Player Matchup

Vamana
Vamana
Aitori77
Vamana
Level 13
God Stats
5W - 1L
1,753 SR
Queue Stats
6W - 3L
1,653 Elo+
Party 2
Ra
Ra
Ca33age
Ra
Level 28
God Stats
10W - 18L
1,481 SR
Queue Stats
51W - 44L
1,483 Elo+
Solo
Neith
Neith
FrankFurer
Neith
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 23L
1,568 Elo+
Party 2
Hel
Hel
HipiRules
Hel
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,668 Elo+
Party 2
Sylvanus
Sylvanus
MrandMrsATLanta
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 231L
1,494 Elo+
Solo
Team Averages
Level 16
1,547 SR
1,573 Elo+

VS

Team Averages
Level 9
1,596 SR
1,429 Elo+
Zeus
Zeus
Da2k_Bully
Zeus
Level 8
God Stats
3W - 3L
1,690 SR
Queue Stats
12W - 19L
1,515 Elo+
Party 1
Medusa
Medusa
JTrautwein32
Medusa
Level 8
God Stats
6W - 15L
1,547 SR
Queue Stats
10W - 17L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
TheFryCook
Gilgamesh
Level 15
God Stats
2W - 1L
1,574 SR
Queue Stats
4W - 6L
1,365 Elo+
Solo
Thor
Thor
lopez1010
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
yahir_quenene
Jormungandr
Level 7
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aitori77
Vamana
19
9 / 6 / 19
12,841
1,070
13,902
19,739
22,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
13 / 1 / 21
14,894
1,241
32,847
12,819
7,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
20
6 / 2 / 19
12,470
1,039
13,471
9,335
4,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 7 / 22
13,236
1,103
21,043
14,044
7,506
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
20
5 / 4 / 27
12,953
1,079
12,616
20,442
13,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 9
12,945
1,079
15,692
15,886
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
19
9 / 2 / 7
14,123
1,177
23,741
17,840
5,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
TheFryCook
Gilgamesh
19
3 / 6 / 12
12,823
1,069
20,653
34,342
21,049
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
17
3 / 10 / 6
11,606
967
9,363
16,239
5,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
yahir_quenene
Jormungandr
19
0 / 14 / 15
11,425
952
2,789
24,133
8,304

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
69
42
Kills
20
20
Deaths
42
108
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Vamana
Aitori77
Vamana
9
6
19
3.08
W
13
1
21
23.5
L
5
10
9
0.95
W
Neith
6
2
19
7.75
W
9
7
22
2.86
L
Medusa
9
2
7
6.25
W
Sylvanus
5
4
27
4.63
L
Gilgamesh
TheFryCook
Gilgamesh
3
6
12
1.5
L
Thor
3
10
6
0.6
L
Jormungandr
yahir_quenene
Jormungandr
0
14
15
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,879
Damage
72,238
76,379
Taken
108,440
55,354
Mitigated
45,453
26,994
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Aitori77
Vamana
13,902
7,557
0
2,474
19,739
22,435
0
3,611
16,128
0
21,383
W
32,847
6,815
2,985
5,980
12,819
7,382
0
2,303
10,516
75,085
0
L
15,692
5,445
0
1,086
15,886
5,107
0
8,269
7,466
36,408
0
W
Neith
13,471
7,254
0
1,354
9,335
4,789
0
3,257
6,078
91
35,292
W
21,043
9,321
184
526
14,044
7,506
0
3,893
10,151
34,242
0
L
Medusa
23,741
13,156
0
2,548
17,840
5,644
0
9,216
8,383
0
54,966
W
Sylvanus
12,616
1,070
6,608
6,883
20,442
13,242
0
6,841
13,601
13,988
0
L
Gilgamesh
TheFryCook
Gilgamesh
20,653
4,661
0
6,102
34,342
21,049
0
24,675
9,322
1,476
42,757
L
Thor
9,363
2,921
0
0
16,239
5,349
0
9,852
6,198
0
33,069
L
Jormungandr
yahir_quenene
Jormungandr
2,789
1,968
0
0
24,133
8,304
0
13,494
10,474
14,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,394
Gold Earned
62,922
222
Minions Killed
236
0
Camps Cleared
8
958,294
Distance Traveled
963,344
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,841
1,070
13
1
0
199,051
0
W
Ra
14,894
1,241
129
11
0
224,993
0
L
Zeus
12,945
1,079
43
4
2
175,297
0
W
Neith
12,470
1,039
44
4
0
163,863
1
W
Hel
13,236
1,103
32
3
0
173,295
0
L
Medusa
14,123
1,177
71
6
3
246,161
0
W
Sylvanus
12,953
1,079
4
0
0
197,092
1
L
Gilgamesh
12,823
1,069
39
3
2
201,268
2
L
Thor
11,606
967
60
5
0
177,848
0
L
Jormungandr
11,425
952
23
2
1
162,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role