Player Matchup

Cthulhu
Cthulhu
AlphaSnow795
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Agni
Agni
BaggieBoi
Agni
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,329 Elo+
Solo
Guan Yu
Guan Yu
JvSkywalker9719
Guan Yu
Level 13
God Stats
21W - 37L
1,413 SR
Queue Stats
25W - 48L
1,319 Elo+
Party 2
Kukulkan
Kukulkan
ZucatoDH
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 37L
1,500 Elo+
Party 2
Izanami
Izanami
brew160
Izanami
Level 27
God Stats
3W - 8L
1,305 SR
Queue Stats
39W - 50L
1,330 Elo+
Solo
Team Averages
Level 15
1,444 SR
1,396 Elo+

VS

Team Averages
Level 17
1,453 SR
1,265 Elo+
Izanami
Izanami
Quicksilver6710
Izanami
Level 28
God Stats
13W - 13L
1,354 SR
Queue Stats
433W - 495L
1,304 Elo+
Solo
Gilgamesh
Gilgamesh
Septic89
Gilgamesh
Level 16
God Stats
9W - 9L
1,259 SR
Queue Stats
14W - 18L
1,204 Elo+
Solo
Set
Set
Troll2Cay
Set
Level 25
God Stats
1W - 1L
1,470 SR
Queue Stats
5W - 6L
1,166 Elo+
Party 1
Ymir
Ymir
Wolf-16001
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,148 Elo+
Solo
Pele
Pele
endermangame1
Pele
Level 7
God Stats
1W - 0L
1,681 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaSnow795
Cthulhu
10
3 / 5 / 2
8,650
333
5,653
9,742
7,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
18
7 / 7 / 6
11,560
445
11,160
16,280
5,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 6 / 5
11,712
450
4,769
21,931
18,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
ZucatoDH
Kukulkan
15
1 / 9 / 3
9,285
357
6,037
11,458
5,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
brew160
Izanami
20
12 / 5 / 3
13,236
509
23,753
18,149
6,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 6
14,246
548
18,317
18,597
7,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Septic89
Gilgamesh
14
1 / 3 / 3
10,455
402
4,401
13,127
5,415
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
13 / 2 / 4
14,495
558
20,496
17,126
9,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 9 / 7
12,390
477
5,283
22,943
16,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 6 / 13
11,658
448
9,294
15,228
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
24
Kills
30
32
Deaths
25
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlphaSnow795
Cthulhu
3
5
2
0.8
L
Agni
7
7
6
1.43
L
1
6
5
0.58
W
12
5
6
3
W
Gilgamesh
Septic89
Gilgamesh
1
3
3
0.83
W
13
2
4
7.5
W
2
9
7
0.61
L
Kukulkan
ZucatoDH
Kukulkan
1
9
3
0.28
L
Izanami
brew160
Izanami
12
5
3
2.7
W
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,372
Damage
57,791
77,560
Taken
87,021
43,681
Mitigated
45,351
18,511
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlphaSnow795
Cthulhu
5,653
705
0
825
9,742
7,759
105
672
9,070
18,345
0
L
Agni
11,160
2,064
196
4,188
16,280
5,162
631
877
15,403
65,487
0
L
4,769
737
642
5,876
21,931
18,797
656
635
21,296
0
35,939
W
18,317
13,390
0
6,320
18,597
7,432
3,280
4,554
13,958
0
105,577
W
Gilgamesh
Septic89
Gilgamesh
4,401
1,190
0
1,821
13,127
5,415
1,818
2,811
10,286
0
44,138
W
20,496
4,736
0
698
17,126
9,320
4,765
5,146
11,800
0
79,730
W
5,283
2,009
0
897
22,943
16,363
1,386
6,429
16,374
36,159
0
L
Kukulkan
ZucatoDH
Kukulkan
6,037
1,021
0
30
11,458
5,074
220
1,069
10,389
24,270
0
L
Izanami
brew160
Izanami
23,753
14,638
0
6,754
18,149
6,889
794
2,030
16,119
0
79,430
W
9,294
2,888
0
1,699
15,228
6,821
2,799
3,355
11,753
0
54,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,443
Gold Earned
63,244
339
Minions Killed
486
0
Camps Cleared
0
1,987,825
Distance Traveled
2,327,409
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,650
333
24
1
0
268,166
2
L
Agni
11,560
445
89
3
0
469,142
0
L
Guan Yu
11,712
450
58
2
0
453,302
0
W
Izanami
14,246
548
136
5
0
428,653
4
W
Gilgamesh
10,455
402
68
3
0
445,284
6
W
Set
14,495
558
140
5
0
504,877
0
W
Ymir
12,390
477
67
3
0
424,226
0
L
Kukulkan
9,285
357
38
1
0
332,137
2
L
Izanami
13,236
509
130
5
0
465,078
6
W
Pele
11,658
448
75
3
0
524,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role