Player Matchup

Danzaburou
Danzaburou
Silver II
ABSOLUTTEUNIT
Danzaburou
Silver II
Level 123
God Stats
5W - 4L
1,559 SR
Queue Stats
11W - 18L
1,366 MMR
Solo
Scylla
Scylla
Gold IV
manolo69105
Scylla
Gold IV
Level 109
God Stats
1W - 4L
1,341 SR
Queue Stats
129W - 162L
1,404 MMR
Solo
Hou Yi
Hou Yi
Gold V
onlyfeedme
Hou Yi
Gold V
Level 73
God Stats
2W - 2L
1,700 SR
Queue Stats
14W - 18L
1,490 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,533 SR
1,420 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,604 SR
1,462 MMR
Anhur
Anhur
Gold V
Crazy--Loco
Anhur
Gold V
Level 65
God Stats
10W - 13L
1,533 SR
Queue Stats
54W - 92L
1,197 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Gearzay
Gilgamesh
Gold II
Level 146
God Stats
6W - 5L
1,758 SR
Queue Stats
64W - 68L
1,566 MMR
Party 1
Sol
Sol
Gold I
Phaetje
Sol
Gold I
Level 139
God Stats
3W - 5L
1,522 SR
Queue Stats
82W - 87L
1,624 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABSOLUTTEUNIT
Danzaburou
17
7 / 6 / 6
13,273
699
12,163
15,601
5,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
18
5 / 4 / 6
12,320
648
18,187
13,680
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
onlyfeedme
Hou Yi
15
3 / 7 / 7
11,922
627
15,819
20,878
10,271
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatHerculesAthena

VS

Bans
PersephoneCu ChulainnCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 12
12,750
671
6,578
17,893
6,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Gearzay
Gilgamesh
20
10 / 4 / 6
14,996
789
18,858
25,378
26,350
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
19
5 / 4 / 9
13,748
724
15,230
15,100
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
15
Kills
17
17
Deaths
15
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ABSOLUTTEUNIT
Danzaburou
7
6
6
1.67
W
2
7
12
1.14
W
Gilgamesh
Gearzay
Gilgamesh
10
4
6
3.25
W
Sol
5
4
9
2.38
L
Scylla
5
4
6
2
L
Hou Yi
onlyfeedme
Hou Yi
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,169
Damage
40,666
50,159
Taken
58,371
20,907
Mitigated
38,783
7,710
Healing
16,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ABSOLUTTEUNIT
Danzaburou
12,163
5,178
0
1,979
15,601
5,307
0
6,742
8,283
0
41,005
W
6,578
2,960
0
5,412
17,893
6,870
1,012
3,419
14,262
0
40,495
W
Gilgamesh
Gearzay
Gilgamesh
18,858
4,819
0
5,012
25,378
26,350
949
7,571
17,361
1,431
53,929
W
Sol
15,230
2,615
0
5,822
15,100
5,563
1,351
6,301
8,561
65,559
0
L
Scylla
18,187
1,467
0
1,770
13,680
5,329
0
3,017
10,411
73,317
0
L
Hou Yi
onlyfeedme
Hou Yi
15,819
8,031
0
3,961
20,878
10,271
162
5,263
15,395
0
58,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,515
Gold Earned
41,494
228
Minions Killed
222
0
Camps Cleared
0
957,062
Distance Traveled
1,063,737
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,273
699
51
3
0
340,539
3
W
Anhur
12,750
671
59
3
0
329,986
3
W
Gilgamesh
14,996
789
73
4
0
380,317
3
W
Sol
13,748
724
90
5
0
353,434
3
L
Scylla
12,320
648
113
6
0
337,317
4
L
Hou Yi
11,922
627
64
3
0
279,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role