Player Matchup

Mercury
Mercury
AOE Soldier
Mercury
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 149L
1,464 Elo+
Solo
Cernunnos
Cernunnos
NotDenied
Cernunnos
Level 48
God Stats
7W - 1L
1,826 SR
Queue Stats
62W - 28L
1,702 Elo+
Party 3
Hades
Hades
YoungJayGambino
Hades
Level 69
God Stats
2W - 0L
1,837 SR
Queue Stats
21W - 7L
1,730 Elo+
Party 3
Medusa
Medusa
lonerwayne
Medusa
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 5L
1,237 Elo+
Party 3
Ra
Ra
nizija
Ra
Level 6
God Stats
3W - 3L
1,328 SR
Queue Stats
73W - 29L
1,632 Elo+
Party 3
Team Averages
Level 54
1,598 SR
1,553 Elo+

VS

Team Averages
Level 54
1,408 SR
1,424 Elo+
The Morrigan
The Morrigan
Funnyshoe2
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,344 Elo+
Party 1
Odin
Odin
Iciclecrash123
Odin
Level 33
God Stats
17W - 4L
1,337 SR
Queue Stats
46W - 29L
1,480 Elo+
Solo
Horus
Horus
LucerianPrince
Horus
Level 46
God Stats
13W - 29L
1,447 SR
Queue Stats
305W - 320L
1,429 Elo+
Party 2
Set
Set
dub_c_killer
Set
Level 62
God Stats
6W - 9L
1,543 SR
Queue Stats
214W - 237L
1,399 Elo+
Party 2
Sylvanus
Sylvanus
wraithwolf6
Sylvanus
Level 112
God Stats
4W - 10L
1,213 SR
Queue Stats
156W - 173L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AOE Soldier
Mercury
13
4 / 2 / 13
7,674
1,279
7,138
5,210
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
NotDenied
Cernunnos
13
3 / 2 / 14
7,763
1,294
6,790
6,204
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 2 / 15
7,878
1,313
7,620
5,783
2,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
lonerwayne
Medusa
13
5 / 1 / 12
7,891
1,315
9,735
3,477
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
14
5 / 0 / 15
8,293
1,382
7,949
3,286
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

368

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Funnyshoe2
The Morrigan
12
1 / 3 / 2
6,537
1,090
4,328
3,772
1,780
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
6,147
1,025
2,251
3,479
1,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
1 / 5 / 4
6,681
1,114
2,141
15,448
9,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 7 / 3
7,232
1,205
7,015
12,842
7,802
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
wraithwolf6
Sylvanus
12
1 / 4 / 5
6,877
1,146
4,239
10,304
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
21
Kills
7
7
Deaths
21
69
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
AOE Soldier
Mercury
4
2
13
5.25
L
The Morrigan
Funnyshoe2
The Morrigan
1
3
2
0.67
L
1
2
2
1
L
1
5
4
0.6
W
Cernunnos
NotDenied
Cernunnos
3
2
14
5
W
4
2
15
5.75
L
3
7
3
0.64
W
Medusa
lonerwayne
Medusa
5
1
12
11
W
Ra
5
0
15
12.5
L
Sylvanus
wraithwolf6
Sylvanus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,232
Damage
19,974
23,960
Taken
45,845
9,260
Mitigated
26,633
7,232
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AOE Soldier
Mercury
7,138
3,260
0
0
5,210
2,100
0
1,841
3,163
0
11,930
L
The Morrigan
Funnyshoe2
The Morrigan
4,328
970
0
280
3,772
1,780
0
1,816
1,922
12,603
2,451
L
2,251
73
0
763
3,479
1,979
0
1,973
1,506
0
5,030
L
2,141
668
678
3,601
15,448
9,314
0
4,447
11,001
0
7,882
W
Cernunnos
NotDenied
Cernunnos
6,790
3,022
0
1,053
6,204
2,236
0
1,973
4,141
0
22,133
W
7,620
1,022
203
1,723
5,783
2,399
0
1,985
3,798
19,546
0
L
7,015
3,050
0
90
12,842
7,802
0
3,822
9,020
0
19,118
W
Medusa
lonerwayne
Medusa
9,735
5,060
0
684
3,477
1,343
0
964
2,513
0
22,986
W
Ra
7,949
1,717
2,142
1,427
3,286
1,182
0
440
2,816
18,274
0
L
Sylvanus
wraithwolf6
Sylvanus
4,239
765
1,032
1,325
10,304
5,758
0
3,511
6,793
14,752
1,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,499
Gold Earned
33,474
132
Minions Killed
84
6
Camps Cleared
3
559,920
Distance Traveled
467,589
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,674
1,279
9
2
2
127,927
0
L
The Morrigan
6,537
1,090
19
3
1
90,523
0
L
Odin
6,147
1,025
5
1
0
66,148
0
L
Horus
6,681
1,114
11
2
0
112,039
3
W
Cernunnos
7,763
1,294
37
6
1
103,087
0
W
Hades
7,878
1,313
29
5
2
117,027
0
L
Set
7,232
1,205
25
4
2
113,464
0
W
Medusa
7,891
1,315
23
4
0
89,950
0
W
Ra
8,293
1,382
34
6
1
121,929
0
L
Sylvanus
6,877
1,146
24
4
0
85,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role