Player Matchup

Hel
Hel
Cre8ive27
Hel
Level 29
God Stats
1W - 1L
1,443 SR
Queue Stats
3W - 6L
1,244 Elo+
Solo
Chaac
Chaac
GS SNIPES
Chaac
Level 48
God Stats
32W - 13L
1,726 SR
Queue Stats
95W - 83L
1,560 Elo+
Party 1
Anhur
Anhur
Shadow Law9119
Anhur
Level 24
God Stats
16W - 6L
1,638 SR
Queue Stats
79W - 54L
1,507 Elo+
Party 1
Team Averages
Level 34
1,602 SR
1,437 Elo+

VS

Team Averages
Level 34
1,370 SR
1,334 Elo+
Pele
Pele
M1K3Y 705
Pele
Level 68
God Stats
1W - 2L
1,285 SR
Queue Stats
456W - 462L
1,380 Elo+
Party 2
Merlin
Merlin
OVOBIGBLACK
Merlin
Level 28
God Stats
5W - 9L
1,119 SR
Queue Stats
95W - 99L
1,369 Elo+
Party 2
Yemoja
Yemoja
jcontrerasarenas
Yemoja
Level 6
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 9
9,993
625
7,817
13,800
5,684
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
GS SNIPES
Chaac
17
12 / 1 / 9
12,615
788
19,708
20,406
22,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
7 / 2 / 11
12,050
753
4,309
10,013
3,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
8 / 6 / 2
11,513
720
14,340
14,894
4,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
12
2 / 5 / 3
9,379
586
12,717
11,438
3,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 10 / 6
8,946
559
1,174
11,971
3,458

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
20
Kills
10
10
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
7
9
0.79
W
Chaac
GS SNIPES
Chaac
12
1
9
16.5
L
Pele
8
6
2
1.5
L
Merlin
2
5
3
0.7
W
7
2
11
6.25
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,834
Damage
28,231
44,219
Taken
38,303
31,529
Mitigated
10,946
20,790
Healing
2,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,817
480
3,048
5,129
13,800
5,684
573
3,799
10,001
34,503
0
W
Chaac
GS SNIPES
Chaac
19,708
4,338
0
10,643
20,406
22,466
1,414
5,874
14,532
0
54,919
L
Pele
14,340
2,737
0
1,481
14,894
4,462
0
3,194
11,370
0
46,913
L
Merlin
12,717
1,334
0
469
11,438
3,026
0
3,234
7,872
36,755
0
W
4,309
2,079
0
1,970
10,013
3,379
574
4,218
5,795
0
23,192
L
1,174
274
170
21
11,971
3,458
54
1,389
10,222
3,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,658
Gold Earned
29,838
155
Minions Killed
117
0
Camps Cleared
0
819,022
Distance Traveled
701,461
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,993
625
53
3
0
232,540
2
W
Chaac
12,615
788
58
4
0
296,871
0
L
Pele
11,513
720
63
4
0
262,427
0
L
Merlin
9,379
586
49
3
0
247,162
0
W
Anhur
12,050
753
44
3
0
289,611
1
L
Yemoja
8,946
559
5
0
0
191,872
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role