Player Matchup

Ymir
Ymir
Gold I
KevinKurosaki
Ymir
Gold I
Level 118
God Stats
6W - 8L
1,461 SR
Queue Stats
280W - 268L
1,481 MMR
Party 1
Hercules
Hercules
Bronze III
Mjolne0
Hercules
Bronze III
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,504 MMR
Solo
Loki
Loki
Silver II
ShaShek
Loki
Silver II
Level 38
God Stats
1W - 0L
1,550 SR
Queue Stats
4W - 4L
1,509 MMR
Solo
Anhur
Anhur
Platinum IV
TheSexySeagull
Anhur
Platinum IV
Level 119
God Stats
23W - 20L
1,599 SR
Queue Stats
1,032W - 997L
1,493 MMR
Solo
Janus
Janus
Gold I
YellowChakra
Janus
Gold I
Level 129
God Stats
8W - 5L
1,636 SR
Queue Stats
377W - 392L
1,516 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,549 SR
1,501 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,622 SR
1,500 MMR
Cabrakan
Cabrakan
Gold V
AnubisIsBroken
Cabrakan
Gold V
Level 89
God Stats
11W - 6L
1,887 SR
Queue Stats
211W - 210L
1,523 MMR
Solo
Neith
Neith
Silver I
FiaskoMK
Neith
Silver I
Level 84
God Stats
0W - 2L
1,304 SR
Queue Stats
13W - 12L
1,510 MMR
Solo
Amaterasu
Amaterasu
Bronze III
RubenTheBest
Amaterasu
Bronze III
Level 158
God Stats
0W - 1L
1,375 SR
Queue Stats
3W - 5L
1,474 MMR
Party 2
Serqet
Serqet
Bronze III
TheDogPlays
Serqet
Bronze III
Level 158
God Stats
0W - 1L
1,620 SR
Queue Stats
2W - 4L
1,483 MMR
Party 2
Discordia
Discordia
Gold III
Viglen
Discordia
Gold III
Level 157
God Stats
1W - 1L
1,925 SR
Queue Stats
310W - 318L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 0
9,032
645
4,215
5,678
4,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Mjolne0
Hercules
12
4 / 1 / 4
8,373
598
5,656
9,767
5,339
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
ShaShek
Loki
13
1 / 1 / 2
7,579
541
2,775
7,242
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 1
9,414
672
5,914
5,759
1,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 2
7,688
549
4,517
5,439
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetAthenaTsukuyomiPersephoneGilgamesh

VS

Bans
TiamatCu ChulainnNemesisKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
0 / 4 / 2
5,591
399
3,375
8,064
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
FiaskoMK
Neith
11
1 / 4 / 1
6,748
482
4,221
7,984
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
RubenTheBest
Amaterasu
14
0 / 1 / 0
7,485
535
2,977
8,806
5,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
13
2 / 0 / 1
7,225
516
2,572
7,577
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Viglen
Discordia
12
0 / 4 / 0
6,873
491
4,365
5,564
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
3
3
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
4
2
0.25
L
Neith
FiaskoMK
Neith
1
4
1
0.38
W
1
0
0
1
W
Hercules
Mjolne0
Hercules
4
1
4
6
L
Amaterasu
RubenTheBest
Amaterasu
0
1
0
0
W
Loki
ShaShek
Loki
1
1
2
2
L
Serqet
2
0
1
2.5
W
5
0
1
5.5
L
Discordia
Viglen
Discordia
0
4
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,077
Damage
17,510
33,885
Taken
37,995
15,743
Mitigated
16,608
10,587
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
3,375
428
0
969
8,064
4,651
0
1,380
6,564
14,101
0
L
Neith
FiaskoMK
Neith
4,221
2,011
0
2,112
7,984
1,970
0
475
7,507
0
40,660
W
4,215
1,339
0
3,066
5,678
4,463
0
0
5,191
57,685
0
W
Hercules
Mjolne0
Hercules
5,656
2,313
0
2,449
9,767
5,339
0
3,018
6,323
0
35,459
L
Amaterasu
RubenTheBest
Amaterasu
2,977
414
0
4,231
8,806
5,669
0
4,215
4,591
0
46,881
W
Loki
ShaShek
Loki
2,775
620
0
3,586
7,242
2,399
0
1,424
5,701
0
41,379
L
Serqet
2,572
459
0
4,035
7,577
2,681
0
987
6,506
0
44,204
W
5,914
1,644
0
401
5,759
1,828
2,500
317
5,442
0
67,363
L
Discordia
Viglen
Discordia
4,365
0
0
500
5,564
1,637
0
1,357
4,095
52,690
0
W
4,517
711
0
1,085
5,439
1,714
0
2,447
2,791
51,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,086
Gold Earned
33,922
489
Minions Killed
424
0
Camps Cleared
0
1,448,957
Distance Traveled
1,340,729
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,591
399
28
2
0
281,502
0
L
Neith
6,748
482
71
5
0
210,816
2
W
Ymir
9,032
645
117
8
0
256,935
3
W
Hercules
8,373
598
56
4
0
302,857
7
L
Amaterasu
7,485
535
118
8
0
252,332
3
W
Loki
7,579
541
88
6
0
335,589
5
L
Serqet
7,225
516
93
7
0
318,169
5
W
Anhur
9,414
672
121
9
0
258,290
6
L
Discordia
6,873
491
114
8
0
277,910
2
W
Janus
7,688
549
107
8
0
295,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role