Player Matchup

Yemoja
Yemoja
COOKIE55655
Yemoja
Level 22
God Stats
1W - 1L
1,707 SR
Queue Stats
21W - 30L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
MeowsTeChing
Cthulhu
Level 28
God Stats
2W - 2L
1,590 SR
Queue Stats
69W - 89L
1,299 Elo+
Solo
Merlin
Merlin
Ss_OSCURLOD_Ss
Merlin
Level 18
God Stats
2W - 4L
1,416 SR
Queue Stats
196W - 315L
1,281 Elo+
Party 3
Set
Set
XtiziX1412
Set
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 186L
1,196 Elo+
Party 3
Artemis
Artemis
shadowfoot93
Artemis
Level 29
God Stats
5W - 8L
1,413 SR
Queue Stats
30W - 49L
1,354 Elo+
Party 2
Team Averages
Level 21
1,525 SR
1,310 Elo+

VS

Team Averages
Level 36
1,460 SR
1,379 Elo+
Janus
Janus
HappyDownBad
Janus
Level 17
God Stats
1W - 0L
1,466 SR
Queue Stats
6W - 7L
1,461 Elo+
Party 1
Ravana
Ravana
Hvppier
Ravana
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,520 Elo+
Party 1
Aphrodite
Aphrodite
Laehtuls
Aphrodite
Level 3
God Stats
1W - 2L
1,190 SR
Queue Stats
1W - 2L
1,201 Elo+
Party 1
Heimdallr
Heimdallr
ShadowDark1110
Heimdallr
Level 21
God Stats
19W - 8L
1,646 SR
Queue Stats
63W - 73L
1,329 Elo+
Solo
Mulan
Mulan
SprayZop
Mulan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 10 / 3
8,925
343
7,095
19,202
7,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
MeowsTeChing
Cthulhu
16
3 / 7 / 3
10,770
414
9,873
25,709
23,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 14 / 2
11,183
430
10,668
20,231
7,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 13 / 1
10,120
389
3,251
20,213
9,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
shadowfoot93
Artemis
16
3 / 9 / 3
10,258
395
11,356
18,398
9,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 9
15,495
596
22,203
17,232
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Hvppier
Ravana
20
23 / 1 / 12
15,864
610
23,654
15,503
9,688
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Laehtuls
Aphrodite
17
2 / 3 / 11
11,453
441
10,879
16,536
11,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ShadowDark1110
Heimdallr
17
4 / 3 / 14
12,095
465
15,839
19,704
8,829
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
SprayZop
Mulan
19
10 / 2 / 6
13,716
528
14,810
14,910
16,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
105
9
Kills
53
53
Deaths
10
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
10
3
0.15
W
14
1
9
18.5
W
Ravana
Hvppier
Ravana
23
1
12
29
W
Aphrodite
Laehtuls
Aphrodite
2
3
11
2.5
L
Cthulhu
MeowsTeChing
Cthulhu
3
7
3
0.64
W
Heimdallr
ShadowDark1110
Heimdallr
4
3
14
3.67
W
Mulan
SprayZop
Mulan
10
2
6
6.5
L
3
14
2
0.29
L
0
13
1
0.04
L
Artemis
shadowfoot93
Artemis
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,243
Damage
87,385
103,753
Taken
83,885
57,376
Mitigated
52,371
5,864
Healing
38,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,095
792
2,238
127
19,202
7,476
312
8,411
10,703
39,062
0
W
22,203
395
234
3,317
17,232
6,607
3,905
5,979
10,948
130,594
0
W
Ravana
Hvppier
Ravana
23,654
9,024
0
6,610
15,503
9,688
3,392
2,890
12,382
0
113,367
W
Aphrodite
Laehtuls
Aphrodite
10,879
2,469
9,049
9,462
16,536
11,067
1,147
8,800
7,384
44,939
0
L
Cthulhu
MeowsTeChing
Cthulhu
9,873
409
0
2,149
25,709
23,275
580
8,953
16,756
41,295
0
W
Heimdallr
ShadowDark1110
Heimdallr
15,839
8,446
0
5,036
19,704
8,829
5,922
7,561
11,675
0
55,953
W
Mulan
SprayZop
Mulan
14,810
3,010
0
5,188
14,910
16,180
4,127
3,919
10,522
0
71,962
L
10,668
1,147
0
0
20,231
7,627
788
7,474
12,757
54,388
0
L
3,251
1,732
0
1,350
20,213
9,932
810
3,407
16,726
0
51,221
L
Artemis
shadowfoot93
Artemis
11,356
4,187
0
0
18,398
9,066
390
4,837
13,561
0
44,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,256
Gold Earned
68,623
379
Minions Killed
636
0
Camps Cleared
0
2,030,882
Distance Traveled
2,339,428
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,925
343
56
2
0
420,997
0
W
Janus
15,495
596
206
8
0
443,251
0
W
Ravana
15,864
610
155
6
0
534,435
3
W
Aphrodite
11,453
441
70
3
0
420,394
0
L
Cthulhu
10,770
414
61
2
0
503,574
0
W
Heimdallr
12,095
465
90
3
0
445,359
0
W
Mulan
13,716
528
115
4
0
495,989
0
L
Merlin
11,183
430
87
3
0
354,077
3
L
Set
10,120
389
103
4
0
367,721
0
L
Artemis
10,258
395
72
3
0
384,513
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role