Player Matchup

Nemesis
Nemesis
JoustGamer69
Nemesis
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
155W - 35L
1,805 Elo+
Party 2
Cabrakan
Cabrakan
SketchyCriminal
Cabrakan
Level 67
God Stats
3W - 0L
1,849 SR
Queue Stats
93W - 20L
1,754 Elo+
Party 2
Zhong Kui
Zhong Kui
l2 E T R Y
Zhong Kui
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 24L
1,844 Elo+
Party 2
Team Averages
Level 35
1,616 SR
1,801 Elo+

VS

Team Averages
Level 76
1,531 SR
1,315 Elo+
Agni
Agni
NatturraI
Agni
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Party 1
Medusa
Medusa
Naturrai
Medusa
Level 100
God Stats
5W - 4L
1,479 SR
Queue Stats
6W - 11L
1,243 Elo+
Party 1
Gilgamesh
Gilgamesh
djtaz94
Gilgamesh
Level 29
God Stats
1W - 2L
1,615 SR
Queue Stats
257W - 288L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JoustGamer69
Nemesis
15
7 / 4 / 10
11,264
805
11,179
13,206
6,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
15
2 / 3 / 16
11,444
817
8,549
13,596
14,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
l2 E T R Y
Zhong Kui
16
11 / 3 / 7
13,263
947
17,085
16,266
11,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 7 / 3
9,973
712
9,909
12,650
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Naturrai
Medusa
15
5 / 6 / 4
10,614
758
14,724
11,767
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
djtaz94
Gilgamesh
12
2 / 7 / 5
10,123
723
8,190
18,749
12,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
20
Kills
10
10
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
JoustGamer69
Nemesis
7
4
10
3
L
Agni
3
7
3
0.64
L
Medusa
Naturrai
Medusa
5
6
4
1.17
W
Cabrakan
2
3
16
3.33
L
Gilgamesh
djtaz94
Gilgamesh
2
7
5
0.64
W
Zhong Kui
l2 E T R Y
Zhong Kui
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,813
Damage
32,823
43,068
Taken
43,166
32,689
Mitigated
21,422
10,680
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
JoustGamer69
Nemesis
11,179
3,675
0
1,530
13,206
6,602
110
4,354
8,500
0
40,776
L
Agni
9,909
644
0
1,640
12,650
3,932
0
6,600
6,050
33,252
0
L
Medusa
Naturrai
Medusa
14,724
6,236
0
621
11,767
4,825
1,119
8,763
3,004
0
47,067
W
Cabrakan
8,549
1,487
911
2,264
13,596
14,723
209
3,219
10,101
25,933
0
L
Gilgamesh
djtaz94
Gilgamesh
8,190
1,712
0
348
18,749
12,665
480
10,271
8,478
0
24,869
W
Zhong Kui
l2 E T R Y
Zhong Kui
17,085
2,494
0
5,975
16,266
11,364
2,202
1,506
14,558
59,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,971
Gold Earned
30,710
170
Minions Killed
163
0
Camps Cleared
0
729,147
Distance Traveled
714,133
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,264
805
52
4
0
246,642
4
L
Agni
9,973
712
62
4
0
242,889
0
L
Medusa
10,614
758
71
5
0
218,222
1
W
Cabrakan
11,444
817
24
2
0
247,235
2
L
Gilgamesh
10,123
723
30
2
0
253,022
0
W
Zhong Kui
13,263
947
94
7
0
235,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role