Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DrDabbadoo
Xbalanque
Level 84
God Stats
4W - 0L
1,851 SR
Queue Stats
378W - 416L
1,461 Elo+
Solo
Cthulhu
Cthulhu
KagoshimaLuke
Cthulhu
Level 88
God Stats
2W - 0L
1,788 SR
Queue Stats
49W - 53L
1,453 Elo+
Solo
Izanami
Izanami
pkm
Izanami
Level 88
God Stats
9W - 1L
1,698 SR
Queue Stats
133W - 125L
1,424 Elo+
Solo
Hel
Hel
xlxtimmy3883xlx
Hel
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 49L
1,377 Elo+
Solo
Team Averages
Level 89
1,667 SR
1,443 Elo+

VS

Team Averages
Level 116
1,560 SR
1,435 Elo+
Ah Puch
Ah Puch
Chalchihuitlicu
Ah Puch
Level 123
God Stats
8W - 2L
1,778 SR
Queue Stats
496W - 486L
1,398 Elo+
Solo
Horus
Horus
OrangMonster
Horus
Level 101
God Stats
0W - 1L
1,177 SR
Queue Stats
16W - 28L
1,335 Elo+
Party 1
Fafnir
Fafnir
SixPathsXekul
Fafnir
Level 103
God Stats
1W - 2L
1,613 SR
Queue Stats
41W - 42L
1,446 Elo+
Party 1
Vamana
Vamana
TheSupremeKingg
Vamana
Level 127
God Stats
1W - 3L
1,733 SR
Queue Stats
160W - 119L
1,499 Elo+
Solo
Anhur
Anhur
paynefullplayer
Anhur
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
374W - 377L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 2 / 30
9,584
737
8,782
16,384
15,689
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
DrDabbadoo
Xbalanque
16
5 / 4 / 15
10,016
770
19,336
15,518
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
17
1 / 2 / 25
9,897
761
13,743
18,022
13,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
pkm
Izanami
20
18 / 2 / 12
12,701
977
25,298
11,135
5,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 3 / 16
9,935
764
11,788
10,943
4,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 8
9,595
738
23,022
11,913
4,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 7
9,201
708
10,963
17,566
19,172
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 7
9,125
702
5,571
24,391
25,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 7 / 7
8,552
658
9,417
22,983
24,046
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 9 / 7
7,874
606
8,833
13,551
4,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
46
30
Kills
10
13
Deaths
31
98
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
30
7.5
L
3
4
8
1.75
W
Xbalanque
DrDabbadoo
Xbalanque
5
4
15
3.13
W
Cthulhu
1
2
25
6.75
L
4
6
7
1.25
L
2
5
7
1.1
L
1
7
7
0.64
L
0
9
7
0.39
W
Izanami
pkm
Izanami
18
2
12
12
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,947
Damage
57,806
72,002
Taken
90,404
46,577
Mitigated
77,503
38,700
Healing
32,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,782
869
2,671
2,339
16,384
15,689
410
5,846
10,538
19,088
0
L
23,022
698
1,455
2,898
11,913
4,469
782
5,535
6,378
49,163
0
W
Xbalanque
DrDabbadoo
Xbalanque
19,336
11,032
1,764
2,504
15,518
6,881
1,538
6,572
8,946
0
31,724
W
Cthulhu
13,743
148
1,989
1,927
18,022
13,688
306
7,853
10,169
26,354
0
L
10,963
3,489
2,199
3,335
17,566
19,172
0
6,344
11,222
0
16,806
L
5,571
2,683
1,266
8,364
24,391
25,362
573
8,455
15,936
6,743
0
L
9,417
3,973
1,548
8,548
22,983
24,046
58
7,511
15,472
0
17,381
L
8,833
2,407
1,157
1,615
13,551
4,454
43
6,468
7,083
0
18,620
W
Izanami
pkm
Izanami
25,298
17,205
1,206
2,384
11,135
5,643
2,458
5,510
5,625
0
46,280
W
11,788
566
17,441
4,475
10,943
4,676
779
2,812
8,131
17,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,133
Gold Earned
44,347
153
Minions Killed
96
0
Camps Cleared
0
1,175,469
Distance Traveled
985,488
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,584
737
2
0
0
259,693
0
L
Ah Puch
9,595
738
51
4
0
202,245
0
W
Xbalanque
10,016
770
42
3
0
217,414
0
W
Cthulhu
9,897
761
38
3
0
252,647
2
L
Horus
9,201
708
7
1
0
201,948
0
L
Fafnir
9,125
702
5
0
0
180,567
0
L
Vamana
8,552
658
10
1
0
224,183
2
L
Anhur
7,874
606
23
2
0
176,545
0
W
Izanami
12,701
977
55
4
0
210,157
0
W
Hel
9,935
764
16
1
0
235,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role