Player Matchup

Morgan Le Fay
Morgan Le Fay
Ayliius
Morgan Le Fay
Level 87
God Stats
2W - 1L
1,328 SR
Queue Stats
36W - 60L
1,443 Elo+
Solo
Khepri
Khepri
BkInfamouz
Khepri
Level 155
God Stats
12W - 10L
1,358 SR
Queue Stats
399W - 402L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
yLuX spamLT
Gilgamesh
Level 67
God Stats
31W - 20L
1,701 SR
Queue Stats
270W - 243L
1,574 Elo+
Party 1
Team Averages
Level 103
1,462 SR
1,499 Elo+

VS

Team Averages
Level 96
1,486 SR
1,532 Elo+
Tsukuyomi
Tsukuyomi
DMNTIGER
Tsukuyomi
Level 88
God Stats
16W - 11L
1,603 SR
Queue Stats
35W - 29L
1,541 Elo+
Solo
Hercules
Hercules
FoxyTorryn
Hercules
Level 121
God Stats
0W - 1L
1,355 SR
Queue Stats
8W - 15L
1,497 Elo+
Solo
He Bo
He Bo
sleptonkid
He Bo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 77L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ayliius
Morgan Le Fay
12
4 / 0 / 4
7,512
751
10,996
4,194
1,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
BkInfamouz
Khepri
11
0 / 0 / 9
7,591
759
5,117
6,656
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
yLuX spamLT
Gilgamesh
11
6 / 1 / 3
7,913
791
6,997
9,322
6,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DMNTIGER
Tsukuyomi
10
0 / 3 / 1
6,272
627
5,557
7,999
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
FoxyTorryn
Hercules
10
1 / 2 / 0
6,447
645
5,381
14,155
7,825
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
9
0 / 5 / 1
6,199
620
4,283
6,784
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ayliius
Morgan Le Fay
4
0
4
6
W
Khepri
BkInfamouz
Khepri
0
0
9
4.5
L
Tsukuyomi
DMNTIGER
Tsukuyomi
0
3
1
0.17
L
Hercules
FoxyTorryn
Hercules
1
2
0
0.5
L
He Bo
0
5
1
0.1
W
Gilgamesh
yLuX spamLT
Gilgamesh
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,110
Damage
15,221
20,172
Taken
28,938
14,334
Mitigated
12,962
6,204
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ayliius
Morgan Le Fay
10,996
1,738
0
2,497
4,194
1,642
377
505
3,621
32,508
0
W
Khepri
BkInfamouz
Khepri
5,117
249
0
1,546
6,656
6,375
84
1,742
4,624
15,851
0
L
Tsukuyomi
DMNTIGER
Tsukuyomi
5,557
1,055
0
1,097
7,999
3,220
0
4,433
3,416
0
26,514
L
Hercules
FoxyTorryn
Hercules
5,381
1,446
477
6,917
14,155
7,825
0
8,402
5,613
0
14,090
L
He Bo
4,283
661
0
1,509
6,784
1,917
82
3,278
3,416
19,134
0
W
Gilgamesh
yLuX spamLT
Gilgamesh
6,997
549
0
2,161
9,322
6,317
385
1,512
7,644
0
20,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,016
Gold Earned
18,918
114
Minions Killed
95
0
Camps Cleared
0
526,961
Distance Traveled
515,696
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,512
751
62
6
0
176,476
0
W
Khepri
7,591
759
24
2
0
162,602
2
L
Tsukuyomi
6,272
627
28
3
0
191,955
2
L
Hercules
6,447
645
20
2
0
178,120
2
L
He Bo
6,199
620
47
5
0
145,621
0
W
Gilgamesh
7,913
791
28
3
0
187,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role