Player Matchup

Ares
Ares
C4ifador222
Ares
Level 45
God Stats
17W - 13L
1,512 SR
Queue Stats
478W - 532L
1,386 Elo+
Solo
Guan Yu
Guan Yu
FelipeMPacheco14
Guan Yu
Level 50
God Stats
3W - 2L
1,454 SR
Queue Stats
27W - 37L
1,340 Elo+
Party 1
Zhong Kui
Zhong Kui
Henriquelvis1601
Zhong Kui
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 88L
1,361 Elo+
Party 1
Anhur
Anhur
davifpqueiroz30
Anhur
Level 69
God Stats
1W - 1L
1,703 SR
Queue Stats
88W - 111L
1,360 Elo+
Party 1
Ratatoskr
Ratatoskr
xandinhoperdigao
Ratatoskr
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 11L
1,448 Elo+
Party 1
Team Averages
Level 48
1,534 SR
1,379 Elo+

VS

Team Averages
Level 51
1,459 SR
1,416 Elo+
Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
PhineasFlynn38
Hercules
Level 64
God Stats
12W - 12L
1,460 SR
Queue Stats
183W - 231L
1,340 Elo+
Party 2
Chiron
Chiron
SLEHtrys
Chiron
Level 49
God Stats
9W - 3L
1,326 SR
Queue Stats
292W - 271L
1,465 Elo+
Solo
Cabrakan
Cabrakan
Velsheer
Cabrakan
Level 63
God Stats
4W - 0L
1,510 SR
Queue Stats
68W - 80L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
prsit
Gilgamesh
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 136L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,664
479
8,783
13,814
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 3 / 1
7,605
475
2,537
11,846
10,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
13
2 / 6 / 2
7,978
499
11,399
13,264
8,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 2
7,155
447
3,365
10,122
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
13
4 / 3 / 4
8,001
500
5,403
10,308
3,372
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 4 / 4
8,796
550
10,878
13,034
5,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
12
2 / 3 / 7
7,134
446
5,598
10,933
11,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
SLEHtrys
Chiron
12
4 / 2 / 4
7,930
496
10,775
11,117
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Velsheer
Cabrakan
15
9 / 1 / 3
9,031
564
7,154
7,593
5,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
prsit
Gilgamesh
14
2 / 1 / 2
9,357
585
7,408
11,205
4,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
11
Kills
20
21
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
4
4
1.25
L
3
4
2
1
L
1
3
1
0.5
L
Zhong Kui
2
6
2
0.5
W
Hercules
2
3
7
1.83
W
Chiron
SLEHtrys
Chiron
4
2
4
3
W
Cabrakan
Velsheer
Cabrakan
9
1
3
10.5
L
1
5
2
0.4
W
Gilgamesh
prsit
Gilgamesh
2
1
2
3
L
Ratatoskr
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,487
Damage
41,813
59,354
Taken
53,882
35,445
Mitigated
30,348
11,964
Healing
20,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,878
515
195
6,829
13,034
5,997
612
7,053
5,414
53,760
0
L
8,783
578
0
4,200
13,814
10,532
0
823
12,708
32,724
0
L
2,537
253
56
3,244
11,846
10,625
600
2,500
9,346
0
35,004
L
Zhong Kui
11,399
1,689
0
2,572
13,264
8,016
0
10,176
3,088
46,061
0
W
Hercules
5,598
1,760
210
3,571
10,933
11,177
271
3,846
7,087
0
20,891
W
Chiron
SLEHtrys
Chiron
10,775
5,299
795
5,438
11,117
3,269
793
4,274
6,843
0
48,272
W
Cabrakan
Velsheer
Cabrakan
7,154
1,438
824
1,194
7,593
5,145
439
3,279
4,217
38,615
0
L
3,365
1,105
0
1,773
10,122
2,900
0
1,089
8,643
0
32,432
W
Gilgamesh
prsit
Gilgamesh
7,408
2,384
231
1,555
11,205
4,760
371
1,021
9,839
0
55,699
L
Ratatoskr
5,403
1,535
0
119
10,308
3,372
0
3,444
6,834
0
46,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,403
Gold Earned
42,248
378
Minions Killed
369
0
Camps Cleared
0
1,423,301
Distance Traveled
1,474,516
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,796
550
100
6
0
271,364
4
L
Ares
7,664
479
49
3
0
288,285
0
L
Guan Yu
7,605
475
82
5
0
302,957
1
L
Zhong Kui
7,978
499
101
6
0
243,023
12
W
Hercules
7,134
446
21
1
0
314,251
1
W
Chiron
7,930
496
80
5
0
275,950
0
W
Cabrakan
9,031
564
85
5
0
329,567
0
L
Anhur
7,155
447
61
4
0
287,531
3
W
Gilgamesh
9,357
585
83
5
0
283,384
3
L
Ratatoskr
8,001
500
85
5
0
301,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role