Player Matchup

Cthulhu
Cthulhu
Bollo-19931
Cthulhu
Level 27
God Stats
7W - 6L
1,615 SR
Queue Stats
31W - 29L
1,500 Elo+
Solo
Nemesis
Nemesis
Margaux-136
Nemesis
Level 8
God Stats
0W - 2L
1,281 SR
Queue Stats
5W - 5L
1,367 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Reality_Ez10
Tsukuyomi
Level 47
God Stats
8W - 14L
1,413 SR
Queue Stats
108W - 91L
1,385 Elo+
Party 2
Medusa
Medusa
WOLF_ALPHA-57490
Medusa
Level 8
God Stats
1W - 3L
1,291 SR
Queue Stats
5W - 4L
1,410 Elo+
Party 2
Kali
Kali
maxdet03
Kali
Level 17
God Stats
2W - 6L
1,504 SR
Queue Stats
23W - 24L
1,414 Elo+
Solo
Team Averages
Level 21
1,421 SR
1,415 Elo+

VS

Team Averages
Level 22
1,454 SR
1,392 Elo+
Bastet
Bastet
K3vK1ng-2
Bastet
Level 27
God Stats
10W - 7L
1,184 SR
Queue Stats
112W - 119L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
MEDYNATRON
Cthulhu
Level 23
God Stats
19W - 20L
1,427 SR
Queue Stats
39W - 40L
1,397 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Vansh129
Tsukuyomi
Level 8
God Stats
4W - 4L
1,560 SR
Queue Stats
26W - 27L
1,370 Elo+
Party 1
Hercules
Hercules
kfkdld
Hercules
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 165L
1,426 Elo+
Party 3
Chiron
Chiron
xarli_90
Chiron
Level 24
God Stats
11W - 7L
1,602 SR
Queue Stats
119W - 121L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bollo-19931
Cthulhu
8
0 / 2 / 0
4,757
432
5,138
5,874
4,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Margaux-136
Nemesis
1
0 / 0 / 0
3,483
317
0
0
0
Tsukuyomi
Reality_Ez10
Tsukuyomi
1
0 / 0 / 0
3,515
320
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 5 / 1
4,569
415
4,705
8,322
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
10
2 / 0 / 0
5,826
530
937
6,573
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
K3vK1ng-2
Bastet
9
2 / 1 / 3
5,352
487
3,376
3,331
1,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
MEDYNATRON
Cthulhu
8
0 / 0 / 4
4,915
447
1,897
4,313
2,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Vansh129
Tsukuyomi
8
1 / 2 / 4
5,151
468
1,925
4,634
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
kfkdld
Hercules
10
1 / 0 / 1
5,348
486
2,132
8,091
4,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
xarli_90
Chiron
12
3 / 0 / 0
6,695
609
3,722
4,611
1,515
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
7
7
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bollo-19931
Cthulhu
0
2
0
0
W
Bastet
K3vK1ng-2
Bastet
2
1
3
3.5
W
Cthulhu
MEDYNATRON
Cthulhu
0
0
4
2
L
Nemesis
Margaux-136
Nemesis
0
0
0
0
L
Tsukuyomi
Reality_Ez10
Tsukuyomi
0
0
0
0
W
Tsukuyomi
Vansh129
Tsukuyomi
1
2
4
1.5
L
0
5
1
0.1
W
Hercules
kfkdld
Hercules
1
0
1
1.5
L
Kali
2
0
0
2
W
Chiron
xarli_90
Chiron
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,780
Damage
13,052
20,769
Taken
24,980
9,110
Mitigated
11,312
3,863
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bollo-19931
Cthulhu
5,138
212
0
1,598
5,874
4,813
0
469
5,261
20,421
0
W
Bastet
K3vK1ng-2
Bastet
3,376
801
0
240
3,331
1,311
1,705
416
2,915
0
16,698
W
Cthulhu
MEDYNATRON
Cthulhu
1,897
0
78
1,190
4,313
2,230
1,979
588
3,725
16,355
0
L
Nemesis
Margaux-136
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
Reality_Ez10
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
309
W
Tsukuyomi
Vansh129
Tsukuyomi
1,925
289
0
948
4,634
1,309
1,671
625
3,949
0
14,258
L
4,705
2,235
0
716
8,322
2,096
140
1,158
6,834
0
18,096
W
Hercules
kfkdld
Hercules
2,132
1,018
378
4,468
8,091
4,947
1,397
2,994
4,642
0
15,174
L
Kali
937
482
0
1,549
6,573
2,201
399
0
6,513
0
32,844
W
Chiron
xarli_90
Chiron
3,722
1,173
407
2,233
4,611
1,515
1,835
0
4,611
0
37,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,150
Gold Earned
27,461
135
Minions Killed
223
0
Camps Cleared
0
840,785
Distance Traveled
925,873
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,757
432
33
3
0
160,497
1
W
Bastet
5,352
487
34
3
0
200,060
2
W
Cthulhu
4,915
447
36
3
0
172,297
1
L
Nemesis
3,483
317
0
0
0
258,742
0
L
Tsukuyomi
3,515
320
2
0
0
35,237
0
W
Tsukuyomi
5,151
468
32
3
0
202,847
2
L
Medusa
4,569
415
31
3
0
179,645
0
W
Hercules
5,348
486
36
3
0
166,657
1
L
Kali
5,826
530
69
6
0
206,664
0
W
Chiron
6,695
609
85
8
0
184,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role