Player Matchup

Thor
Thor
 
Thor
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Marcosfederic036
Sol
Level 83
God Stats
4W - 5L
1,500 SR
Queue Stats
248W - 326L
1,477 Elo+
Party 1
Scylla
Scylla
Mr-chino1403
Scylla
Level 106
God Stats
0W - 2L
1,335 SR
Queue Stats
236W - 340L
1,457 Elo+
Party 1
Nike
Nike
SYXTYGAMA
Nike
Level 67
God Stats
11W - 15L
1,600 SR
Queue Stats
149W - 241L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
TCG_ySlbosiXz
Sun Wukong
Level 68
God Stats
6W - 8L
1,450 SR
Queue Stats
259W - 388L
1,432 Elo+
Party 2
Team Averages
Level 82
1,477 SR
1,464 Elo+

VS

Team Averages
Level 66
1,599 SR
1,489 Elo+
Awilix
Awilix
 
Awilix
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
AegrosXD
Cu Chulainn
Level 86
God Stats
8W - 9L
1,409 SR
Queue Stats
243W - 265L
1,508 Elo+
Solo
Merlin
Merlin
BaixoBaxista
Merlin
Level 49
God Stats
27W - 22L
1,677 SR
Queue Stats
596W - 586L
1,445 Elo+
Solo
Ymir
Ymir
CUSHAISHANGUE
Ymir
Level 61
God Stats
8W - 5L
1,523 SR
Queue Stats
188W - 163L
1,519 Elo+
Solo
Skadi
Skadi
ezNemesis
Skadi
Level 68
God Stats
10W - 0L
1,887 SR
Queue Stats
121W - 129L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 7 / 9
8,954
448
5,446
16,946
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 4 / 2
10,749
537
16,638
15,914
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
13
1 / 8 / 1
8,395
420
6,088
13,332
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
12
2 / 7 / 3
8,068
403
7,002
19,808
15,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
TCG_ySlbosiXz
Sun Wukong
18
5 / 2 / 1
10,941
547
11,790
17,724
15,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
4 / 3 / 10
10,271
514
8,423
12,828
6,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
AegrosXD
Cu Chulainn
16
4 / 4 / 4
10,024
501
15,126
21,910
14,314
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
16
6 / 3 / 10
10,601
530
13,605
9,646
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 2 / 16
9,259
463
9,308
13,465
12,901
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Skadi
ezNemesis
Skadi
18
10 / 3 / 7
11,849
592
19,231
15,885
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
15
Kills
28
28
Deaths
15
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
7
9
0.79
W
Awilix
 
Awilix
4
3
10
3
W
Cu Chulainn
AegrosXD
Cu Chulainn
4
4
4
1.5
W
Merlin
6
3
10
3.67
W
4
2
16
6
L
6
4
2
1.75
L
Scylla
1
8
1
0.19
L
Nike
2
7
3
0.5
L
Sun Wukong
TCG_ySlbosiXz
Sun Wukong
5
2
1
2.75
W
Skadi
ezNemesis
Skadi
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,964
Damage
65,693
83,724
Taken
73,734
45,376
Mitigated
43,848
24,474
Healing
16,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,446
2,393
0
4,568
16,946
5,839
0
4,559
12,387
0
51,128
W
Awilix
 
Awilix
8,423
3,803
0
0
12,828
6,937
0
2,801
9,963
0
74,353
W
Cu Chulainn
AegrosXD
Cu Chulainn
15,126
3,380
0
8,218
21,910
14,314
25
2,823
19,024
5,712
67,002
W
Merlin
13,605
1,080
0
1,287
9,646
3,396
80
4,108
5,433
61,840
0
W
9,308
2,384
568
672
13,465
12,901
298
4,502
8,836
26,490
0
L
16,638
4,494
0
8,429
15,914
4,902
2,709
5,009
10,905
64,779
0
L
Scylla
6,088
180
0
809
13,332
3,975
0
6,293
7,039
41,610
0
L
Nike
7,002
524
0
2,660
19,808
15,291
0
5,952
13,856
275
26,115
L
Sun Wukong
TCG_ySlbosiXz
Sun Wukong
11,790
2,764
0
8,008
17,724
15,369
0
2,607
15,117
0
76,136
W
Skadi
ezNemesis
Skadi
19,231
9,481
288
5,807
15,885
6,300
1,074
8,360
7,477
0
86,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,107
Gold Earned
52,004
472
Minions Killed
550
0
Camps Cleared
0
1,817,904
Distance Traveled
1,937,750
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,954
448
98
5
0
364,749
2
W
Awilix
10,271
514
110
6
0
459,507
1
W
Cu Chulainn
10,024
501
132
7
0
344,762
4
W
Merlin
10,601
530
122
6
0
360,782
4
W
Ymir
9,259
463
41
2
0
394,910
0
L
Sol
10,749
537
94
5
0
341,482
3
L
Scylla
8,395
420
92
5
0
352,338
2
L
Nike
8,068
403
43
2
0
361,998
0
L
Sun Wukong
10,941
547
145
7
0
397,337
2
W
Skadi
11,849
592
145
7
0
377,789
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role