Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Meynik
Thoth
Level 160
God Stats
5W - 0L
2,008 SR
Queue Stats
253W - 14L
2,256 Elo+
Party 1
Fenrir
Fenrir
Regicide
Fenrir
Level 133
God Stats
4W - 2L
2,044 SR
Queue Stats
124W - 28L
2,060 Elo+
Party 1
Team Averages
Level 151
1,850 SR
1,939 Elo+

VS

Team Averages
Level 126
1,497 SR
1,636 Elo+
Set
Set
GreenSensei
Set
Level 105
God Stats
2W - 2L
1,442 SR
Queue Stats
20W - 22L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
Pegasox24
Gilgamesh
Level 148
God Stats
5W - 4L
1,548 SR
Queue Stats
65W - 51L
1,630 Elo+
Solo
Hera
Hera
Qygo
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 340L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
1 / 3 / 22
8,160
816
3,678
10,027
9,772
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Meynik
Thoth
13
12 / 0 / 12
9,215
922
14,787
6,131
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Regicide
Fenrir
13
12 / 0 / 12
9,333
933
8,059
8,142
6,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 1
6,310
631
3,435
11,798
3,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
Pegasox24
Gilgamesh
10
1 / 8 / 1
6,927
693
3,159
12,293
3,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Qygo
Hera
10
1 / 7 / 1
6,393
639
6,580
9,509
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
6
25
Kills
3
3
Deaths
25
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
3
22
4
L
1
10
1
0.15
W
Thoth
Meynik
Thoth
12
0
12
18
L
Gilgamesh
Pegasox24
Gilgamesh
1
8
1
0.19
L
Hera
Qygo
Hera
1
7
1
0.21
W
Fenrir
Regicide
Fenrir
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,524
Damage
13,174
24,300
Taken
33,600
18,586
Mitigated
9,827
7,447
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,678
497
0
1,506
10,027
9,772
291
2,072
7,955
11,748
0
L
3,435
1,537
0
1,281
11,798
3,472
0
5,907
5,891
0
14,297
W
Thoth
Meynik
Thoth
14,787
215
0
2,908
6,131
2,259
1,143
1,941
4,190
46,201
0
L
Gilgamesh
Pegasox24
Gilgamesh
3,159
718
0
653
12,293
3,847
0
7,293
5,000
0
11,639
L
Hera
Qygo
Hera
6,580
2,236
0
1,876
9,509
2,508
0
5,265
4,244
27,310
0
W
Fenrir
Regicide
Fenrir
8,059
2,009
420
2,613
8,142
6,555
663
2,567
5,575
0
17,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,708
Gold Earned
19,630
90
Minions Killed
80
0
Camps Cleared
0
543,541
Distance Traveled
405,800
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,160
816
0
0
0
157,171
2
L
Set
6,310
631
19
2
0
131,846
2
W
Thoth
9,215
922
62
6
0
185,705
4
L
Gilgamesh
6,927
693
22
2
0
144,446
1
L
Hera
6,393
639
39
4
0
129,508
2
W
Fenrir
9,333
933
28
3
0
200,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role