Player Matchup

Nemesis
Nemesis
Aleialakavee
Nemesis
Level 26
God Stats
2W - 2L
1,279 SR
Queue Stats
120W - 104L
1,513 Elo+
Party 1
Geb
Geb
ChurroBoss
Geb
Level 106
God Stats
18W - 11L
1,629 SR
Queue Stats
479W - 477L
1,435 Elo+
Party 1
Sol
Sol
Dr Earman2287
Sol
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 35L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
Hydroshocker_99
Gilgamesh
Level 29
God Stats
3W - 2L
1,631 SR
Queue Stats
324W - 362L
1,454 Elo+
Party 1
Chaac
Chaac
Sqvorpio
Chaac
Level 49
God Stats
4W - 2L
1,447 SR
Queue Stats
263W - 254L
1,310 Elo+
Party 1
Team Averages
Level 48
1,497 SR
1,418 Elo+

VS

Team Averages
Level 89
1,367 SR
1,390 Elo+
Nemesis
Nemesis
Conquer_Psycho
Nemesis
Level 120
God Stats
2W - 3L
1,550 SR
Queue Stats
82W - 83L
1,385 Elo+
Solo
Kumbhakarna
Kumbhakarna
HxC 801 Tr3Y
Kumbhakarna
Level 125
God Stats
10W - 8L
1,514 SR
Queue Stats
293W - 322L
1,388 Elo+
Solo
Olorun
Olorun
TylerT
Olorun
Level 48
God Stats
2W - 3L
1,344 SR
Queue Stats
30W - 40L
1,372 Elo+
Solo
Serqet
Serqet
Xakroho
Serqet
Level 26
God Stats
0W - 2L
1,287 SR
Queue Stats
24W - 29L
1,408 Elo+
Solo
Cerberus
Cerberus
fhbobadilla
Cerberus
Level 127
God Stats
2W - 3L
1,139 SR
Queue Stats
303W - 288L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aleialakavee
Nemesis
20
8 / 6 / 26
13,401
705
19,556
19,911
10,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
11 / 2 / 30
14,479
762
22,369
34,198
31,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
16 / 5 / 21
15,230
802
33,885
19,666
7,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Hydroshocker_99
Gilgamesh
20
8 / 7 / 25
13,353
703
27,017
25,212
20,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
Sqvorpio
Chaac
20
4 / 2 / 34
13,496
710
14,774
35,355
27,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 14 / 10
13,131
691
22,088
26,801
16,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
HxC 801 Tr3Y
Kumbhakarna
20
7 / 4 / 6
12,737
670
11,935
31,500
27,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
TylerT
Olorun
20
5 / 7 / 11
13,857
729
37,297
20,388
10,319
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
Xakroho
Serqet
14
1 / 13 / 6
10,234
539
7,859
19,187
14,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
fhbobadilla
Cerberus
20
5 / 9 / 8
13,376
704
22,669
32,309
36,943
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
63
47
Kills
22
22
Deaths
47
136
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aleialakavee
Nemesis
8
6
26
3.5
W
11
2
30
13
L
4
14
10
0.64
W
16
5
21
5.3
L
Kumbhakarna
HxC 801 Tr3Y
Kumbhakarna
7
4
6
2.5
W
Gilgamesh
Hydroshocker_99
Gilgamesh
8
7
25
2.93
W
Chaac
Sqvorpio
Chaac
4
2
34
10.5
L
Olorun
TylerT
Olorun
5
7
11
1.5
L
Serqet
Xakroho
Serqet
1
13
6
0.31
L
Cerberus
fhbobadilla
Cerberus
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,601
Damage
101,848
134,342
Taken
130,185
97,274
Mitigated
106,574
63,629
Healing
44,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aleialakavee
Nemesis
19,556
8,799
4,026
4,120
19,911
10,214
1,034
10,553
9,358
0
26,207
W
22,369
1,694
4,306
15,247
34,198
31,463
1,147
16,756
16,590
39,252
0
L
22,088
9,259
1,849
4,005
26,801
16,670
0
9,662
17,139
0
38,454
W
33,885
10,796
1,170
7,285
19,666
7,630
2,514
10,084
8,507
66,045
0
L
Kumbhakarna
HxC 801 Tr3Y
Kumbhakarna
11,935
1,886
2,890
13,619
31,500
27,787
28
15,238
16,262
17,869
0
W
Gilgamesh
Hydroshocker_99
Gilgamesh
27,017
5,733
2,688
5,017
25,212
20,779
1,158
15,122
9,783
0
52,450
W
Chaac
Sqvorpio
Chaac
14,774
4,010
1,491
18,279
35,355
27,188
954
19,386
15,237
0
28,808
L
Olorun
TylerT
Olorun
37,297
21,454
3,965
6,766
20,388
10,319
1,326
9,709
10,679
65,519
0
L
Serqet
Xakroho
Serqet
7,859
1,553
0
488
19,187
14,855
0
8,718
10,469
0
7,808
L
Cerberus
fhbobadilla
Cerberus
22,669
306
1,598
9,380
32,309
36,943
440
12,927
19,382
50,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,959
Gold Earned
63,335
179
Minions Killed
198
0
Camps Cleared
0
1,733,745
Distance Traveled
1,405,119
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,401
705
20
1
0
364,145
0
W
Geb
14,479
762
24
1
0
348,817
0
L
Nemesis
13,131
691
25
1
0
275,974
1
W
Sol
15,230
802
77
4
0
297,979
0
L
Kumbhakarna
12,737
670
13
1
0
308,944
3
W
Gilgamesh
13,353
703
39
2
0
348,769
2
W
Chaac
13,496
710
19
1
0
374,035
0
L
Olorun
13,857
729
69
4
0
264,334
0
L
Serqet
10,234
539
2
0
0
273,895
0
L
Cerberus
13,376
704
89
5
0
281,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role