Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Bubblibz
Hun Batz
Level 52
God Stats
1W - 1L
1,713 SR
Queue Stats
210W - 145L
1,687 Elo+
Party 2
Cerberus
Cerberus
XiaoSupremcy
Cerberus
Level 120
God Stats
1W - 0L
1,203 SR
Queue Stats
151W - 127L
1,581 Elo+
Party 2
Team Averages
Level 67
1,472 SR
1,589 Elo+

VS

Team Averages
Level 6
1,490 SR
1,652 Elo+
Guan Yu
Guan Yu
BlankOoalGown
Guan Yu
Level 3
God Stats
3W - 4L
1,504 SR
Queue Stats
4W - 5L
1,652 Elo+
Party 1
Amaterasu
Amaterasu
MrGeneralTao
Amaterasu
Level 7
God Stats
2W - 2L
1,367 SR
Queue Stats
4W - 5L
1,652 Elo+
Party 1
Danzaburou
Danzaburou
Rizerrh
Danzaburou
Level 7
God Stats
4W - 4L
1,601 SR
Queue Stats
4W - 5L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
4 / 0 / 10
5,782
1,156
6,508
3,325
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Bubblibz
Hun Batz
9
8 / 1 / 5
6,368
1,274
16,372
4,041
787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
XiaoSupremcy
Cerberus
9
6 / 1 / 12
6,250
1,250
8,531
4,331
1,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
5
0 / 5 / 1
3,969
794
1,272
11,876
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
MrGeneralTao
Amaterasu
5
1 / 6 / 0
4,478
896
884
12,526
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Danzaburou
Rizerrh
Danzaburou
4
0 / 7 / 1
3,828
766
1,619
9,051
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
18
Kills
1
2
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
10
9
L
Guan Yu
0
5
1
0.1
W
Hun Batz
Bubblibz
Hun Batz
8
1
5
10.5
L
Amaterasu
MrGeneralTao
Amaterasu
1
6
0
0.17
L
Danzaburou
Rizerrh
Danzaburou
0
7
1
0.07
W
Cerberus
XiaoSupremcy
Cerberus
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,411
Damage
3,775
11,697
Taken
33,453
3,243
Mitigated
11,304
4,461
Healing
754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,508
947
1,618
1,389
3,325
621
286
0
3,106
13,749
0
L
Guan Yu
1,272
423
180
273
11,876
5,248
0
5,323
6,553
0
3,040
W
Hun Batz
Bubblibz
Hun Batz
16,372
9,711
0
334
4,041
787
907
0
2,842
0
27,456
L
Amaterasu
MrGeneralTao
Amaterasu
884
552
0
275
12,526
4,076
0
5,768
6,758
0
1,994
L
Danzaburou
Rizerrh
Danzaburou
1,619
850
0
26
9,051
1,980
0
3,948
5,103
0
3,290
W
Cerberus
XiaoSupremcy
Cerberus
8,531
535
0
1,120
4,331
1,835
898
0
3,861
16,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,400
Gold Earned
12,275
60
Minions Killed
10
0
Camps Cleared
0
286,722
Distance Traveled
145,078
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,782
1,156
16
3
0
98,469
0
L
Guan Yu
3,969
794
4
1
0
55,396
1
W
Hun Batz
6,368
1,274
24
5
0
88,757
1
L
Amaterasu
4,478
896
4
1
0
56,702
0
L
Danzaburou
3,828
766
2
0
0
32,980
0
W
Cerberus
6,250
1,250
20
4
0
99,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role