Player Matchup

Fafnir
Fafnir
AlmostJewish
Fafnir
Level 18
God Stats
3W - 10L
1,500 SR
Queue Stats
100W - 114L
1,401 Elo+
Solo
Neith
Neith
JayyDot99
Neith
Level 16
God Stats
30W - 48L
1,432 SR
Queue Stats
64W - 78L
1,349 Elo+
Party 1
Bellona
Bellona
JoaJoestar69
Bellona
Level 5
God Stats
1W - 2L
1,232 SR
Queue Stats
2W - 7L
1,243 Elo+
Solo
Jormungandr
Jormungandr
KidKaylo
Jormungandr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,442 Elo+
Party 1
Chang'e
Chang'e
bittyrsweet
Chang'e
Level 17
God Stats
20W - 20L
1,273 SR
Queue Stats
80W - 65L
1,523 Elo+
Solo
Team Averages
Level 16
1,387 SR
1,391 Elo+

VS

Team Averages
Level 28
1,495 SR
1,426 Elo+
Sol
Sol
Alastorx1900
Sol
Level 43
God Stats
52W - 57L
1,481 SR
Queue Stats
81W - 101L
1,399 Elo+
Party 3
Hun Batz
Hun Batz
ELAntisocial
Hun Batz
Level 22
God Stats
2W - 0L
1,717 SR
Queue Stats
17W - 22L
1,474 Elo+
Party 2
Artemis
Artemis
LoafusCromwel
Artemis
Level 6
God Stats
7W - 10L
1,277 SR
Queue Stats
10W - 15L
1,438 Elo+
Party 3
Kukulkan
Kukulkan
OverGrowRovr
Kukulkan
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
46W - 69L
1,540 Elo+
Party 2
Merlin
Merlin
macintoshsexplus
Merlin
Level 40
God Stats
5W - 3L
1,500 SR
Queue Stats
161W - 224L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 10 / 4
10,434
1,043
4,623
19,542
10,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
JayyDot99
Neith
16
3 / 15 / 7
10,551
1,055
12,670
22,072
8,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
JoaJoestar69
Bellona
15
2 / 17 / 5
9,505
951
13,734
28,219
16,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
KidKaylo
Jormungandr
17
9 / 5 / 6
12,442
1,244
17,727
15,592
6,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chang'e
bittyrsweet
Chang'e
15
3 / 5 / 4
10,200
1,020
9,172
24,361
8,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 20
13,601
1,360
41,099
24,940
10,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ELAntisocial
Hun Batz
18
10 / 4 / 23
11,781
1,178
16,336
9,867
4,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
18
1 / 5 / 26
10,513
1,051
7,989
9,974
3,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
OverGrowRovr
Kukulkan
19
9 / 2 / 25
11,629
1,163
13,597
7,425
2,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
14 / 5 / 20
12,755
1,276
20,595
11,272
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
166
19
Kills
52
52
Deaths
19
26
Assists
114
Player
Kills
Deaths
Assists
KDA
W
18
3
20
9.33
L
Fafnir
2
10
4
0.4
W
Hun Batz
ELAntisocial
Hun Batz
10
4
23
5.38
L
Neith
JayyDot99
Neith
3
15
7
0.43
L
Bellona
JoaJoestar69
Bellona
2
17
5
0.26
L
Jormungandr
KidKaylo
Jormungandr
9
5
6
2.4
W
Artemis
1
5
26
2.8
W
Kukulkan
OverGrowRovr
Kukulkan
9
2
25
10.75
L
Chang'e
bittyrsweet
Chang'e
3
5
4
1
W
14
5
20
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,926
Damage
99,616
109,786
Taken
63,478
50,805
Mitigated
25,389
7,389
Healing
25,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,099
26,255
0
18,752
24,940
10,367
0
11,321
13,619
62,429
0
L
Fafnir
4,623
2,324
0
1,671
19,542
10,986
0
13,654
5,742
18,922
0
W
Hun Batz
ELAntisocial
Hun Batz
16,336
7,180
0
0
9,867
4,130
0
4,776
5,091
0
29,055
L
Neith
JayyDot99
Neith
12,670
7,782
0
1,264
22,072
8,227
0
17,221
4,515
0
25,584
L
Bellona
JoaJoestar69
Bellona
13,734
5,190
0
538
28,219
16,847
0
17,682
10,390
871
16,584
L
Jormungandr
KidKaylo
Jormungandr
17,727
5,621
0
0
15,592
6,479
0
9,993
5,527
37,530
0
W
Artemis
7,989
3,598
0
582
9,974
3,756
0
5,612
4,362
0
17,137
W
Kukulkan
OverGrowRovr
Kukulkan
13,597
3,579
1,593
910
7,425
2,854
0
4,043
3,382
30,790
0
L
Chang'e
bittyrsweet
Chang'e
9,172
1,709
328
3,588
24,361
8,266
0
15,731
8,321
31,284
0
W
20,595
5,327
0
3,891
11,272
4,282
0
6,641
4,631
33,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,132
Gold Earned
60,279
129
Minions Killed
172
4
Camps Cleared
8
739,774
Distance Traveled
793,963
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,601
1,360
52
5
2
141,684
0
L
Fafnir
10,434
1,043
29
3
2
128,031
0
W
Hun Batz
11,781
1,178
23
2
3
189,532
1
L
Neith
10,551
1,055
20
2
0
164,274
0
L
Bellona
9,505
951
2
0
0
130,816
0
L
Jormungandr
12,442
1,244
36
4
0
144,878
0
W
Artemis
10,513
1,051
17
2
1
149,414
0
W
Kukulkan
11,629
1,163
48
5
2
159,206
0
L
Chang'e
10,200
1,020
42
4
2
171,775
0
W
Merlin
12,755
1,276
32
3
0
154,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role