Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
King413
Kumbhakarna
Level 83
God Stats
1W - 1L
1,191 SR
Queue Stats
4W - 1L
1,628 Elo+
Party 1
Jing Wei
Jing Wei
ONTITO
Jing Wei
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
jayjaybelitt
Ao Kuang
Level 87
God Stats
6W - 9L
1,407 SR
Queue Stats
194W - 228L
1,421 Elo+
Solo
Sol
Sol
ptitechose4
Sol
Level 67
God Stats
1W - 1L
1,262 SR
Queue Stats
20W - 27L
1,437 Elo+
Solo
Team Averages
Level 77
1,372 SR
1,497 Elo+

VS

Team Averages
Level 89
1,486 SR
1,440 Elo+
Bellona
Bellona
DiddyDoDatt
Bellona
Level 67
God Stats
0W - 4L
1,182 SR
Queue Stats
340W - 364L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dr_Graves1390
Cu Chulainn
Level 85
God Stats
13W - 12L
1,584 SR
Queue Stats
312W - 344L
1,367 Elo+
Solo
He Bo
He Bo
ForsakenTurtlez
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,435 Elo+
Solo
Ares
Ares
KALKO87
Ares
Level 146
God Stats
14W - 9L
1,635 SR
Queue Stats
221W - 225L
1,514 Elo+
Solo
Agni
Agni
kmsadams1988
Agni
Level 131
God Stats
6W - 6L
1,532 SR
Queue Stats
533W - 570L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
4 / 8 / 14
12,859
677
16,576
17,391
9,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
King413
Kumbhakarna
20
1 / 2 / 23
12,807
674
6,703
26,384
20,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
ONTITO
Jing Wei
20
4 / 7 / 15
13,981
736
27,852
17,981
7,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
jayjaybelitt
Ao Kuang
20
18 / 6 / 13
16,112
848
18,249
27,951
21,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 2 / 12
13,921
733
22,249
17,016
7,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiddyDoDatt
Bellona
20
2 / 7 / 16
11,977
630
15,494
20,449
26,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
Dr_Graves1390
Cu Chulainn
20
9 / 6 / 10
12,776
672
23,699
30,335
34,962
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 7 / 7
13,698
721
17,727
17,626
11,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
KALKO87
Ares
20
4 / 8 / 15
12,649
666
15,993
23,363
29,504
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
2 / 8 / 10
11,811
622
20,455
18,689
8,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
83
35
Kills
25
25
Deaths
36
77
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
8
14
1.38
L
Bellona
DiddyDoDatt
Bellona
2
7
16
1.43
L
Cu Chulainn
Dr_Graves1390
Cu Chulainn
9
6
10
2.33
L
8
7
7
1.64
L
Ares
KALKO87
Ares
4
8
15
1.44
W
Kumbhakarna
King413
Kumbhakarna
1
2
23
6.25
W
Jing Wei
ONTITO
Jing Wei
4
7
15
1.64
W
Ao Kuang
jayjaybelitt
Ao Kuang
18
6
13
4.08
L
2
8
10
0.88
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,629
Damage
93,368
106,723
Taken
110,462
66,643
Mitigated
111,877
55,091
Healing
34,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,576
7,700
2,030
3,464
17,391
9,878
279
7,994
9,033
0
31,582
L
Bellona
DiddyDoDatt
Bellona
15,494
1,856
3,243
3,108
20,449
26,991
922
10,259
10,190
0
30,564
L
Cu Chulainn
Dr_Graves1390
Cu Chulainn
23,699
4,534
1,909
9,248
30,335
34,962
49
11,924
18,411
506
39,801
L
17,727
1,524
1,917
4,060
17,626
11,856
109
6,804
10,822
41,538
0
L
Ares
KALKO87
Ares
15,993
240
2,263
1,535
23,363
29,504
367
8,197
15,166
20,258
0
W
Kumbhakarna
King413
Kumbhakarna
6,703
65
3,287
10,930
26,384
20,660
36
10,165
15,552
17,731
0
W
Jing Wei
ONTITO
Jing Wei
27,852
14,771
4,157
3,364
17,981
7,239
1,641
11,007
6,657
0
59,793
W
Ao Kuang
jayjaybelitt
Ao Kuang
18,249
3,352
3,117
13,326
27,951
21,863
1,770
14,977
12,372
30,912
0
L
20,455
520
2,763
4,309
18,689
8,564
493
10,017
8,672
44,323
0
W
22,249
3,189
3,148
8,268
17,016
7,003
2,753
9,526
7,350
52,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,680
Gold Earned
62,911
197
Minions Killed
164
0
Camps Cleared
0
1,760,278
Distance Traveled
1,474,897
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,859
677
19
1
0
295,436
0
L
Bellona
11,977
630
29
2
0
336,648
0
L
Cu Chulainn
12,776
672
34
2
0
296,759
0
L
He Bo
13,698
721
47
2
0
220,026
0
L
Ares
12,649
666
10
1
0
309,052
0
W
Kumbhakarna
12,807
674
23
1
0
400,202
0
W
Jing Wei
13,981
736
59
3
0
341,075
0
W
Ao Kuang
16,112
848
29
2
0
361,912
1
L
Agni
11,811
622
44
2
0
312,412
0
W
Sol
13,921
733
67
4
0
361,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role