Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BREAD5075
Baron Samedi
Level 28
God Stats
1W - 4L
1,520 SR
Queue Stats
42W - 69L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
Kr1pFrancis
Danzaburou
Level 17
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 7L
1,148 Elo+
Party 1
Khepri
Khepri
WMTC Lotion Boi
Khepri
Level 35
God Stats
0W - 3L
1,632 SR
Queue Stats
119W - 136L
1,379 Elo+
Party 1
Da Ji
Da Ji
stinkypoup
Da Ji
Level 15
God Stats
0W - 1L
1,778 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 40
1,559 SR
1,379 Elo+

VS

Team Averages
Level 71
1,485 SR
1,413 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
AtGeMaleDotComm
Zeus
Level 66
God Stats
34W - 32L
1,525 SR
Queue Stats
114W - 145L
1,417 Elo+
Party 2
Medusa
Medusa
C2EATU2E
Medusa
Level 58
God Stats
6W - 11L
1,299 SR
Queue Stats
86W - 126L
1,278 Elo+
Party 2
Gilgamesh
Gilgamesh
CptDadShorts
Gilgamesh
Level 100
God Stats
39W - 27L
1,643 SR
Queue Stats
171W - 178L
1,478 Elo+
Party 2
Chang'e
Chang'e
Soko10
Chang'e
Level 29
God Stats
32W - 43L
1,458 SR
Queue Stats
387W - 377L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 4 / 0
8,557
856
7,239
8,510
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
BREAD5075
Baron Samedi
12
0 / 4 / 1
5,985
599
3,651
7,316
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Kr1pFrancis
Danzaburou
11
0 / 5 / 1
5,952
595
3,201
8,073
3,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 2
6,454
645
1,306
8,444
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
9
0 / 3 / 1
5,564
556
687
3,822
1,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
3 / 2 / 9
8,387
839
4,709
5,735
5,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 11
9,082
908
12,328
4,708
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
C2EATU2E
Medusa
14
3 / 1 / 7
8,362
836
5,608
4,518
1,604
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
CptDadShorts
Gilgamesh
14
5 / 2 / 11
9,506
951
8,779
10,625
5,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Soko10
Chang'e
14
2 / 0 / 0
7,438
744
854
4,010
1,494
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
19
19
Deaths
6
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
0
1.25
W
Cabrakan
 
Cabrakan
3
2
9
3.75
W
6
1
11
11.5
L
Baron Samedi
BREAD5075
Baron Samedi
0
4
1
0.13
W
Medusa
C2EATU2E
Medusa
3
1
7
6.5
W
Gilgamesh
CptDadShorts
Gilgamesh
5
2
11
5.25
L
Danzaburou
Kr1pFrancis
Danzaburou
0
5
1
0.1
W
Chang'e
Soko10
Chang'e
2
0
0
2
L
0
3
2
0.33
L
Da Ji
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,084
Damage
32,278
36,165
Taken
29,596
16,641
Mitigated
14,961
3,025
Healing
5,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,239
1,644
0
1,289
8,510
3,493
0
3,205
5,305
31,411
0
W
Cabrakan
 
Cabrakan
4,709
257
0
285
5,735
5,085
202
2,386
3,312
11,377
0
W
12,328
358
0
60
4,708
1,710
1,000
1,257
3,375
25,549
0
L
Baron Samedi
BREAD5075
Baron Samedi
3,651
172
789
506
7,316
3,812
0
3,501
3,815
17,267
0
W
Medusa
C2EATU2E
Medusa
5,608
1,997
0
607
4,518
1,604
2,044
2,289
2,136
0
24,804
W
Gilgamesh
CptDadShorts
Gilgamesh
8,779
2,382
0
832
10,625
5,068
584
4,379
6,119
0
22,355
L
Danzaburou
Kr1pFrancis
Danzaburou
3,201
838
0
201
8,073
3,260
0
4,084
3,989
0
9,406
W
Chang'e
Soko10
Chang'e
854
104
1,578
2,595
4,010
1,494
1,312
1,932
2,020
24,545
0
L
1,306
0
0
240
8,444
4,509
29
5,673
2,771
13,219
0
L
Da Ji
687
74
0
0
3,822
1,567
1
1,523
2,299
0
2,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
42,775
167
Minions Killed
208
3
Camps Cleared
7
754,591
Distance Traveled
924,889
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,557
856
65
7
2
159,746
1
W
Cabrakan
8,387
839
17
2
1
161,271
3
W
Zeus
9,082
908
53
5
2
189,144
3
L
Baron Samedi
5,985
599
51
5
0
153,208
2
W
Medusa
8,362
836
45
5
0
187,694
0
W
Gilgamesh
9,506
951
24
2
1
205,061
0
L
Danzaburou
5,952
595
18
2
0
150,240
1
W
Chang'e
7,438
744
69
7
3
181,719
1
L
Khepri
6,454
645
24
2
1
183,093
1
L
Da Ji
5,564
556
9
1
0
108,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role