Player Matchup

Olorun
Olorun
Bronze III
BlackBear_LXXIV
Olorun
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,358 MMR
Party 1
Mercury
Mercury
Bronze III
Kwater28
Mercury
Bronze III
Level 31
God Stats
2W - 4L
1,439 SR
Queue Stats
4W - 12L
1,355 MMR
Party 1
Skadi
Skadi
Silver V
SukYuhMudda-_-
Skadi
Silver V
Level 103
God Stats
0W - 1L
1,602 SR
Queue Stats
6W - 21L
1,282 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,513 SR
1,332 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,577 SR
1,310 MMR
Guan Yu
Guan Yu
Gold II
Dm0neyDmiZE11
Guan Yu
Gold II
Level 108
God Stats
186W - 148L
1,597 SR
Queue Stats
618W - 706L
1,617 MMR
Party 2
Ah Puch
Ah Puch
Silver II
PhishPhrendzy
Ah Puch
Silver II
Level 127
God Stats
128W - 89L
1,559 SR
Queue Stats
375W - 415L
1,049 MMR
Party 2
Danzaburou
Danzaburou
Silver III
Vito Rockys275
Danzaburou
Silver III
Level 116
God Stats
7W - 10L
1,576 SR
Queue Stats
62W - 66L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,965
633
4,975
7,183
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Kwater28
Mercury
9
1 / 4 / 0
6,343
577
2,955
6,601
1,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 5 / 1
6,555
596
5,933
7,851
2,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothGilgameshHou YiAthenaAphrodite

VS

Bans
ZeusBacchusCabrakanSolChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
10 / 0 / 2
9,796
891
5,823
9,503
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
12
1 / 0 / 10
7,990
726
6,069
5,504
1,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Vito Rockys275
Danzaburou
12
1 / 3 / 9
7,909
719
3,503
7,069
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Guan Yu
10
0
2
11
L
Mercury
Kwater28
Mercury
1
4
0
0.25
W
Ah Puch
1
0
10
6
L
1
5
1
0.3
W
Danzaburou
Vito Rockys275
Danzaburou
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,863
Damage
15,395
21,635
Taken
22,076
6,224
Mitigated
13,319
4,028
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,975
1,160
75
1,858
7,183
2,264
217
2,511
4,672
27,355
0
W
Guan Yu
5,823
90
2,336
3,637
9,503
8,804
0
1,290
8,035
0
19,273
L
Mercury
Kwater28
Mercury
2,955
997
318
441
6,601
1,664
0
886
5,715
0
10,068
W
Ah Puch
6,069
297
0
1,349
5,504
1,855
868
2,157
3,109
34,818
0
L
5,933
2,096
378
958
7,851
2,296
0
2,672
5,179
0
25,399
W
Danzaburou
Vito Rockys275
Danzaburou
3,503
1,452
0
1,424
7,069
2,660
714
930
5,957
0
22,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,863
Gold Earned
25,695
119
Minions Killed
144
0
Camps Cleared
0
620,656
Distance Traveled
614,518
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,965
633
62
6
0
188,781
2
W
Guan Yu
9,796
891
23
2
0
231,591
1
L
Mercury
6,343
577
17
2
0
243,068
0
W
Ah Puch
7,990
726
87
8
0
203,204
1
L
Skadi
6,555
596
40
4
0
188,807
0
W
Danzaburou
7,909
719
34
3
0
179,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role