Player Matchup

Mulan
Mulan
P1nkPup
Mulan
Level 3
God Stats
9W - 3L
1,500 SR
Queue Stats
25W - 24L
1,597 Elo+
Party 1
Rama
Rama
TheChickenP
Rama
Level 108
God Stats
4W - 2L
1,885 SR
Queue Stats
50W - 36L
1,631 Elo+
Party 1
Ah Puch
Ah Puch
boomerangmaster
Ah Puch
Level 42
God Stats
7W - 2L
1,680 SR
Queue Stats
25W - 11L
1,598 Elo+
Party 1
Chernobog
Chernobog
drjojolol
Chernobog
Level 39
God Stats
2W - 2L
1,621 SR
Queue Stats
56W - 54L
1,554 Elo+
Party 1
Ares
Ares
samuraycham
Ares
Level 18
God Stats
7W - 2L
1,842 SR
Queue Stats
135W - 120L
1,473 Elo+
Party 1
Team Averages
Level 42
1,706 SR
1,571 Elo+

VS

Team Averages
Level 25
1,369 SR
1,289 Elo+
Sun Wukong
Sun Wukong
Drew4173477
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,093 Elo+
Solo
Hades
Hades
GunMaster1195
Hades
Level 17
God Stats
23W - 19L
1,533 SR
Queue Stats
34W - 42L
1,371 Elo+
Party 2
Ymir
Ymir
ThirteenxWolves
Ymir
Level 7
God Stats
1W - 4L
1,094 SR
Queue Stats
4W - 8L
1,266 Elo+
Party 2
Zeus
Zeus
WengleyPuff
Zeus
Level 75
God Stats
27W - 24L
1,501 SR
Queue Stats
152W - 175L
1,403 Elo+
Party 2
Ne Zha
Ne Zha
nooga12
Ne Zha
Level 21
God Stats
3W - 8L
1,216 SR
Queue Stats
38W - 55L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
P1nkPup
Mulan
16
1 / 4 / 29
9,396
1,044
3,974
7,868
3,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
18 / 1 / 23
12,657
1,406
25,834
10,126
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
13 / 0 / 17
11,651
1,295
18,562
4,719
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
drjojolol
Chernobog
18
13 / 2 / 23
11,527
1,281
17,538
11,538
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 1 / 25
9,345
1,038
5,651
9,830
7,188
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Drew4173477
Sun Wukong
12
0 / 12 / 2
7,492
832
1,611
15,422
9,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 9 / 4
9,184
1,020
15,019
16,623
8,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 6 / 4
8,248
916
5,247
13,651
9,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 6 / 4
10,147
1,127
13,792
13,162
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
nooga12
Ne Zha
14
2 / 14 / 2
8,416
935
5,298
18,331
7,019
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
24
47
Kills
8
8
Deaths
47
117
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Drew4173477
Sun Wukong
0
12
2
0.08
L
2
9
4
0.44
W
Mulan
P1nkPup
Mulan
1
4
29
3.88
W
18
1
23
29.5
L
1
6
4
0.5
L
3
6
4
0.83
W
13
0
17
21.5
W
Chernobog
drjojolol
Chernobog
13
2
23
12.25
L
Ne Zha
nooga12
Ne Zha
2
14
2
0.21
W
2
1
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,559
Damage
40,967
44,081
Taken
77,189
20,993
Mitigated
39,377
10,080
Healing
3,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Drew4173477
Sun Wukong
1,611
358
0
105
15,422
9,268
0
4,819
10,317
0
6,100
L
15,019
452
0
1,614
16,623
8,578
0
6,905
9,442
28,351
0
W
Mulan
P1nkPup
Mulan
3,974
718
0
0
7,868
3,397
0
6,006
1,588
0
5,299
W
25,834
22,680
0
5,319
10,126
4,108
0
6,771
3,023
0
37,543
L
5,247
1,005
0
201
13,651
9,896
0
4,650
8,797
9,595
0
L
13,792
994
0
1,580
13,162
4,616
0
2,683
10,271
43,646
0
W
18,562
1,491
0
1,272
4,719
1,721
0
3,855
786
33,086
0
W
Chernobog
drjojolol
Chernobog
17,538
11,104
0
3,489
11,538
4,579
0
8,986
2,239
0
37,447
L
Ne Zha
nooga12
Ne Zha
5,298
2,105
0
190
18,331
7,019
0
4,066
14,149
0
11,015
W
5,651
731
0
0
9,830
7,188
0
7,121
2,387
15,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,576
Gold Earned
43,487
140
Minions Killed
124
5
Camps Cleared
7
835,322
Distance Traveled
639,528
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,492
832
3
0
2
136,789
0
L
Hades
9,184
1,020
25
3
1
144,958
0
W
Mulan
9,396
1,044
6
1
0
154,148
0
W
Rama
12,657
1,406
27
3
1
163,744
0
L
Ymir
8,248
916
11
1
0
93,376
0
L
Zeus
10,147
1,127
67
7
4
131,794
0
W
Ah Puch
11,651
1,295
45
5
1
176,657
1
W
Chernobog
11,527
1,281
59
7
2
160,839
0
L
Ne Zha
8,416
935
18
2
0
132,611
1
W
Ares
9,345
1,038
3
0
1
179,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role