Player Matchup

Cupid
Cupid
AssAssassin802
Cupid
Level 27
God Stats
45W - 31L
1,622 SR
Queue Stats
209W - 222L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
BoriBoi44
Kukulkan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,135 Elo+
Solo
Cerberus
Cerberus
XAphrodite92X
Cerberus
Level 4
God Stats
1W - 3L
1,328 SR
Queue Stats
3W - 12L
1,320 Elo+
Solo
Jormungandr
Jormungandr
nightmareDark321
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,428 Elo+
Solo
Hercules
Hercules
ugheww
Hercules
Level 27
God Stats
2W - 5L
1,334 SR
Queue Stats
205W - 225L
1,445 Elo+
Party 2
Team Averages
Level 15
1,457 SR
1,355 Elo+

VS

Team Averages
Level 43
1,416 SR
1,318 Elo+
Nemesis
Nemesis
DnDLadyErica
Nemesis
Level 21
God Stats
8W - 13L
1,253 SR
Queue Stats
53W - 96L
1,224 Elo+
Party 1
Cupid
Cupid
Doomsday1711
Cupid
Level 126
God Stats
2W - 1L
1,253 SR
Queue Stats
145W - 171L
1,311 Elo+
Party 1
Neith
Neith
Hanyae
Neith
Level 26
God Stats
51W - 52L
1,522 SR
Queue Stats
85W - 85L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
UND3AD_STON3ER90
Ratatoskr
Level 16
God Stats
15W - 20L
1,344 SR
Queue Stats
39W - 50L
1,256 Elo+
Party 1
Geb
Geb
smokiethebear15
Geb
Level 27
God Stats
2W - 0L
1,706 SR
Queue Stats
90W - 104L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 13
16,951
1,211
39,733
30,846
13,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
BoriBoi44
Kukulkan
20
12 / 10 / 13
16,307
1,165
27,050
21,354
10,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
XAphrodite92X
Cerberus
17
0 / 5 / 8
11,246
803
1,280
10,239
4,512
Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
nightmareDark321
Jormungandr
20
3 / 16 / 22
14,091
1,007
14,191
38,237
42,409
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
ugheww
Hercules
20
6 / 6 / 21
15,345
1,096
12,568
31,806
54,577
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DnDLadyErica
Nemesis
20
3 / 6 / 20
13,325
952
11,162
18,553
8,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 7 / 21
15,941
1,139
39,226
19,988
10,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Hanyae
Neith
20
17 / 5 / 20
16,851
1,204
37,651
16,177
8,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
20
9 / 13 / 25
15,476
1,105
21,230
22,465
16,819
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 4 / 31
14,840
1,060
16,555
25,082
33,344
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
161
35
Kills
44
44
Deaths
35
77
Assists
117
Player
Kills
Deaths
Assists
KDA
L
14
7
13
2.93
L
Kukulkan
BoriBoi44
Kukulkan
12
10
13
1.85
W
Nemesis
DnDLadyErica
Nemesis
3
6
20
2.17
W
13
7
21
3.36
W
Neith
Hanyae
Neith
17
5
20
5.4
W
Ratatoskr
9
13
25
1.65
L
Cerberus
XAphrodite92X
Cerberus
0
5
8
0.8
L
Jormungandr
nightmareDark321
Jormungandr
3
16
22
0.88
W
2
4
31
4.38
L
Hercules
ugheww
Hercules
6
6
21
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,822
Damage
125,824
132,482
Taken
102,265
125,462
Mitigated
77,284
21,170
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,733
34,794
200
11,090
30,846
13,485
0
3,756
27,090
0
66,654
L
Kukulkan
BoriBoi44
Kukulkan
27,050
4,362
0
794
21,354
10,479
0
3,376
17,978
60,014
0
W
Nemesis
DnDLadyErica
Nemesis
11,162
5,802
0
675
18,553
8,352
0
8,364
10,189
0
25,814
W
39,226
20,651
0
1,278
19,988
10,094
0
7,981
12,007
0
70,049
W
Neith
Hanyae
Neith
37,651
22,218
0
3,935
16,177
8,675
0
6,891
9,286
0
58,700
W
Ratatoskr
21,230
5,435
0
0
22,465
16,819
0
8,397
14,068
0
35,139
L
Cerberus
XAphrodite92X
Cerberus
1,280
127
0
249
10,239
4,512
0
2,199
8,040
5,048
0
L
Jormungandr
nightmareDark321
Jormungandr
14,191
4,247
0
768
38,237
42,409
0
4,892
33,345
39,429
0
W
16,555
2,102
0
985
25,082
33,344
0
13,756
11,326
35,134
0
L
Hercules
ugheww
Hercules
12,568
2,682
0
8,069
31,806
54,577
0
2,332
29,474
7,883
18,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,940
Gold Earned
76,433
225
Minions Killed
216
8
Camps Cleared
5
953,876
Distance Traveled
1,218,763
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
16,951
1,211
60
4
2
230,010
2
L
Kukulkan
16,307
1,165
90
6
3
187,293
0
W
Nemesis
13,325
952
23
2
2
263,845
0
W
Cupid
15,941
1,139
67
5
0
217,599
0
W
Neith
16,851
1,204
57
4
0
211,200
0
W
Ratatoskr
15,476
1,105
28
2
1
223,717
1
L
Cerberus
11,246
803
10
1
0
121,161
1
L
Jormungandr
14,091
1,007
33
2
0
186,179
0
W
Geb
14,840
1,060
41
3
2
302,402
0
L
Hercules
15,345
1,096
32
2
3
229,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role