Player Matchup

Anubis
Anubis
Buddaisback
Anubis
Level 27
God Stats
31W - 17L
1,815 SR
Queue Stats
81W - 58L
1,555 Elo+
Solo
Thanatos
Thanatos
ForsakenGods661
Thanatos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,518 Elo+
Solo
Athena
Athena
STA713Mateo
Athena
Level 26
God Stats
26W - 14L
1,515 SR
Queue Stats
210W - 203L
1,514 Elo+
Solo
Sol
Sol
Torokin
Sol
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 67L
1,457 Elo+
Solo
Hercules
Hercules
felloyy
Hercules
Level 25
God Stats
7W - 12L
1,478 SR
Queue Stats
127W - 121L
1,530 Elo+
Solo
Team Averages
Level 22
1,562 SR
1,515 Elo+

VS

Team Averages
Level 23
1,525 SR
1,507 Elo+
Kukulkan
Kukulkan
F18Hornet
Kukulkan
Level 27
God Stats
0W - 2L
1,450 SR
Queue Stats
9W - 12L
1,497 Elo+
Solo
Arachne
Arachne
Galdouch
Arachne
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 35L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Z0mbieHammy
Ah Muzen Cab
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 14L
1,423 Elo+
Solo
Skadi
Skadi
elfamosogridou
Skadi
Level 28
God Stats
5W - 3L
1,545 SR
Queue Stats
33W - 29L
1,578 Elo+
Party 1
Ymir
Ymir
uwant2kissme
Ymir
Level 25
God Stats
17W - 16L
1,630 SR
Queue Stats
94W - 86L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
13 / 1 / 6
14,943
623
31,895
17,573
12,066
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
20
5 / 1 / 3
13,254
552
6,863
13,716
6,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
15
2 / 3 / 9
11,138
464
5,923
16,836
12,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
20
3 / 3 / 4
12,568
524
12,372
20,161
7,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
felloyy
Hercules
17
3 / 4 / 7
11,752
490
11,652
26,632
34,762
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
F18Hornet
Kukulkan
3
0 / 2 / 1
6,264
261
169
2,096
383
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Galdouch
Arachne
18
9 / 9 / 1
11,917
497
19,721
30,865
8,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Z0mbieHammy
Ah Muzen Cab
5
0 / 4 / 1
6,586
274
312
3,645
678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 7 / 5
9,900
413
13,168
19,087
5,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 4
11,528
480
12,560
26,545
19,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
26
Kills
12
12
Deaths
26
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
13
1
6
16
L
Kukulkan
F18Hornet
Kukulkan
0
2
1
0.25
W
Thanatos
5
1
3
6.5
L
Arachne
Galdouch
Arachne
9
9
1
1.06
W
Athena
2
3
9
2.17
W
Sol
3
3
4
1.67
L
Ah Muzen Cab
Z0mbieHammy
Ah Muzen Cab
0
4
1
0.13
L
0
7
5
0.36
W
Hercules
felloyy
Hercules
3
4
7
1.63
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,705
Damage
45,930
94,918
Taken
82,238
73,253
Mitigated
34,732
59,798
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
31,895
3,671
0
12,387
17,573
12,066
3,957
2,346
15,227
139,167
0
L
Kukulkan
F18Hornet
Kukulkan
169
76
0
250
2,096
383
0
1,427
669
2,566
0
W
Thanatos
6,863
2,346
0
15,452
13,716
6,150
302
953
12,763
0
112,494
L
Arachne
Galdouch
Arachne
19,721
13,093
0
7,685
30,865
8,872
1,238
17,776
13,089
0
59,032
W
Athena
5,923
1,613
0
4,602
16,836
12,454
422
3,154
13,682
23,434
0
W
Sol
12,372
4,311
0
12,304
20,161
7,821
1,687
2,909
17,252
125,286
0
L
Ah Muzen Cab
Z0mbieHammy
Ah Muzen Cab
312
312
0
63
3,645
678
0
2,652
993
0
5,730
L
13,168
6,887
270
2,689
19,087
5,276
0
11,193
7,894
0
67,053
W
Hercules
felloyy
Hercules
11,652
5,735
0
15,053
26,632
34,762
3,323
3,367
23,265
0
67,174
L
12,560
2,299
0
1,467
26,545
19,523
0
17,142
9,403
43,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,655
Gold Earned
46,195
695
Minions Killed
272
0
Camps Cleared
0
2,001,282
Distance Traveled
1,402,028
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,943
623
203
8
0
414,022
1
L
Kukulkan
6,264
261
4
0
0
39,104
0
W
Thanatos
13,254
552
180
8
0
473,134
0
L
Arachne
11,917
497
99
4
0
421,278
2
W
Athena
11,138
464
28
1
0
336,085
13
W
Sol
12,568
524
165
7
0
350,141
2
L
Ah Muzen Cab
6,586
274
9
0
0
92,305
0
L
Skadi
9,900
413
109
5
0
423,901
2
W
Hercules
11,752
490
119
5
0
427,900
5
L
Ymir
11,528
480
51
2
0
425,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role