Player Matchup

Izanami
Izanami
X-KAOS-
Izanami
Level 108
God Stats
12W - 4L
1,624 SR
Queue Stats
417W - 410L
1,446 Elo+
Solo
Anubis
Anubis
estego114
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 29L
1,139 Elo+
Party 1
Zeus
Zeus
ultramaquina765
Zeus
Level 41
God Stats
11W - 13L
1,500 SR
Queue Stats
125W - 147L
1,366 Elo+
Party 1
Athena
Athena
vendetta-2005
Athena
Level 88
God Stats
3W - 2L
1,740 SR
Queue Stats
138W - 156L
1,365 Elo+
Party 1
Ne Zha
Ne Zha
xavier_ps_3
Ne Zha
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 106L
1,468 Elo+
Party 1
Team Averages
Level 77
1,573 SR
1,357 Elo+

VS

Team Averages
Level 81
1,459 SR
1,434 Elo+
Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Il_Mitico_Gandhi
Bakasura
Level 49
God Stats
25W - 30L
1,403 SR
Queue Stats
546W - 632L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
MAFIUCCIO98
Danzaburou
Level 40
God Stats
0W - 4L
1,425 SR
Queue Stats
34W - 33L
1,402 Elo+
Party 2
Sol
Sol
bartimaeusVII
Sol
Level 156
God Stats
7W - 12L
1,469 SR
Queue Stats
216W - 225L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
X-KAOS-
Izanami
12
5 / 2 / 2
7,344
565
10,027
8,922
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
estego114
Anubis
12
0 / 1 / 1
6,731
518
2,229
7,174
3,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 0
6,058
466
1,815
4,292
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 2 / 3
6,889
530
5,041
8,857
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
14
2 / 0 / 1
7,556
581
5,825
7,434
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
5 / 1 / 0
8,137
626
4,974
6,808
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
 
Khepri
9
0 / 4 / 2
6,060
466
2,711
10,488
3,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 1
6,305
485
6,040
10,741
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
MAFIUCCIO98
Danzaburou
7
0 / 1 / 1
4,999
385
837
4,050
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 1 / 0
7,226
556
4,523
5,147
1,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
7
7
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
1
0
5
L
Khepri
 
Khepri
0
4
2
0.25
L
2
2
1
1.25
L
Danzaburou
MAFIUCCIO98
Danzaburou
0
1
1
0.5
W
Izanami
X-KAOS-
Izanami
5
2
2
3
L
0
1
0
0
W
Anubis
estego114
Anubis
0
1
1
0.5
W
0
2
0
0
W
2
2
3
1.75
W
Ne Zha
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,937
Damage
19,085
36,679
Taken
37,234
14,731
Mitigated
12,006
12,339
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,974
511
0
1,835
6,808
1,929
0
2,126
4,682
49,545
0
L
Khepri
 
Khepri
2,711
386
0
2,662
10,488
3,799
0
2,270
8,218
18,051
0
L
6,040
4,789
0
4,124
10,741
3,595
0
1,400
9,341
0
30,292
L
Danzaburou
MAFIUCCIO98
Danzaburou
837
328
0
1,062
4,050
957
0
1,458
2,592
0
11,139
W
Izanami
X-KAOS-
Izanami
10,027
6,888
226
4,852
8,922
2,412
26
2,316
6,111
0
53,605
L
4,523
323
0
2,174
5,147
1,726
992
1,831
3,316
44,604
0
W
Anubis
estego114
Anubis
2,229
38
0
4,075
7,174
3,080
480
4,740
2,364
34,399
0
W
1,815
44
99
627
4,292
1,312
0
2,022
2,104
33,699
0
W
5,041
1,286
0
1,713
8,857
4,753
44
1,851
6,842
24,699
0
W
Ne Zha
5,825
2,115
0
747
7,434
3,174
0
971
6,303
0
52,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
32,727
390
Minions Killed
320
0
Camps Cleared
0
1,116,436
Distance Traveled
1,118,417
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,137
626
109
8
0
241,689
4
L
Khepri
6,060
466
20
2
0
266,747
5
L
Bakasura
6,305
485
81
6
0
279,939
0
L
Danzaburou
4,999
385
14
1
0
116,944
0
W
Izanami
7,344
565
101
8
0
221,050
2
L
Sol
7,226
556
96
7
0
213,098
1
W
Anubis
6,731
518
80
6
0
206,673
1
W
Zeus
6,058
466
76
6
0
195,976
0
W
Athena
6,889
530
43
3
0
236,120
1
W
Ne Zha
7,556
581
90
7
0
256,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role