 124
God Stats
15W - 5L
1,894 SR
Queue Stats
242W - 183L
1,641 Elo+
Party 2
Chang'e
Chang'e
chiftharip
Chang'e
Level 49
God Stats
9W - 25L
1,470 SR
Queue Stats
249W - 253L
1,534 Elo+
Solo
Arachne
Arachne
melanieeee
Arachne
Level 52
God Stats
42W - 20L
1,571 SR
Queue Stats
264W - 281L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Crehan
Hel
13
2 / 3 / 1
7,479
499
11,754
8,088
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 1
7,639
509
6,512
10,424
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
T0xicTurt1e
Kumbhakarna
10
0 / 4 / 4
6,656
444
4,994
17,391
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
martialgamer
King Arthur
13
2 / 4 / 2
7,836
522
8,364
17,162
8,666
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
onahc
Tsukuyomi
13
2 / 6 / 4
7,557
504
9,516
14,487
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 3 / 5
8,714
581
15,106
15,565
7,695
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fafnir
LordMooman
Fafnir
12
1 / 1 / 10
8,300
553
7,034
11,448
8,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
14
2 / 4 / 1
7,882
525
7,870
9,547
3,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
chiftharip
Chang'e
14
3 / 0 / 8
8,468
565
12,748
11,597
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
melanieeee
Arachne
14
10 / 2 / 5
9,075
605
9,434
12,226
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
9
Kills
21
21
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hel
Crehan
Hel
2
3
1
0.83
W
Ymir
5
3
5
2.5
L
3
4
1
0.88
W
Fafnir
LordMooman
Fafnir
1
1
10
6
W
Hou Yi
2
4
1
0.63
L
Kumbhakarna
T0xicTurt1e
Kumbhakarna
0
4
4
0.5
W
Chang'e
chiftharip
Chang'e
3
0
8
7
L
King Arthur
martialgamer
King Arthur
2
4
2
0.75
W
Arachne
melanieeee
Arachne
10
2
5
6.25
L
Tsukuyomi
onahc
Tsukuyomi
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,140
Damage
52,192
67,552
Taken
60,383
28,476
Mitigated
28,836
24,612
Healing
26,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Crehan
Hel
11,754
1,213
4,550
3,609
8,088
2,808
48
4,056
4,032
54,136
0
W
Ymir
15,106
3,503
0
5,033
15,565
7,695
794
3,138
12,427
56,797
292
L
6,512
3,442
0
4,450
10,424
3,462
952
2,435
7,868
0
41,695
W
Fafnir
LordMooman
Fafnir
7,034
2,611
0
3,161
11,448
8,272
0
4,680
6,768
17,949
0
W
Hou Yi
7,870
3,639
0
375
9,547
3,319
286
799
8,748
0
59,750
L
Kumbhakarna
T0xicTurt1e
Kumbhakarna
4,994
609
0
3,896
17,391
8,543
0
10,842
6,315
20,921
0
W
Chang'e
chiftharip
Chang'e
12,748
1,987
4,946
8,516
11,597
4,017
176
3,950
7,647
64,433
0
L
King Arthur
martialgamer
King Arthur
8,364
639
0
4,596
17,162
8,666
0
10,303
6,582
0
42,438
W
Arachne
melanieeee
Arachne
9,434
5,571
0
4,399
12,226
5,533
148
4,181
8,045
0
40,829
L
Tsukuyomi
onahc
Tsukuyomi
9,516
2,195
0
3,511
14,487
4,997
204
6,532
7,955
0
51,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,167
Gold Earned
42,439
406
Minions Killed
413
0
Camps Cleared
0
1,425,058
Distance Traveled
1,393,094
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,479
499
112
7
0
303,709
1
W
Ymir
8,714
581
100
7
0
225,021
6
L
Neith
7,639
509
89
6
0
242,612
3
W
Fafnir
8,300
553
26
2
0
298,661
6
W
Hou Yi
7,882
525
111
7
0
239,259
10
L
Kumbhakarna
6,656
444
25
2
0
292,535
5
W
Chang'e
8,468
565
109
7
0
289,243
3
L
King Arthur
7,836
522
87
6
0
259,312
0
W
Arachne
9,075
605
67
4
0
340,910
0
L
Tsukuyomi
7,557
504
93
6
0
326,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role