Player Matchup

Mercury
Mercury
FimaT Odin
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 130L
1,566 Elo+
Party 3
Neith
Neith
GoaTKB24
Neith
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
205W - 174L
1,591 Elo+
Party 2
Kukulkan
Kukulkan
Green Ninja101
Kukulkan
Level 146
God Stats
0W - 1L
1,323 SR
Queue Stats
1W - 3L
1,253 Elo+
Party 2
Erlang Shen
Erlang Shen
Tonaenae80
Erlang Shen
Level 129
God Stats
4W - 5L
1,571 SR
Queue Stats
113W - 111L
1,531 Elo+
Party 2
Ymir
Ymir
v SHVRKY v
Ymir
Level 146
God Stats
23W - 23L
1,459 SR
Queue Stats
580W - 580L
1,499 Elo+
Party 3
Team Averages
Level 134
1,471 SR
1,488 Elo+

VS

Team Averages
Level 87
1,532 SR
1,543 Elo+
Nemesis
Nemesis
Alllfred
Nemesis
Level 65
God Stats
13W - 7L
1,657 SR
Queue Stats
330W - 310L
1,598 Elo+
Party 1
Heimdallr
Heimdallr
LobSqwizzle
Heimdallr
Level 77
God Stats
9W - 10L
1,279 SR
Queue Stats
327W - 302L
1,546 Elo+
Party 4
Anubis
Anubis
TavoTHEGreatest
Anubis
Level 105
God Stats
70W - 41L
1,699 SR
Queue Stats
207W - 184L
1,538 Elo+
Party 1
Cabrakan
Cabrakan
Yayi8995
Cabrakan
Level 120
God Stats
21W - 11L
1,707 SR
Queue Stats
505W - 514L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
hejeh
Erlang Shen
Level 67
God Stats
9W - 4L
1,319 SR
Queue Stats
290W - 264L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FimaT Odin
Mercury
12
1 / 3 / 0
7,287
486
1,961
9,525
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
GoaTKB24
Neith
13
3 / 3 / 2
7,605
507
6,573
6,004
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
13
1 / 5 / 0
7,598
507
2,955
6,305
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Tonaenae80
Erlang Shen
15
1 / 0 / 0
8,703
580
6,607
9,685
7,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 3
7,267
484
3,365
12,375
5,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alllfred
Nemesis
15
6 / 1 / 7
9,042
603
8,064
9,518
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
LobSqwizzle
Heimdallr
13
3 / 2 / 4
7,714
514
6,429
9,019
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
5 / 0 / 1
9,396
626
5,741
5,873
3,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Yayi8995
Cabrakan
14
0 / 1 / 0
7,773
518
6,020
9,362
7,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
hejeh
Erlang Shen
12
1 / 2 / 6
7,634
509
4,672
7,933
4,256
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
15
15
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alllfred
Nemesis
6
1
7
9.5
L
Mercury
FimaT Odin
Mercury
1
3
0
0.33
L
Neith
GoaTKB24
Neith
3
3
2
1.33
L
Kukulkan
1
5
0
0.2
W
Heimdallr
LobSqwizzle
Heimdallr
3
2
4
2.5
W
5
0
1
5.5
L
Erlang Shen
Tonaenae80
Erlang Shen
1
0
0
1
W
Cabrakan
Yayi8995
Cabrakan
0
1
0
0
W
Erlang Shen
hejeh
Erlang Shen
1
2
6
2
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,461
Damage
30,926
43,894
Taken
41,705
19,983
Mitigated
22,749
10,020
Healing
15,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alllfred
Nemesis
8,064
4,272
0
1,831
9,518
4,442
0
1,062
8,456
0
64,790
L
Mercury
FimaT Odin
Mercury
1,961
871
0
904
9,525
3,367
0
111
9,414
0
39,682
L
Neith
GoaTKB24
Neith
6,573
2,336
0
2,028
6,004
2,167
0
685
5,319
0
45,312
L
Kukulkan
2,955
457
0
898
6,305
1,491
0
3,848
2,457
48,383
0
W
Heimdallr
LobSqwizzle
Heimdallr
6,429
4,299
0
2,822
9,019
3,312
0
2,091
6,928
0
52,934
W
5,741
139
0
3,642
5,873
3,133
994
2,003
3,870
64,984
0
L
Erlang Shen
Tonaenae80
Erlang Shen
6,607
2,884
0
4,975
9,685
7,486
0
5,637
4,048
0
60,558
W
Cabrakan
Yayi8995
Cabrakan
6,020
1,713
0
4,253
9,362
7,606
0
0
9,362
45,579
2,137
W
Erlang Shen
hejeh
Erlang Shen
4,672
1,144
0
2,490
7,933
4,256
0
1,164
6,769
0
21,144
L
3,365
760
0
1,215
12,375
5,472
0
1,097
11,278
25,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,460
Gold Earned
41,559
454
Minions Killed
496
0
Camps Cleared
0
1,460,942
Distance Traveled
1,470,722
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,042
603
108
7
0
355,378
5
L
Mercury
7,287
486
83
6
0
334,755
2
L
Neith
7,605
507
102
7
0
269,058
2
L
Kukulkan
7,598
507
95
6
0
272,756
6
W
Heimdallr
7,714
514
106
7
0
269,936
1
W
Anubis
9,396
626
147
10
0
259,690
7
L
Erlang Shen
8,703
580
136
9
0
296,813
7
W
Cabrakan
7,773
518
110
7
0
264,936
3
W
Erlang Shen
7,634
509
25
2
0
320,782
3
L
Ymir
7,267
484
38
3
0
287,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role