Player Matchup

Izanami
Izanami
ChivaJam
Izanami
Level 48
God Stats
12W - 2L
1,932 SR
Queue Stats
197W - 138L
1,665 Elo+
Party 1
Ares
Ares
Chivaeth
Ares
Level 8
God Stats
9W - 10L
1,632 SR
Queue Stats
18W - 16L
1,552 Elo+
Party 1
Bellona
Bellona
J4GERMAIN
Bellona
Level 17
God Stats
7W - 2L
1,913 SR
Queue Stats
25W - 14L
1,663 Elo+
Party 1
Eset
Eset
planckscon
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 47L
1,621 Elo+
Party 1
Tiamat
Tiamat
stealthyspider0
Tiamat
Level 94
God Stats
7W - 7L
1,605 SR
Queue Stats
80W - 71L
1,609 Elo+
Party 1
Team Averages
Level 39
1,716 SR
1,622 Elo+

VS

Team Averages
Level 27
1,627 SR
1,651 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ButterScotchBB
Ymir
Level 23
God Stats
8W - 5L
1,512 SR
Queue Stats
179W - 196L
1,577 Elo+
Solo
Bastet
Bastet
HackinZoomer
Bastet
Level 27
God Stats
7W - 12L
1,570 SR
Queue Stats
126W - 118L
1,715 Elo+
Solo
Chiron
Chiron
MrSizzzzzurrp
Chiron
Level 28
God Stats
5W - 0L
1,714 SR
Queue Stats
95W - 29L
1,781 Elo+
Solo
Merlin
Merlin
SirNlcc
Merlin
Level 29
God Stats
2W - 0L
1,837 SR
Queue Stats
110W - 49L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChivaJam
Izanami
9
0 / 4 / 1
5,137
514
3,830
6,659
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
7
0 / 3 / 2
4,351
435
3,050
7,024
2,822
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
J4GERMAIN
Bellona
9
1 / 3 / 0
5,076
508
3,205
7,369
4,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,840
484
2,203
4,478
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 4 / 0
5,469
547
3,526
5,522
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 0 / 2
6,580
658
4,080
6,836
3,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
2 / 1 / 5
5,555
556
1,713
7,887
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
10
4 / 2 / 7
6,122
612
5,102
6,642
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
7 / 0 / 3
6,269
627
7,122
4,163
966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
SirNlcc
Merlin
11
2 / 0 / 4
6,212
621
3,610
3,759
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
17
17
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
2
3
W
2
1
5
4.5
L
Izanami
ChivaJam
Izanami
0
4
1
0.13
L
Ares
0
3
2
0.33
W
Bastet
4
2
7
3.75
L
Bellona
J4GERMAIN
Bellona
1
3
0
0.33
W
7
0
3
8.5
W
Merlin
SirNlcc
Merlin
2
0
4
4
L
0
3
1
0.17
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,814
Damage
21,627
31,052
Taken
29,287
13,075
Mitigated
10,908
8,291
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,080
574
0
4,124
6,836
3,757
144
704
5,712
33,920
0
W
1,713
106
0
2,201
7,887
3,140
0
4,710
3,177
13,204
0
L
Izanami
ChivaJam
Izanami
3,830
2,458
0
1,097
6,659
1,651
0
714
5,945
0
37,172
L
Ares
3,050
171
244
1,620
7,024
2,822
0
1,780
5,244
8,788
0
W
Bastet
5,102
2,020
0
1,000
6,642
1,958
43
1,323
5,289
0
26,119
L
Bellona
J4GERMAIN
Bellona
3,205
973
0
2,435
7,369
4,273
0
2,973
3,933
0
20,835
W
7,122
2,764
942
1,113
4,163
966
0
586
3,577
0
40,311
W
Merlin
SirNlcc
Merlin
3,610
321
0
603
3,759
1,087
0
1,456
2,303
36,419
0
L
2,203
603
352
1,528
4,478
1,157
0
1,227
3,221
24,791
0
L
3,526
126
0
1,015
5,522
3,172
0
2,216
3,306
24,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,873
Gold Earned
30,738
270
Minions Killed
299
0
Camps Cleared
0
913,231
Distance Traveled
982,640
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,580
658
75
8
0
193,379
5
W
Ymir
5,555
556
22
2
0
191,839
6
L
Izanami
5,137
514
88
9
0
178,722
1
L
Ares
4,351
435
14
1
0
205,089
3
W
Bastet
6,122
612
50
5
0
215,945
0
L
Bellona
5,076
508
49
5
0
144,435
1
W
Chiron
6,269
627
66
7
0
182,042
2
W
Merlin
6,212
621
86
9
0
199,435
6
L
Eset
4,840
484
57
6
0
199,831
1
L
Tiamat
5,469
547
62
6
0
185,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role