Player Matchup

Sun Wukong
Sun Wukong
DC OTR
Sun Wukong
Level 129
God Stats
3W - 3L
1,197 SR
Queue Stats
95W - 109L
1,456 Elo+
Party 1
Mulan
Mulan
FUPAspelunking
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,654 Elo+
Party 1
Cthulhu
Cthulhu
TrojanCandy
Cthulhu
Level 65
God Stats
1W - 3L
1,240 SR
Queue Stats
24W - 41L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tsukx
Morgan Le Fay
Level 46
God Stats
32W - 20L
1,559 SR
Queue Stats
425W - 432L
1,507 Elo+
Solo
Artemis
Artemis
vich champ
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 94L
1,468 Elo+
Party 1
Team Averages
Level 75
1,399 SR
1,511 Elo+

VS

Team Averages
Level 67
1,499 SR
1,536 Elo+
Hercules
Hercules
AnthonyRJ_Wolf
Hercules
Level 48
God Stats
7W - 3L
1,782 SR
Queue Stats
135W - 128L
1,565 Elo+
Solo
Nemesis
Nemesis
DistrictGame
Nemesis
Level 73
God Stats
68W - 79L
1,461 SR
Queue Stats
648W - 639L
1,382 Elo+
Party 2
Kukulkan
Kukulkan
Junieloveyou
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,709 Elo+
Party 2
Athena
Athena
WhoTookHaku
Athena
Level 78
God Stats
4W - 8L
1,565 SR
Queue Stats
152W - 120L
1,594 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gmoney22595
Ah Muzen Cab
Level 126
God Stats
0W - 4L
1,189 SR
Queue Stats
617W - 615L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DC OTR
Sun Wukong
20
6 / 4 / 5
13,548
521
13,406
20,895
17,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 7 / 8
13,547
521
23,189
25,365
13,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
TrojanCandy
Cthulhu
20
2 / 1 / 7
15,464
595
13,722
12,350
13,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
tsukx
Morgan Le Fay
19
4 / 6 / 6
12,759
491
17,208
19,987
9,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
vich champ
Artemis
20
5 / 5 / 8
15,221
585
24,219
24,176
10,230
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
4 / 7 / 5
11,372
437
15,733
25,599
26,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
DistrictGame
Nemesis
20
4 / 4 / 11
12,644
486
13,177
26,989
15,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Junieloveyou
Kukulkan
5
0 / 5 / 0
7,387
284
571
3,683
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
18
7 / 4 / 10
12,657
487
16,746
31,953
32,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
gmoney22595
Ah Muzen Cab
20
8 / 3 / 7
13,892
534
17,289
28,056
13,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
56
23
Kills
23
23
Deaths
23
34
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
7
5
0.93
W
Sun Wukong
DC OTR
Sun Wukong
6
4
5
2.13
L
Nemesis
DistrictGame
Nemesis
4
4
11
2.38
W
6
7
8
1.43
L
Kukulkan
Junieloveyou
Kukulkan
0
5
0
0
W
Cthulhu
TrojanCandy
Cthulhu
2
1
7
5.5
L
Athena
7
4
10
3
L
Ah Muzen Cab
gmoney22595
Ah Muzen Cab
8
3
7
3.83
W
Morgan Le Fay
tsukx
Morgan Le Fay
4
6
6
1.17
W
Artemis
vich champ
Artemis
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,744
Damage
63,516
102,773
Taken
116,280
63,490
Mitigated
88,272
37,534
Healing
41,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
15,733
5,224
0
5,048
25,599
26,455
586
6,788
18,301
408
59,790
W
Sun Wukong
DC OTR
Sun Wukong
13,406
5,475
0
8,161
20,895
17,251
2,963
2,469
18,006
0
78,644
L
Nemesis
DistrictGame
Nemesis
13,177
6,566
407
8,076
26,989
15,033
509
5,935
21,054
0
97,476
W
23,189
4,316
0
5,456
25,365
13,257
520
3,421
21,644
0
116,755
L
Kukulkan
Junieloveyou
Kukulkan
571
75
0
250
3,683
706
0
621
3,062
7,993
0
W
Cthulhu
TrojanCandy
Cthulhu
13,722
222
1,458
1,476
12,350
13,444
874
2,731
9,511
85,072
0
L
Athena
16,746
3,503
2,221
8,544
31,953
32,944
444
9,731
22,133
51,748
0
L
Ah Muzen Cab
gmoney22595
Ah Muzen Cab
17,289
6,654
1,743
15,667
28,056
13,134
247
7,855
20,051
0
108,123
W
Morgan Le Fay
tsukx
Morgan Le Fay
17,208
3,743
0
9,561
19,987
9,308
1,361
3,949
16,008
98,951
0
W
Artemis
vich champ
Artemis
24,219
12,242
0
11,422
24,176
10,230
4,706
5,062
19,024
0
112,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,539
Gold Earned
57,952
743
Minions Killed
494
0
Camps Cleared
0
2,309,974
Distance Traveled
2,060,565
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,372
437
107
4
0
441,609
1
W
Sun Wukong
13,548
521
139
5
0
513,530
5
L
Nemesis
12,644
486
136
5
0
548,945
0
W
Mulan
13,547
521
134
5
0
481,790
2
L
Kukulkan
7,387
284
16
1
0
102,314
0
W
Cthulhu
15,464
595
157
6
0
480,222
8
L
Athena
12,657
487
53
2
0
542,475
0
L
Ah Muzen Cab
13,892
534
182
7
0
425,222
21
W
Morgan Le Fay
12,759
491
135
5
0
435,524
1
W
Artemis
15,221
585
178
7
0
398,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role